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* video: rewrite filtering glue codewm42018-01-3021-2616/+1078
* vo_gpu: check for RA_CAP_FRAGCOORD in dumb mode tooJames Ross-Gowan2018-01-301-13/+14
* video: fix crash with vdpau when reinitializing renderingwm42018-01-271-3/+3
* hwdec: detach d3d and d3d9 hwaccel from anglemyfreeer2018-01-251-1/+3
* video: minor simplificationwm42018-01-251-1/+1
* video: warn user against FFmpeg's lieswm42018-01-221-9/+6
* video: change some remaining vo_opengl mentions to vo_gpuAkemi2018-01-207-8/+8
* osx: code cleanups and cosmetic fixesAkemi2018-01-202-2/+2
* ta: introduce talloc_dup() and use it in some placeswm42018-01-181-2/+2
* sws_utils: don't force callers to provide option structwm42018-01-186-7/+12
* vo: log reconfig callswm42018-01-181-0/+2
* mp_image_pool: add helper functions for FFmpeg hw frames poolswm42018-01-182-0/+81
* mp_image: fix some metadata loss with conversion from/to AVFramewm42018-01-181-2/+14
* video: make IMGFMT_IS_HWACCEL() return 0 or 1wm42018-01-181-1/+1
* video: add utility function to pick conversion image format from a listwm42018-01-182-0/+10
* video: avoid some unnecessary vf.h includeswm42018-01-184-5/+0
* vo_gpu: skip DR for unsupported image formatswm42018-01-181-0/+3
* vo_gpu: fix broken 10 bit via integer textures playbackwm42018-01-171-3/+3
* vo_gpu: rpi: defer gl_ctx_resize until after gl_ctx_initNiklas Haas2018-01-151-1/+3
* video: change some mp_image_pool semanticswm42018-01-136-14/+16
* video, audio: don't actively wait for demuxer inputwm42018-01-091-0/+2
* vo_gpu: hwdec_dxva2dxgi: initial implementationJames Ross-Gowan2018-01-063-0/+470
* vo_gpu: d3d11: check for NULL backbuffer in start_frameJames Ross-Gowan2018-01-041-2/+6
* vo_gpu: d3d11: don't use a bgra8 swapchainJames Ross-Gowan2018-01-041-19/+8
* vo_gpu/context_android: replace both options with android-surface-sizesfan52018-01-021-4/+3
* video, audio: always read all frames before getting next packetwm42018-01-012-2/+24
* vo_gpu/android: fallback to EGL_WIDTH/HEIGHTAman Gupta2018-01-011-3/+15
* vo_gpu: d3d11: avoid copying staging buffers to cbuffersJames Ross-Gowan2018-01-011-48/+15
* demux_mkv: add hack to pass along x264 version to decoderwm42017-12-281-0/+13
* vd_lavc: add an option to explicitly workaround x264 4:4:4 bugwm42017-12-281-0/+5
* vd_lavc: fix crash with RPI hwdecwm42017-12-281-1/+2
* player: add internal `vo-resize` commandsfan52017-12-272-0/+7
* vo_gpu/context: Let embedding application handle surface resizessfan52017-12-271-10/+20
* vo_gpu: EGL: provide SwapInterval to generic codewm42017-12-271-0/+10
* vf_vdpaupp: fix error handling and software input modewm42017-12-271-5/+9
* options: drop some previously deprecated optionswm42017-12-251-4/+0
* vo_gpu: vulkan: fix segfault due to index mismatchNiklas Haas2017-12-251-5/+8
* vo_gpu: vulkan: fix some image barrier odditiesNiklas Haas2017-12-251-10/+5
* vo_gpu: vulkan: omit needless #defineNiklas Haas2017-12-251-5/+0
* vo_gpu: vulkan: fix sharing mode on malloc'd buffersNiklas Haas2017-12-251-1/+0
* vo_gpu: vulkan: fix dummyPass creationNiklas Haas2017-12-251-1/+1
* vo_gpu: vulkan: fix the rgb565a1 names -> rgb5a1Niklas Haas2017-12-251-2/+2
* vo_gpu: vulkan: allow disabling async tf/compNiklas Haas2017-12-253-4/+21
* vo_gpu: vulkan: refine queue family selection algorithmNiklas Haas2017-12-251-2/+7
* vo_gpu: vulkan: prefer vkCmdCopyImage over vkCmdBlitImageNiklas Haas2017-12-251-8/+31
* vo_gpu: attempt re-using the FBO format for p->output_texNiklas Haas2017-12-254-1/+13
* vo_gpu: vulkan: properly depend on the swapchain acquire semaphoreNiklas Haas2017-12-253-15/+25
* vo_gpu: vulkan: use correct access flag for presentNiklas Haas2017-12-251-2/+3
* vo_gpu: vulkan: make the swapchain more robustNiklas Haas2017-12-251-23/+50
* vo_gpu: aggressively prefer async computeNiklas Haas2017-12-253-1/+12
* vo_gpu: vulkan: support split command poolsNiklas Haas2017-12-256-163/+281
* vo_gpu: invalidate fbotex before drawingNiklas Haas2017-12-254-10/+11
* vo_gpu: allow invalidating FBO in renderpass_runNiklas Haas2017-12-253-5/+22
* vo_gpu: vulkan: properly track image dependenciesNiklas Haas2017-12-252-40/+121
* vo_gpu: vulkan: add a vk_signal abstractionNiklas Haas2017-12-253-0/+144
* vo_gpu: vulkan: refactor command submissionNiklas Haas2017-12-255-72/+90
* vo_gpu: vulkan: reorganize vk_cmd slightlyNiklas Haas2017-12-255-57/+58
* vo_gpu: vulkan: refactor vk_cmdpoolNiklas Haas2017-12-255-194/+182
* Restore Libav supportwm42017-12-211-0/+2
* hwdec: remove unused fieldswm42017-12-213-9/+0
* vo_mediacodec_embed: implement hwcontextAman Gupta2017-12-201-0/+30
