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path: root/video/out/opengl/ra.c
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* vo_opengl: refactor into vo_gpuNiklas Haas2017-09-211-327/+0
* vo_opengl: make the ra_renderpass names consistentNiklas Haas2017-09-131-1/+1
* vo_opengl: generalize UBO packing/handlingNiklas Haas2017-09-121-6/+12
* vo_opengl: don't assume imgfmt=0 is validwm42017-08-291-1/+1
* vo_opengl: allow selection of true 32 bit float if float16 unavailablewm42017-08-241-13/+9
* vo_opengl: support float pixel formatswm42017-08-151-6/+32
* vo_opengl: add another ra_format field to exclude insane formatswm42017-08-071-2/+3
* vo_opengl: further GL API use separationwm42017-08-071-0/+8
* vo_opengl: generalize ra_buf to support other buffer objectsNiklas Haas2017-08-071-0/+12
* vo_opengl: move shader handling to rawm42017-08-051-0/+45
* vo_opengl: make fbotex helper use rawm42017-08-051-0/+9
* vo_opengl: add legend for texture format debug dumpwm42017-08-031-0/+4
* vo_opengl: manage dither texture via rawm42017-07-291-0/+12
* vo_opengl: use ra_* for format negotiation toowm42017-07-291-6/+15
* vo_opengl: start work on rendering API abstractionwm42017-07-261-0/+199