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authorBin Jin <bjin@ctrl-d.org>2016-06-10 12:28:21 +0000
committerwm4 <wm4@nowhere>2016-06-18 19:16:31 +0200
commit3df95ee57afac4b92524daf50b646fac92072b81 (patch)
tree6879c7da26acd621f6239ac367dae16c18f1cb91 /video/out/opengl/common.h
parent61bc96518afcfabfa07d6724ea517db5e9aba165 (diff)
downloadmpv-3df95ee57afac4b92524daf50b646fac92072b81.tar.bz2
mpv-3df95ee57afac4b92524daf50b646fac92072b81.tar.xz
vo_opengl: remove uniform buffer object routines
Diffstat (limited to 'video/out/opengl/common.h')
-rw-r--r--video/out/opengl/common.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/video/out/opengl/common.h b/video/out/opengl/common.h
index 71129ac320..280c1f514b 100644
--- a/video/out/opengl/common.h
+++ b/video/out/opengl/common.h
@@ -226,9 +226,6 @@ struct GL {
GLint (GLAPIENTRY *GetVideoSync)(GLuint *);
GLint (GLAPIENTRY *WaitVideoSync)(GLint, GLint, unsigned int *);
- GLuint (GLAPIENTRY *GetUniformBlockIndex)(GLuint, const GLchar *);
- void (GLAPIENTRY *UniformBlockBinding)(GLuint, GLuint, GLuint);
-
void (GLAPIENTRY *GetTranslatedShaderSourceANGLE)(GLuint, GLsizei,
GLsizei*, GLchar* source);