* vo_gpu: win: remove exclusive-fullscreen detection hackJames Ross-Gowan2017-12-203-129/+0
* w32_common: refactor and improve window state handlingpavelxdd2017-12-191-131/+151
* w32_common: use RECT for storing screen and window size & positionpavelxdd2017-12-191-100/+71
* vo_gpu: hwdec_drmprime_drm: don't crash for non-GL contextswm42017-12-171-0/+3
* msg: reinterpret a bunch of message levelsNiklas Haas2017-12-156-42/+25
* vd_lavc: rename --hwdec=rpi to --hwdec=mmalwm42017-12-151-4/+0
* vd_lavc: use libavcodec metadata for hardware decoder wrapperswm42017-12-151-25/+8
* csputils: Add support for Display P3 primariesVittorio Giovara2017-12-142-2/+5
* csputils: Fix DCI P3 primaries white pointVittorio Giovara2017-12-141-1/+2
* vf_buffer: remove this filterwm42017-12-122-87/+0
* w32_common: update outdated comment about wakeup eventspavelxdd2017-12-111-2/+1
* vf_convert: default to limited range when converting RGB to YUVwm42017-12-111-0/+5
* vo_gpu: hwdec_drmprime_drm: silence error on failed autoprobingwm42017-12-111-1/+1
* hwdec: document a forgotten parameterwm42017-12-111-0/+1
* video: remove code duplication by calling a hwdec loader helperwm42017-12-111-2/+1
* video: properly initialize and set hwdec_interopwm42017-12-111-0/+2
* vd_lavc: always load VO interops with non-copy hw decoderswm42017-12-111-0/+4
* vo: fix a compiler warning by properly printing a 64bit integerJan Ekström2017-12-111-1/+1
* vd_lavc: add rkmpp to the hwdec_wrappers array.LongChair2017-12-101-0/+1
* vo_gpu: d3d11: check for timestamp query supportJames Ross-Gowan2017-12-091-0/+9
* w32_common: improve the window message state machinepavelxdd2017-12-071-1/+13
* w32_common: skip window snapping if Windows handled itpavelxdd2017-12-071-2/+12
* vo: add support for externally driven renderloop and make wayland use itRostislav Pehlivanov2017-12-054-4/+70
* vo_gpu: d3d11_helpers: use better formatting for PCI IDsJames Ross-Gowan2017-12-041-4/+6
* Fix various typos in log messagesNicolas F2017-12-032-2/+2
* video: probe format of primary plane in drm/egl contextAnton Kindestam2017-12-031-3/+59
* hwdec: whitespace cleanup in hwdec_drmprime_drm.cAnton Kindestam2017-12-031-2/+2
* video: fix use of possibly-NULL pointer in drm_egl_initAnton Kindestam2017-12-031-1/+2
* video: fix double free in drm_atomic_create_contextAnton Kindestam2017-12-031-1/+2
* build: remove POSIX/sysv shared memory testwm42017-12-022-48/+17
* vd_lavc: don't request native pixfmt with -copy and METHOD_INTERNALwm42017-12-021-0/+1
* video: remove some more hwdec legacy stuffwm42017-12-0210-93/+50
* vd_lavc, vdpau, vaapi: restore emulated API avoidancewm42017-12-025-3/+48
* hwdec: don't require setting legacy hwdec fieldswm42017-12-027-30/+18
* vd_lavc: simpler way to check for opque hw framewm42017-12-021-3/+1
* vd_lavc: sort -copy hwdec modes to end of listwm42017-12-021-6/+12
* vd_lavc: allow forcing single implementations with --hwdecwm42017-12-021-2/+3
* vd_lavc: slightly simplifywm42017-12-021-34/+28
* vd_lavc: coding stylewm42017-12-021-1/+1
* hwdec: remove unused HWDEC_* constantswm42017-12-011-19/+1
* vd_lavc: fix dumb nonsensewm42017-12-011-1/+4
* vd_lavc, mp_image: remove weird mpv specific palette constantwm42017-12-013-9/+3
* vd_lavc: merge redundant headerwm42017-12-012-94/+77
* vd_lavc: rewrite how --hwdec is handledwm42017-12-014-483/+354
* vd_lavc: drop mediacodec direct rendering support temporarilywm42017-12-012-69/+8
* video: move d3d.c out of decode sub directorywm42017-12-017-5/+5
* vd_lavc: delete hw_d3d11va.c/hw_dxva2.c and merge leftoverswm42017-12-015-117/+39
* hw_dxva2: move dxva2 code to d3d.cwm42017-12-012-117/+126
* video: refactor hw device creation for hwdec copy modeswm42017-12-0111-203/+207
* video: fix memory leaks with hwdec copy modeswm42017-12-011-2/+2
* vd_lavc: move entrypoint for hwframes_refinewm42017-12-017-11/+9
* vd_lavc: remove process_image callbackwm42017-12-012-9/+3
* d3d11: move code for d3d11eglrgb hackwm42017-12-012-10/+3
* vo_gpu: hwdec: remove redundant fieldswm42017-12-0113-18/+3
* vo_gpu: make it possible to load multiple hwdec interop driverswm42017-12-019-143/+158
* vo_opengl: hwdec_vaegl: Reenable vaExportSurfaceHandle()Mark Thompson2017-11-301-3/+3
* vd_lavc: prefer nvdec over vdpau with --hwdec=autowm42017-11-302-14/+16
* vo_gpu: remove hwdec_vaglx interopwm42017-11-302-235/+0
* vf: remove a stray HAVE_GPLwm42017-11-301-3/+0
* vf_lavfi: remove old internal wrapper API stuffwm42017-11-292-117/+0
* vf_sub, vf_format: change license to LGPLwm42017-11-292-24/+15
* vf: remove most GPL video filterswm42017-11-2913-1500/+0
