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authorwm4 <wm4@nowhere>2016-06-18 15:16:29 +0200
committerwm4 <wm4@nowhere>2016-06-18 15:16:29 +0200
commit4a15bc6d737a34d232675ee6078813a84efe4d9c (patch)
tree79900e4fd903e3c9b1dc4b27918c2a724d4589d6 /video/out/opengl/common.h
parent9215a9e59889c7a2f600c618501ace1360bf810d (diff)
downloadmpv-4a15bc6d737a34d232675ee6078813a84efe4d9c.tar.bz2
mpv-4a15bc6d737a34d232675ee6078813a84efe4d9c.tar.xz
vo_opengl: add ability to render to an arbitrary backing framebuffer
Most of the functionality already exists for the sake of vo_opengl_cb. We only have to use it. This will be used by dxinterop in the following commit.
Diffstat (limited to 'video/out/opengl/common.h')
-rw-r--r--video/out/opengl/common.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/video/out/opengl/common.h b/video/out/opengl/common.h
index 7427befe99..71129ac320 100644
--- a/video/out/opengl/common.h
+++ b/video/out/opengl/common.h
@@ -91,6 +91,7 @@ struct GL {
char *extensions; // Equivalent to GL_EXTENSIONS
int mpgl_caps; // Bitfield of MPGL_CAP_* constants
bool debug_context; // use of e.g. GLX_CONTEXT_DEBUG_BIT_ARB
+ GLuint main_fb; // framebuffer to render to (normally 0)
void (GLAPIENTRY *Viewport)(GLint, GLint, GLsizei, GLsizei);
void (GLAPIENTRY *Clear)(GLbitfield);