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path: root/video/out/opengl/common.h
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* vo_opengl: refactor how framebuffer depth is passed from backendswm42015-12-191-3/+1
* vo_opengl: add dxinterop backendJames Ross-Gowan2015-12-111-0/+19
* vo_opengl: use ANGLE by default if available (except for "hq" preset)wm42015-11-211-4/+5
* vo_opengl: use glBlitFramebuffer to draw repeated frameswm42015-11-151-0/+2
* vo_opengl: implement NNEDI3 prescalerBin Jin2015-11-051-0/+4
* vo_opengl: add vsync-fences optionwm42015-10-301-0/+4
* video/out: remove an unused parameterwm42015-10-031-2/+9
* vo_opengl: drop old backend APIwm42015-10-021-16/+1
* vo_opengl: rpi: switch to new internal APIwm42015-10-021-2/+0
* vo_opengl: w32: switch to new internal APIwm42015-10-021-1/+0
* vo_opengl: refactor DwmFlush crapwm42015-10-021-6/+3
* vo_opengl: wayland: switch to new internal APIwm42015-10-011-1/+0
* vo_opengl: cocoa: switch to new internal APIwm42015-10-011-1/+0
* vo_opengl: refactor EGL context information callbackwm42015-09-271-0/+4
* vo_opengl: vaapi: redo how EGL extensions are loadedwm42015-09-271-11/+0
* vo_opengl: load certain EGL extensions needed for VAAPI EGL interopwm42015-09-251-0/+11
* client API: rename GL_MP_D3D_interfaceswm42015-09-241-1/+1
* vo_opengl: remove gl_ prefixes from files in video/out/openglNiklas Haas2015-09-091-0/+277