* vf: add vf_convert as interim replacement for vf_scalewm42017-11-292-2/+132
* vo_gpu: d3d11: don't use runtime version for UAV slot countJames Ross-Gowan2017-11-191-1/+1
* vo_gpu: d3d11_helpers: don't try BGRA_SUPPORTJames Ross-Gowan2017-11-191-20/+4
* vo_gpu: d3d11: mark the bgra8 format as unorderedJames Ross-Gowan2017-11-191-1/+1
* w32_common: move imm32.dll function to w32->api structpavelxdd2017-11-151-15/+12
* vo_gpu/context_android: Process surface resizes correctlysfan52017-11-141-10/+11
* vo_gpu: ra_gl: remove stride hackwm42017-11-121-4/+1
* vo_gpu: d3d11: remove flipped texture upload hackJames Ross-Gowan2017-11-121-8/+0
* cocoa: always return the target NSRect when in fullscreenAkemi2017-11-111-1/+4
* vo_gpu: never pass flipped images to ra or ra backendswm42017-11-101-2/+7
* vo_gpu: hwdec_d3d11va: allow zero-copy video decodingJames Ross-Gowan2017-11-073-62/+159
* vo_gpu: d3d11: enhance cache invalidationJames Ross-Gowan2017-11-071-4/+70
* vo_gpu: d3d11: log shader compilation timesJames Ross-Gowan2017-11-071-0/+26
* vo_gpu: move d3d11_screenshot to shared codeJames Ross-Gowan2017-11-074-80/+100
* vo_gpu: d3d11: add RA caps for ra_d3d11James Ross-Gowan2017-11-077-6/+35
* vo_gpu: d3d11: initial implementationJames Ross-Gowan2017-11-079-5/+2739
* vo_gpu: export the GLSL format qualifier for ra_formatJames Ross-Gowan2017-11-075-14/+77
* vo_gpu: add namespace query mechanismJames Ross-Gowan2017-11-074-10/+21
* vo_lavc: remove messy delayed subtitle rendering logicwm42017-11-071-10/+8
* img_format: remove some guards against old ffmpeg APIwm42017-11-061-5/+2
* vo_gpu: don't re-render hwdec frames when repeating frameswm42017-11-031-19/+11
* vo_gpu: ra_gl: fix minimum GLSL version to 120wm42017-11-031-1/+1
* vo_gpu: fix mobius tone mapping compatibility to GLSL 120wm42017-11-031-1/+1
* vo_gpu: ra_gl: fix crash trying to use glBindBufferBase on GL 2.1wm42017-11-031-2/+7
* vd_lavc: restore --hwdec-image-format and d3d11 opaque modewm42017-11-022-1/+6
* vo_gpu: potentially fix icc-profile-auto updatingwm42017-11-011-1/+1
* vd_lavc: clean out more hwdec legacy codewm42017-10-313-39/+5
* vd_lavc: remove more dead legacy codewm42017-10-314-108/+2
* videotoolbox: use generic code for dummy hwdevice initwm42017-10-312-75/+19
* vd_lavc: remove dead legacy codewm42017-10-312-22/+0
* d3d: remove some legacy codewm42017-10-311-42/+0
* vd_lavc: makre sure required headers are included early enoughwm42017-10-312-1/+1
* vd_lavc: move display mastering data stuff to mp_imagewm42017-10-304-42/+22
* Bump libav* API usewm42017-10-302-163/+8
* vo_gpu: remove a redundant ifdefwm42017-10-301-2/+0
* vd_lavc: make --hwdec=nvdec-copy actually workwm42017-10-302-3/+32
* vd_lavc: remove need for duplicated cuda GL interop backendwm42017-10-304-20/+7
* Get rid of deprecated AVFrame accessorswm42017-10-302-2/+2
* hwdec_drmprime_drm: fix segv with --hwdecRyo Munakata2017-10-301-1/+4
* vd_lavc: add support for nvdec hwaccelwm42017-10-284-1/+36
* vd_lavc: use avcodec_fill_hw_frames_parameters() APIwm42017-10-272-2/+112
* vo_gpu: fix ra_tex_upload_pbo for 2D texturesNiklas Haas2017-10-271-1/+5
* vo_gpu: osd: simplify some codewm42017-10-271-5/+5
* vd_lavc: more aggressive frame dropping for intra only codecswm42017-10-262-5/+15
* vo_gpu: change --tone-mapping-desaturate algorithmNiklas Haas2017-10-252-9/+11
* demux: get rid of demux_packet.new_segment fieldwm42017-10-241-3/+8
* video : Move drm options to substruct.Lionel CHAZALLON2017-10-235-4/+30
* Add DRM_PRIME Format Handling and Display for RockChip MPP decodersLionel CHAZALLON2017-10-2314-19/+773
* video : allow drm primary plane to be transparent for egl contextLionel CHAZALLON2017-10-231-2/+2
* vo_opengl: hwdec_vaegl: Disable vaExportSurfaceHandle()Mark Thompson2017-10-231-3/+3
* wayland_common: check monitor scaleRostislav Pehlivanov2017-10-221-3/+9
* wayland_common: improve cursor code and scale cursor properlyRostislav Pehlivanov2017-10-222-26/+35
* wayland_common: don't scale the cursor wl_bufferRostislav Pehlivanov2017-10-191-1/+0
* video: fix alpha handlingwm42017-10-191-2/+4
* vo_gpu: add rgba16hf to the list of FBO formatsJames Ross-Gowan2017-10-181-1/+2
* vo_rpi: fix build (probably)wm42017-10-171-1/+1
* vo_gpu: remove weird p->vo indirectionwm42017-10-171-11/+9
* vo_gpu: fix video sometimes not being rerendered on equalizer changewm42017-10-174-4/+9
* vdpau: remove some more dead codewm42017-10-162-11/+0
* video: remove special path for hwdec screenshotswm42017-10-163-96/+1
* video: fix previous commitwm42017-10-161-2/+1
* video: make previously added hwdec params mechanism more genericwm42017-10-163-18/+20
