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authorwm4 <wm4@nowhere>2016-05-12 11:17:49 +0200
committerwm4 <wm4@nowhere>2016-05-12 11:17:49 +0200
commitd4712af5af93bc2aea47d15b52dedcc61d9f81f1 (patch)
treee5d06f36d99e7c66f0af9a6938cef438173bae51 /video/out/opengl/common.h
parent809d2352088234bf040c257fea2068838e95d5a1 (diff)
downloadmpv-d4712af5af93bc2aea47d15b52dedcc61d9f81f1.tar.bz2
mpv-d4712af5af93bc2aea47d15b52dedcc61d9f81f1.tar.xz
vo_opengl: angle: dump translated shaders
Helpful for debugging and such.
Diffstat (limited to 'video/out/opengl/common.h')
-rw-r--r--video/out/opengl/common.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/video/out/opengl/common.h b/video/out/opengl/common.h
index ef75ae1645..cc6f7b6459 100644
--- a/video/out/opengl/common.h
+++ b/video/out/opengl/common.h
@@ -212,6 +212,9 @@ struct GL {
GLuint (GLAPIENTRY *GetUniformBlockIndex)(GLuint, const GLchar *);
void (GLAPIENTRY *UniformBlockBinding)(GLuint, GLuint, GLuint);
+ void (GLAPIENTRY *GetTranslatedShaderSourceANGLE)(GLuint, GLsizei,
+ GLsizei*, GLchar* source);
+
void (GLAPIENTRY *DebugMessageCallback)(MP_GLDEBUGPROC callback,
const void *userParam);