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* vo_opengl: prefix per-backend source files with context_wm42015-12-191-208/+0
* vo_opengl: split backend code from common.c to context.cwm42015-12-191-1/+1
* vo_opengl: angle: don't load libGLESv2.dllJames Ross-Gowan2015-11-261-17/+1
* vo_opengl: angle: allow using D3D9 backendwm42015-11-211-22/+31
* vo_opengl: fix ANGLE GLES3 modeJames Ross-Gowan2015-11-191-1/+1
* vo_opengl: add initial ANGLE supportJames Ross-Gowan2015-11-181-0/+215