* video: properly pass through ICC datawm42017-10-162-8/+24
* mp_image: merge AVFrame conversion functionswm42017-10-161-38/+29
* video: add mp_image_params.hw_flags and add an examplewm42017-10-166-1/+74
* video: make it possible to always override hardware decoding formatwm42017-10-161-0/+2
* vo_gpu: remove some minor dead codewm42017-10-161-3/+1
* vo_gpu: semi-fix --gpu-context/--gpu-api options and help outputwm42017-10-164-17/+14
* mp_image: select an explicit fallback for chroma locationwm42017-10-161-0/+7
* vo_gpu: mali-fbdev: fix build errorTobias Jakobi2017-10-131-2/+2
* wayland_common: init output_list during main struct initRostislav Pehlivanov2017-10-121-1/+2
* wayland_common: require wl_output v2 and send MP_INPUT_RELEASE_ALL on uninitRostislav Pehlivanov2017-10-111-8/+13
* vo_gpu: shaderc: include debug info when --gpu-debug is setJames Ross-Gowan2017-10-111-0/+2
* Add checks for HAVE_GPL to various GPL-only source fileswm42017-10-1019-0/+95
* wayland_common: adjust default cursor size and scale its bufferRostislav Pehlivanov2017-10-101-2/+3
* vo: fix reference to mediacodec_embedAman Gupta2017-10-091-2/+2
* vo_gpu: android: fix gpu contextAman Gupta2017-10-091-0/+4
* vo_opengl: hwdec_vaegl: Use vaExportSurfaceHandle() if presentMark Thompson2017-10-091-0/+80
* vaapi: Use libva2 message callbacksMark Thompson2017-10-091-3/+29
* vo_gpu: simplify opengl aliaswm42017-10-092-31/+2
* vo_gpu: remove duplicated optionswm42017-10-091-1/+0
* vo_opengl: context_drm_egl: Don't create a new framebuffer for every frameMark Thompson2017-10-091-22/+27
* vo_gpu: add android opengl backendAman Gupta2017-10-091-0/+151
* vo: add mediacodec_embed output driverAman Gupta2017-10-092-0/+93
* hwdec: add mediacodec hardware decoder for IMGFMT_MEDIACODEC framesAman Gupta2017-10-095-0/+54
* vo: add VO_CAP_NOREDRAW for upcoming vo_mediacodec_embedAman Gupta2017-10-092-1/+8
* hwdec: rename mediacodec to mediacodec-copyAman Gupta2017-10-093-10/+27
* img_format: AV_PIX_FMT_PAL8 is RGBwm42017-10-091-2/+5
* wayland_common: implement output tracking, cleanups and bugfixesRostislav Pehlivanov2017-10-094-215/+246
* wayland_common: allow vo_wayland_uninit(NULL)Niklas Haas2017-10-071-0/+2
* Revert "wayland_common: add support for embedding"Rostislav Pehlivanov2017-10-052-6/+0
* wayland_common: respect close eventsRostislav Pehlivanov2017-10-051-3/+9
* wayland_common: add support for embeddingRostislav Pehlivanov2017-10-052-0/+5
* wayland_common: reset the LIVE_RESIZING flag when resizing endsRostislav Pehlivanov2017-10-051-10/+14
* build: switch preliminary LGPL mode from v3 to v2.1wm42017-10-051-9/+1
* wayland_common: don't hardcode protocol names during registryRostislav Pehlivanov2017-10-041-8/+8
* wayland_common: rewrite from scratchRostislav Pehlivanov2017-10-036-1053/+1209
* vo_wayland: removeRostislav Pehlivanov2017-10-036-1059/+0
* vo_gpu: gl: implement proper extension string searchwm42017-10-023-10/+23
* vo_gpu: enable 3DLUTs in dumb modeNiklas Haas2017-09-301-1/+3
* vf_vavpp: restrict allowed sw upload formats to nv12/yuv420pwm42017-09-301-20/+3
* vaapi: replace error macro implementationwm42017-09-302-12/+3
* video: fix green shitwm42017-09-301-1/+1
* vaapi: change license to LGPLwm42017-09-293-15/+15
* vaapi: move legacy code to vo_vaapi.cwm42017-09-293-440/+310
* vf_vavpp: use error checking macrowm42017-09-291-19/+11
* vf_vavpp: use libavutil hw frames API for frame pool and uploadwm42017-09-295-49/+119
* vaapi: use newer libavutil vaapi pixfmt namewm42017-09-291-1/+1
* vaapi: minor changeswm42017-09-291-7/+7
* vo_gpu: vulkan: reword commentNiklas Haas2017-09-291-3/+4
* vo_gpu: force layout std430 for PCsNiklas Haas2017-09-291-1/+1
* vo_gpu: fix --opengl-gamma redirectNiklas Haas2017-09-281-1/+1
* vo_gpu: set the correct number of vertex attribsNiklas Haas2017-09-281-2/+2
* vo_gpu: vulkan: add support for WindowsJames Ross-Gowan2017-09-283-0/+112
* vo_gpu: make the vertex attribs dynamicNiklas Haas2017-09-286-100/+102
* vo_gpu: kill some static arraysNiklas Haas2017-09-282-83/+69
* vo_gpu: vulkan: indent queue family enumerationNiklas Haas2017-09-271-1/+1
* vo_gpu: vulkan: normalize use of *Flags and *FlagBitsNiklas Haas2017-09-276-33/+31
* vo_gpu: vulkan: optimize redundant pipeline barriersNiklas Haas2017-09-261-5/+15
* vd_lavc: cuda requires setting hw_device_ctxwm42017-09-261-1/+1
* video: remove old videotoolbox supportwm42017-09-266-277/+1
* video: drop old D3D11/DXVA2 supportwm42017-09-2611-1644/+9
* video: drop old cuda/cuvid hwaccelwm42017-09-263-122/+1
* vo_gpu: fix memleak in spirv.cNiklas Haas2017-09-261-1/+1
