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authorwm4 <wm4@nowhere>2017-11-03 11:53:00 +0100
committerwm4 <wm4@nowhere>2017-11-03 11:53:31 +0100
commit99dd2f57f083e4409b3b993d3c09ed42730db576 (patch)
tree30ccb36a51221c92a5a936420bc10d3864ffe32b /video
parent2abf20b2b2287150751c4e60f0eec818ade5fe73 (diff)
downloadmpv-99dd2f57f083e4409b3b993d3c09ed42730db576.tar.bz2
mpv-99dd2f57f083e4409b3b993d3c09ed42730db576.tar.xz
vo_gpu: ra_gl: fix minimum GLSL version to 120
Not sure why there was 110, or why there is even a default.
Diffstat (limited to 'video')
-rw-r--r--video/out/opengl/common.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/common.c b/video/out/opengl/common.c
index be3ff8e438..fda40da43e 100644
--- a/video/out/opengl/common.c
+++ b/video/out/opengl/common.c
@@ -625,7 +625,7 @@ void mpgl_load_functions2(GL *gl, void *(*get_fn)(void *ctx, const char *n),
if (gl->es >= 300)
gl->glsl_version = 300;
} else {
- gl->glsl_version = 110;
+ gl->glsl_version = 120;
int glsl_major = 0, glsl_minor = 0;
if (shader && sscanf(shader, "%d.%d", &glsl_major, &glsl_minor) == 2)
gl->glsl_version = glsl_major * 100 + glsl_minor;