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authorwm4 <wm4@nowhere>2017-04-06 08:35:47 +0200
committerwm4 <wm4@nowhere>2017-04-06 08:35:47 +0200
commit755ce9dac5b42e1ccf8078d245d74643054a1197 (patch)
tree3a369e3d5548829bdf8fd9dfaf85d83a07c9724c /video/out/opengl/common.h
parent451e1f0db32250219e07c189b28b48a0866feb26 (diff)
downloadmpv-755ce9dac5b42e1ccf8078d245d74643054a1197.tar.bz2
mpv-755ce9dac5b42e1ccf8078d245d74643054a1197.tar.xz
build: replace android-gl check with a standard GLES3 check
There's no reason to make it Android specific, as it uses standard include paths.
Diffstat (limited to 'video/out/opengl/common.h')
-rw-r--r--video/out/opengl/common.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/common.h b/video/out/opengl/common.h
index e9bda4918b..b3108d0676 100644
--- a/video/out/opengl/common.h
+++ b/video/out/opengl/common.h
@@ -39,7 +39,7 @@
#elif HAVE_IOS_GL
#include <OpenGLES/ES2/glext.h>
#include <OpenGLES/ES3/glext.h>
-#elif HAVE_ANDROID_GL
+#elif HAVE_STANDARD_GLES3
#include <GLES3/gl3.h>
#else
#include <GL/gl.h>