* vo_gpu: explicitly label storage image formatsNiklas Haas2017-09-261-1/+22
* vo_gpu: attempt to avoid UBOs for dynamic variablesNiklas Haas2017-09-264-2/+32
* vo_gpu: vulkan: add support for push constantsNiklas Haas2017-09-263-25/+112
* vo_gpu: vulkan: add support for waylandRostislav Pehlivanov2017-09-266-9/+168
* vo_gpu: vulkan: generalize SPIR-V compilerNiklas Haas2017-09-2611-94/+544
* vo_gpu: vulkan: initial implementationNiklas Haas2017-09-2615-10/+3727
* vo_opengl_cb: fix deprecated option usageNiklas Haas2017-09-261-1/+1
* vo_gpu: fix possible segfault on shader miscompileNiklas Haas2017-09-231-5/+6
* vo_gpu: angle: fix misleading struct nameJames Ross-Gowan2017-09-231-2/+2
* vo_gpu: handle texture initialization errors gracefullyNiklas Haas2017-09-233-19/+27
* vo_gpu: reduce the --alpha=blend-tiles checkerboard intensityNiklas Haas2017-09-221-1/+1
* vo_gpu: simplify compute shader coordinate calculationNiklas Haas2017-09-221-5/+2
* vo_gpu: simplify structs / namesNiklas Haas2017-09-2212-377/+331
* vo_gpu: kill off FBOTEX_FUZZYNiklas Haas2017-09-223-35/+18
* Revert "cocoa: re-enable double buffering"James Ross-Gowan2017-09-222-3/+3
* vo_gpu: override ra_swapchain_fns for the d3d11 surfaceJames Ross-Gowan2017-09-221-89/+112
* vo_gpu: opengl: fix possible screenshot window crashNiklas Haas2017-09-221-1/+1
* vo_opengl_cb: fix segfault on uninitNiklas Haas2017-09-221-1/+3
* options: properly handle deprecated options with CLI actionswm42017-09-221-1/+1
* vo_gpu: fix autoprobing messagewm42017-09-221-2/+4
* build: make vo_gpu + infrastructure non-optionalwm42017-09-221-2/+0
* vd_lavc: revert accidental vaapi changes revertwm42017-09-221-7/+5
* vo_opengl_cb: hwdec_ios: fix buildAman Gupta2017-09-221-3/+5
* vo_gpu: fix vo=opengl legacy aliasNiklas Haas2017-09-211-2/+4
* vo_gpu: fix memleak in ra_gl_ctxNiklas Haas2017-09-211-2/+5
* vo_gpu: drop the RA_CAP_NESTED_ARRAY req from EWA computeNiklas Haas2017-09-212-26/+24
* wayland: allow vo_wayland_uninit(NULL)Niklas Haas2017-09-211-0/+3
* vo_gpu: fix possible segfault in shader_cache.cNiklas Haas2017-09-211-1/+3
* vo_gpu: fix gamma scaleNiklas Haas2017-09-211-3/+3
* vo_gpu: fix comment on ra_buf_typeNiklas Haas2017-09-211-2/+2
* vo_gpu: describe the plane merging passNiklas Haas2017-09-211-1/+1
* cocoa: re-enable double bufferingJames Ross-Gowan2017-09-212-2/+3
* vo_gpu: convert windows/osx hwdecs/contexts to new APIJames Ross-Gowan2017-09-219-331/+398
* vo_opengl: refactor into vo_gpuNiklas Haas2017-09-2151-1795/+2071
* build: add preliminary LGPL modewm42017-09-217-63/+54
* mp_image: don't guess colorspace params in mp_image_copy_attributes()wm42017-09-191-8/+12
* mp_image: always copy pixel aspect ratiowm42017-09-191-4/+2
* mp_image: always copy color attributes on hw downloadwm42017-09-191-9/+2
* Revert "vd_lavc: change auto-probe order to prefer cuda over vdpau-copy"wm42017-09-191-7/+5
* vo_opengl: make the ra_renderpass names consistentNiklas Haas2017-09-133-3/+3
* vo_opengl: use GLX_MESA_swap_control where availableNiklas Haas2017-09-131-0/+9
* vo_opengl: always initialize uniforms on first useNiklas Haas2017-09-121-1/+3
* vo_opengl: generalize UBO packing/handlingNiklas Haas2017-09-126-70/+122
* vo: avoid putting large voctrl_performance_data on stackNiklas Haas2017-09-112-2/+2
* vo_opengl: refactor timer_pool_measure (again)Niklas Haas2017-09-112-5/+7
* vo_opengl: fix out-of-bounds access in timer_pool_measureNiklas Haas2017-09-111-1/+2
* vo_opengl: fix out-of-bounds read in update_uniformNiklas Haas2017-09-111-2/+1
* vo_opengl: refactor/fix mp_pass_perf codeNiklas Haas2017-09-113-21/+17
* vo_opengl: add a gamut warning featureNiklas Haas2017-09-104-4/+12
* vo_opengl: add support for vulkan GLSL dialectNiklas Haas2017-09-044-12/+31
* vo_opengl: use rgba16 for 3DLUTs instead of rgb16Niklas Haas2017-09-042-6/+6
* vo_opengl: refactor scaler LUT weight packing/loadingNiklas Haas2017-09-044-36/+24
* vo_opengl: scale deband-grain to the signal rangeNiklas Haas2017-09-033-4/+8
* filter_kernels: correct spline64 kernelJames Ross-Gowan2017-09-031-4/+4
* input: merge mouse wheel and axis keycodesJames Ross-Gowan2017-09-038-19/+19
* cocoa: fix button numbering for back/forwardJames Ross-Gowan2017-09-031-4/+7
* input: use mnemonic names for mouse buttonsJames Ross-Gowan2017-09-036-26/+27
* vo_opengl: fix overlay mode (again)wm42017-08-301-7/+8
* vd_lavc: change auto-probe order to prefer cuda over vdpau-copywm42017-08-301-5/+7
* vo_opengl: don't discard buffered video on redundant resize callswm42017-08-291-0/+5
* vo_opengl: don't assume imgfmt=0 is validwm42017-08-291-1/+1
