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mpv
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absurd_test3
ass_shit
bliss
coverity_scan
master
mruby
rc
rcombs/macos-fixes
rcombs/swift
read_stats_new
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release/0.1
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release/0.27
release/0.28
release/0.29
release/0.3
release/0.30
release/0.31
release/0.32
release/0.33
release/0.34
release/0.35
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release/0.37
release/0.38
release/0.39
release/0.4
release/0.5
release/0.6
release/0.7
release/0.8
release/0.9
stream_debug_stuff
stream_no_size_caching
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a free, open source, and cross-platform media player
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path:
root
/
video
/
out
/
opengl
/
common.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
vo_opengl: refactor into vo_gpu
Niklas Haas
2017-09-21
1
-2
/
+2
*
vo_opengl: add support for UBOs
Niklas Haas
2017-08-27
1
-3
/
+4
*
vo_opengl: refactor RA texture and buffer updates
Niklas Haas
2017-08-18
1
-0
/
+1
*
vo_opengl: further GL API use separation
wm4
2017-08-07
1
-1
/
+0
*
vo_opengl: check against shmem limits
Niklas Haas
2017-07-26
1
-0
/
+1
*
vo_opengl: enable compute shader for mesa
Bin Jin
2017-07-25
1
-0
/
+2
*
vo_opengl: support HDR peak detection
Niklas Haas
2017-07-24
1
-0
/
+1
*
vo_opengl: support compute shaders
Niklas Haas
2017-07-24
1
-0
/
+5
*
vo_opengl: add direct rendering support
wm4
2017-07-24
1
-0
/
+2
*
vo_opengl: use glBufferSubData instead of glMapBufferRange
Niklas Haas
2017-07-16
1
-0
/
+1
*
vo_opengl: drop TLS usage
wm4
2017-05-11
1
-0
/
+8
*
vo_opengl: add option for caching shaders on disk
wm4
2017-04-08
1
-0
/
+4
*
vo_opengl: add our own copy of OpenGL headers
wm4
2017-04-07
1
-17
/
+1
*
vo_opengl: fix windows build if GLES3 is detected
wm4
2017-04-06
1
-0
/
+4
*
build: replace android-gl check with a standard GLES3 check
wm4
2017-04-06
1
-1
/
+1
*
vo_opengl: read framebuffer depth from actual FBO used for rendering
wm4
2017-03-20
1
-1
/
+0
*
opengl: compile against iOS OpenGLES implementation
Aman Gupta
2016-10-20
1
-0
/
+3
*
vo_opengl: add hw overlay support and use it for RPI
wm4
2016-09-12
1
-0
/
+1
*
vo_opengl: vdpau interop without RGB conversion
wm4
2016-06-19
1
-0
/
+2
*
vo_opengl: remove uniform buffer object routines
Bin Jin
2016-06-18
1
-3
/
+0
*
vo_opengl: add ability to render to an arbitrary backing framebuffer
wm4
2016-06-18
1
-0
/
+1
*
vo_opengl: use standard functions to retrieve display depth
wm4
2016-06-14
1
-1
/
+2
*
vo_opengl: add time queries
Niklas Haas
2016-06-07
1
-0
/
+11
*
vo_opengl: make ES float texture format checks stricter
wm4
2016-05-23
1
-1
/
+0
*
vo_opengl: make PBOs work on GLES 3.x
wm4
2016-05-23
1
-1
/
+2
*
vo_opengl: remove unused glDrawBuffer
wm4
2016-05-23
1
-1
/
+0
*
vo_opengl: support framebuffer invalidation
wm4
2016-05-23
1
-0
/
+2
*
vo_opengl: reorganize texture format handling
wm4
2016-05-12
1
-1
/
+4
*
vo_opengl: angle: dump translated shaders
wm4
2016-05-12
1
-0
/
+3
*
vo_opengl: support GL_EXT_texture_norm16 on GLES
wm4
2016-04-27
1
-0
/
+1
*
vo_opengl: always premultiply alpha
wm4
2016-03-29
1
-1
/
+0
*
Enable building the opengl-cb video renderer on Android
Jan Ekström
2016-02-10
1
-0
/
+2
*
Change GPL/LGPL dual-licensed files to LGPL
wm4
2016-01-19
1
-12
/
+7
*
vo_opengl: cocoa: output premultiplied alpha
wm4
2015-12-19
1
-0
/
+1
*
vo_opengl: split backend code from common.c to context.c
wm4
2015-12-19
1
-70
/
+0
*
vo_opengl: refactor how framebuffer depth is passed from backends
wm4
2015-12-19
1
-3
/
+1
*
vo_opengl: add dxinterop backend
James Ross-Gowan
2015-12-11
1
-0
/
+19
*
vo_opengl: use ANGLE by default if available (except for "hq" preset)
wm4
2015-11-21
1
-4
/
+5
*
vo_opengl: use glBlitFramebuffer to draw repeated frames
wm4
2015-11-15
1
-0
/
+2
*
vo_opengl: implement NNEDI3 prescaler
Bin Jin
2015-11-05
1
-0
/
+4
*
vo_opengl: add vsync-fences option
wm4
2015-10-30
1
-0
/
+4
*
video/out: remove an unused parameter
wm4
2015-10-03
1
-2
/
+9
*
vo_opengl: drop old backend API
wm4
2015-10-02
1
-16
/
+1
*
vo_opengl: rpi: switch to new internal API
wm4
2015-10-02
1
-2
/
+0
*
vo_opengl: w32: switch to new internal API
wm4
2015-10-02
1
-1
/
+0
*
vo_opengl: refactor DwmFlush crap
wm4
2015-10-02
1
-6
/
+3
*
vo_opengl: wayland: switch to new internal API
wm4
2015-10-01
1
-1
/
+0
*
vo_opengl: cocoa: switch to new internal API
wm4
2015-10-01
1
-1
/
+0
*
vo_opengl: refactor EGL context information callback
wm4
2015-09-27
1
-0
/
+4
*
vo_opengl: vaapi: redo how EGL extensions are loaded
wm4
2015-09-27
1
-11
/
+0
*
vo_opengl: load certain EGL extensions needed for VAAPI EGL interop
wm4
2015-09-25
1
-0
/
+11
*
client API: rename GL_MP_D3D_interfaces
wm4
2015-09-24
1
-1
/
+1
*
vo_opengl: remove gl_ prefixes from files in video/out/opengl
Niklas Haas
2015-09-09
1
-0
/
+277