* vo_opengl: fix the renderpass target format at creation timeNiklas Haas2017-08-273-4/+19
* vo_opengl: fix misleading comment in ra.hNiklas Haas2017-08-271-6/+6
* vo_opengl: use UBOs where supported/requiredNiklas Haas2017-08-274-14/+167
* vo_opengl: add support for UBOsNiklas Haas2017-08-275-11/+33
* vo_opengl: clarify RA_CAP_DIRECT_UPLOADNiklas Haas2017-08-271-1/+2
* vo_opengl: refactor shader_cache bindingNiklas Haas2017-08-273-22/+40
* vo_opengl: be explicit about IMG_RWNiklas Haas2017-08-273-8/+13
* vo_opengl: use size_t offset for vertex offsetsNiklas Haas2017-08-272-1/+2
* mp_image: include config.h directlyJames Ross-Gowan2017-08-262-1/+1
* vo_opengl: allow selection of true 32 bit float if float16 unavailablewm42017-08-241-13/+9
* vd_lavc: work around some more idiotic FFmpeg nonsensewm42017-08-241-0/+4
* vd_lavc: fix mid-stream hwdec fallbackwm42017-08-231-0/+3
* video: change --deinterlace behaviorwm42017-08-224-28/+0
* vo_direct3d: fix buildwm42017-08-221-5/+0
* video: redo video equalizer option handlingwm42017-08-2219-436/+80
* vf_eq: remove this filterwm42017-08-222-450/+0
* options: add a thread-safe way to notify option updateswm42017-08-223-2/+36
* vo_opengl: refactor tex_upload to ra_buf_poolNiklas Haas2017-08-227-84/+124
* x11: fix that window could be resized when using embeddingwm42017-08-211-2/+5
* video: add metadata handling for spherical videowm42017-08-215-3/+63
* Revert "x11: drop xscrnsaver use"Martin Herkt2017-08-201-0/+16
* Revert "x11: use xdg-screensaver suspend/resume"Martin Herkt2017-08-202-65/+40
* context_angle: remove unused variableJames Ross-Gowan2017-08-201-2/+0
* context_angle: replace hard-coded array sizeJames Ross-Gowan2017-08-191-1/+1
* osx: code cleanups and cosmetic fixesAkemi2017-08-183-13/+5
* vo_opengl: allow texture uploads to failNiklas Haas2017-08-183-9/+8
* vo_opengl: clarify the ra_fns.debug_markerNiklas Haas2017-08-181-1/+2
* vo_opengl: refactor RA texture and buffer updatesNiklas Haas2017-08-1811-189/+221
* vo_opengl: make blitting an explicit capabilityNiklas Haas2017-08-183-6/+10
* vo_opengl: make ra_fns.timer_create optionalNiklas Haas2017-08-182-1/+4
* vo_opengl: remove redundant #defines in unsharp_hookNiklas Haas2017-08-171-3/+0
* vo_opengl: extract non-ANGLE specific D3D11 codeJames Ross-Gowan2017-08-173-232/+489
* img_format: #if -> #ifdefwm42017-08-161-1/+1
* x11: use xdg-screensaver suspend/resumewm42017-08-152-40/+65
* vo_rpi: fix operationwm42017-08-154-5/+17
* vo_opengl: fix incorrect glBindFramebuffer() callwm42017-08-151-1/+1
* vo_opengl: fix dangling pointers when VAOs are not availablewm42017-08-152-4/+4
* img_format: better exclusion of bayer formatswm42017-08-151-0/+5
* vo_opengl: support float pixel formatswm42017-08-153-7/+67
* vo_opengl: remove DR image layouting code to rendererwm42017-08-143-26/+31
* vo_opengl: hwdec_vdpau: use correct source texture sizewm42017-08-141-42/+45
* vo_opengl: hwdec_ios: fix buildwm42017-08-111-1/+1
* vo_opengl: remove some dead codewm42017-08-112-187/+0
* vo_opengl: handle probing GL texture formats betterwm42017-08-114-36/+46
* vo_opengl: remove another unneeded GL includewm42017-08-112-1/+7
* rpi: fix buildwm42017-08-116-59/+63
* vo_opengl: move strictly private ra_gl structs to .c filewm42017-08-112-35/+35
* vo_opengl: remove some indirect GL header inclusions from core rendererwm42017-08-106-7/+4
* vo_opengl: separate hwdec context and mapping, port it to use rawm42017-08-1020-1138/+1428
* vo_opengl: hwdec_cuda: fix filtering modewm42017-08-091-1/+1
* vo_opengl: shrink the hwdec overlay APIwm42017-08-093-25/+20
* vd_lavc: fix device leak with copy-mode hwaccelswm42017-08-092-2/+4
* vo_opengl: add a hack for Apple's broken iOS hwdec stuffwm42017-08-082-1/+11
* vo_opengl: go back to using GL_TIME_ELAPSEDNiklas Haas2017-08-082-16/+26
* Revert "mp_image_pool: disallow adding read only frames"wm42017-08-081-6/+2
* vo_opengl: don't call glGetProgramBinary if GL_PROGRAM_BINARY_LENGTH==0wm42017-08-081-2/+4
* x11: drop xscrnsaver usewm42017-08-081-16/+0
* vo_opengl: cosmetics to commentswm42017-08-081-5/+3
* vo_opengl: call ra_free() in the correct contextwm42017-08-072-1/+1
* vf_vapoursynth: fix inverted sign and restore 10 bit supportwm42017-08-071-1/+1
* client API: more opengl_cb clarificationswm42017-08-071-1/+1
* vo_opengl: add another ra_format field to exclude insane formatswm42017-08-073-2/+6
* vo_opengl: further GL API use separationwm42017-08-0712-122/+160
* vo_opengl: fix minor memory leakwm42017-08-071-1/+4
* vo_opengl: nuke ra_gl->first_runNiklas Haas2017-08-072-7/+12
* vo_opengl: better formatting for enum RA_CAPNiklas Haas2017-08-071-7/+7
* vo_opengl: also support RA_VARTYPE_INT vertex attribsNiklas Haas2017-08-071-0/+3
* vo_opengl: simplify mirroring and fix it if glBlitFramebuffer is usedwm42017-08-077-65/+76
* vo_opengl: drop pointless fbotex_init() functionwm42017-08-073-13/+2
* vo_opengl: generalize ra_buf to support other buffer objectsNiklas Haas2017-08-077-111/+182
* cocoa: add an option to disable the native macOS fullscreenAkemi2017-08-063-10/+39
* vo_opengl: only mark frames as fresh if they contain a new imageNiklas Haas2017-08-061-1/+1
* vo_opengl: drop ra_gl.h from shader_cache.cNiklas Haas2017-08-066-25/+23
* vo_opengl: measure pass_draw_osd as a wholeNiklas Haas2017-08-061-1/+8
* vo_opengl: move timers to struct raNiklas Haas2017-08-069-168/+247
* vo_opengl: ra_gl: make getting GL ptr slightly less tediouswm42017-08-051-35/+20
* vo_opengl: move GL state resetting to vo_opengl_cbwm42017-08-053-23/+13
* vo_opengl: move shader handling to rawm42017-08-0511-617/+1016
* vo_opengl: organize ra PBO flag slightly differentlywm42017-08-055-19/+8
* vo_opengl: make OSD code use ra for textureswm42017-08-055-44/+78
* vo_opengl: restore OSX "old" hwdecwm42017-08-051-1/+1
* vo_opengl: split utils.c/hwm42017-08-0512-1602/+1645
* vo_opengl: always use GL_TRIANGLES for all primitiveswm42017-08-051-2/+5
* vo_opengl: pass ra objects during rendering instead of GL objectswm42017-08-054-144/+274
* vo_opengl: make fbotex helper use rawm42017-08-058-135/+158
* vo_opengl: drop unused custom texture filter for FBO helperwm42017-08-052-19/+2
* w32_common: handle media keysJames Ross-Gowan2017-08-051-0/+15
* vo_opengl: always print when getting embedded ICC profile dataRostislav Pehlivanov2017-08-041-1/+2
* vo_opengl: support embedded ICC profilesNiklas Haas2017-08-033-13/+70
* vd_lavc: decode embedded ICC profilesNiklas Haas2017-08-033-0/+22
* vo_opengl: use GL_CLIENT_STORAGE_BIT for DRNiklas Haas2017-08-031-1/+1
* vo_opengl: remove unused ra_mapped_buffer.preferred_align fieldwm42017-08-032-2/+0
* vo_opengl: don't hardcode texmap0 for polar computeNiklas Haas2017-08-031-1/+3
* vo_opengl: don't precompute texcoord in global scopeNiklas Haas2017-08-031-1/+1
* vo_opengl: make compute shaders more flexibleNiklas Haas2017-08-035-32/+52
* vo_opengl: add legend for texture format debug dumpwm42017-08-031-0/+4
* vo_opengl: give special Apple name a more appropriate namewm42017-08-031-1/+1
* vo_opengl: simplify/fix user shader textureswm42017-08-033-69/+50
* vo_opengl: fix constexprs on ANGLENiklas Haas2017-08-031-6/+6
* vo_opengl: fix HLG OOTF inverseNiklas Haas2017-08-031-1/+1
* vo_opengl: generalize HDR tone mapping to gamut mappingNiklas Haas2017-08-033-17/+23
* vo_opengl: implement HLG OOTF inverseNiklas Haas2017-08-031-8/+3
* options: --priority can be LGPLwm42017-08-031-2/+0
* cocoa: fix the support of multiple renderers (GPU switch)Alex Notes2017-07-311-6/+15
* cocoa: remove usage of FFABS and the dependency on libavutil/common.hAkemi2017-07-311-4/+2
* cocoa: distinguish between horizontal and vertical scrollAkemi2017-07-311-2/+12
* vo_opengl: manage user shader textures with rawm42017-07-303-51/+28
* vo_opengl: fix dither texture filterwm42017-07-301-1/+0
* vo_opengl: manage ICC LUT texture via rawm42017-07-291-28/+25
* vo_opengl: manage scaler LUT textures via rawm42017-07-294-41/+23
* vo_opengl: manage dither texture via rawm42017-07-296-34/+66
* vo_opengl: do not use GL format conversion on texture uploadwm42017-07-291-16/+16
* vo_opengl: use ra_* for format negotiation toowm42017-07-293-29/+22
* vo_opengl: support loading custom user texturesNiklas Haas2017-07-273-77/+328
* vo_opengl: slightly refactor user_shaders codeNiklas Haas2017-07-273-73/+53
* vo_opengl: tone map on the maximum signal componentNiklas Haas2017-07-271-19/+25
* vo_opengl: fix mpgl_caps bit checkNiklas Haas2017-07-271-1/+1
* vo_opengl: start work on rendering API abstractionwm42017-07-267-175/+836
* vo_opengl: describe the texture uploading modeNiklas Haas2017-07-261-1/+2
* vo_opengl: check against shmem limitsNiklas Haas2017-07-266-26/+54
* vo_opengl: fix image uniforms for older OpenGLJames Ross-Gowan2017-07-261-0/+2
* vo_opengl: cosmetic changeNiklas Haas2017-07-251-8/+6
* vo_opengl: add PRINTF_ATTRIBUTE to gl_sc_ssboNiklas Haas2017-07-251-1/+1
* vo_opengl: kill off FBOTEX_COMPUTE againNiklas Haas2017-07-253-26/+16
* vo_opengl: fix incoherent SSBO usageNiklas Haas2017-07-251-0/+1
* vo_opengl: cosmetic fixNiklas Haas2017-07-251-2/+2
* vo_opengl: fix incoherent texture usageNiklas Haas2017-07-252-0/+5
* vo_opengl: adjust the rules for linearizationNiklas Haas2017-07-241-20/+41
* vo_opengl: enable compute shader for mesaBin Jin2017-07-255-4/+26
* vo_opengl: support user compute shadersNiklas Haas2017-07-243-0/+12
* vo_opengl: implement compute shader based EWA kernelNiklas Haas2017-07-243-7/+81
* vo_opengl: support HDR peak detectionNiklas Haas2017-07-249-22/+193
* vo_opengl: support compute shadersNiklas Haas2017-07-247-100/+317
* vo_opengl: cut down on FBOTEX_FUZZY abuseNiklas Haas2017-07-241-4/+2
* common, vo_opengl: add/use helper for formatted strings on the stackwm42017-07-242-10/+5
* vo_opengl: check format on some printf-like callswm42017-07-242-3/+5
* vo_opengl: add direct rendering supportwm42017-07-2412-4/+430
* mp_image: expose some image allocation code as helpers, refactorwm42017-07-232-20/+129
* mp_image_pool: disallow adding read only frameswm42017-07-231-2/+6
* vo_opengl: osd: remove stale declarationwm42017-07-231-1/+0
* vo_opengl: add printf format checking to pass_describe()wm42017-07-221-0/+1
* vo_opengl: make VAO helper private, remove old VAO mechanismwm42017-07-222-44/+17
* vo_opengl: osd: use new VAO mechanismwm42017-07-223-49/+43
* vo_opengl: add mechanism to create/cache VAO on the flywm42017-07-223-19/+64
* vo_opengl: osd: refactor and simplifywm42017-07-225-43/+34
* options: drop --video-aspect-method=hybridwm42017-07-212-29/+3
* options: kill --field-dominancewm42017-07-211-9/+0
* csputils: fix mp_colorspace_equal missing fieldNiklas Haas2017-07-181-0/+1
* vo_opengl: avoid constant divisionsNiklas Haas2017-07-172-40/+42
* vo_opengl: styleNiklas Haas2017-07-161-1/+1
* vo_opengl: use MP_ALIGN_UP instead of FFALIGNNiklas Haas2017-07-161-1/+1
* vo_opengl: use glBufferSubData instead of glMapBufferRangeNiklas Haas2017-07-163-24/+10
* Replace remaining avcodec_close() callswm42017-07-161-3/+1
* vo_opengl: update BufferData usage hintsNiklas Haas2017-07-151-2/+11
* vo_opengl: coalesce intra-plane PBOsNiklas Haas2017-07-152-14/+17
* img_format: fix a commentwm42017-07-151-3/+2
* vo_opengl: generalize --scale-clamp etc.Niklas Haas2017-07-124-5/+5
* vo_opengl: remove redundant gl_video_setup_hooks callNiklas Haas2017-07-121-1/+0
* vo_opengl: fix type of glsl variable frameAman Gupta2017-07-111-1/+1
* vo_opengl: don't make assumptions about plane orderwm42017-07-101-9/+30
* vo_opengl: hwdec_dxva2egl: probe whether ANGLE mapping workswm42017-07-101-0/+12
* vd_lavc: fix crashes with old hwaccelswm42017-07-101-7/+5
* vo_opengl: fix dumb_mode chroma transformation fixupNiklas Haas2017-07-101-2/+2
* vo_opengl: describe the remainder passes after user shadersNiklas Haas2017-07-091-0/+1
* vo_opengl: support tone-mapping-param for `clip`Niklas Haas2017-07-071-1/+1
* vo_opengl: rework --opengl-dumb-modeNiklas Haas2017-07-071-4/+9
* vo_opengl: correct off-by-one in scale=oversampleNiklas Haas2017-07-071-1/+1
* vo_opengl: do not use vaapi-over-GLXwm42017-07-073-5/+4
* vo_opengl: prevent desat from blowing up for negativeNiklas Haas2017-07-071-1/+1
* ad_lavc, vd_lavc, sd_lavc: consistently use avcodec_free_context()wm42017-07-061-5/+1
* vo_opengl: also expose NAME_mul for user shadersNiklas Haas2017-07-061-2/+3
* vo_opengl: prevent division by zero in shaderNiklas Haas2017-07-061-1/+1
* vo_opengl: add --tone-mapping-desaturateNiklas Haas2017-07-064-6/+19
* vo_opengl: get rid of weird double-bind in pass_read_fboNiklas Haas2017-07-051-4/+2
* vo_opengl: remove redundant left-over lineNiklas Haas2017-07-051-1/+0
* vo_opengl: use textureGatherOffset for polar filtersNiklas Haas2017-07-055-44/+90
* vd_lavc: fix build with old FFmpeg/Libav versionswm42017-07-041-1/+1
* w32_common: use sent messages to wake up the Win32 threadJames Ross-Gowan2017-07-041-5/+12
* vd_lavc: remove unused hwaccel support codewm42017-07-042-43/+1
* vd_lavc: make --vd-lavc-check-hw-profile=no work for generic hwaccelswm42017-07-041-1/+5
* d3d: fix behavior with deprecated FFmpeg J pixel formatswm42017-07-042-0/+4
* vo_opengl: make the pass info mechanism more robustNiklas Haas2017-07-031-17/+26
* w32_common: use SWP_NOSENDCHANGING when resizing childJames Ross-Gowan2017-07-031-1/+1
* filter_kernels: add radius cutoff functionalityNiklas Haas2017-07-035-9/+24
* options: change everything againwm42017-07-022-7/+2
* x11: add 128x128 sized icon supportXu Zhao2017-07-021-0/+5
* x11: load icon differentlywm42017-07-014-83/+97
* sws_utils: switch back to GPLwm42017-07-011-7/+9
* vo_opengl: describe vdpau reinterleaving passNiklas Haas2017-07-011-0/+1
* vo_opengl: fix some more pass_info_reset issuesNiklas Haas2017-07-011-1/+10
* vo_opengl: call pass_info_reset earlierNiklas Haas2017-07-011-1/+1
* vo_opengl: merge uploading and renderingNiklas Haas2017-07-011-14/+14