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* player/command: add sub-text/ass-full sub-propertyrcombs7 days1-0/+1
| | | | This is like sub-text/ass, but it returns a full ASS line, making it suitable for some more advanced scripting use-cases.
* player/sub: avoid wasteful subtitle redrawsDudemanguy2024-02-151-1/+2
| | | | | | | | | | | | | | | | | This only affects two special cases: printing subtitles to the terminal and printing subtitles on a still picture. Previously, mpv was very dumb here and spammed this logic on every single loop. For terminal subtitles, this isn't as big of a deal, but for the image case this is pretty bad. The entire VO constantly redrew even when there was no need to which can be very expensive depending on user settings. Instead, let's rework sub_read_packets so that it also tells us whether or not the subtitle packets update in some way in addition to telling us whether or not to read more. Since we cache all packets thanks to the previous commit, we can leverage this information to make a guess whether or not the current subtitle packet is supposed to be visible on the screen. Because the redraw now only happens when it is needed, the mp_set_timeout_hack can be removed.
* options: add --secondary-sub-poskarelrooted2023-12-131-1/+0
| | | | The default value is 0 (on the top of the screen)
* sub: redecode cached packets on UPDATE_SUB_HARD or UPDATE_SUB_FILTDudemanguy2023-11-051-0/+1
| | | | | | | | | | | | | | | | UPDATE_SUB_HARD causes all of the ass objects to reset in order to apply the new style. UPDATE_SUB_FILT doesn't actually reset the sd, but it should in order to update the actual filters so that was added here. Doing this causes the current subtitle to be dropped. In the paused cause, this concidentally works because command.c forces a video refresh which then reloads the subtitle essentially. But while playing, the subtitle will be dropped and you won't get anything until the next one appears. Instead of using video refreshes, what we can do is just always save the last two subtitle packets in a cache and redecode them if needed. This is much easier and also allows us to get rid of all the video refresh logic in command.c. Fixes #12386.
* Revert "demux: improve stream selection state"Dudemanguy2023-09-301-1/+1
| | | | | | | | The stream selection state wasn't improved. I didn't realize this messed with caches. All in all, just not a good idea. Back to drawing board I guess. This reverts commit f40bbfec4fcd2d9a787a4d98ec7698a646e5607e.
* demux: improve stream selection stateDudemanguy2023-09-271-1/+1
| | | | | | | | | | | | | | | | | | | | | | | This replaces the previous commit and makes more sense. The internal demux marked tracks as eager depending on their type and for subtitles it would always lazily read them unless there happened to be no available av stream. However, we want the sub stream to be eager if the player is paused. The existing subtitle is still preserved on the screen, but if the user changes tracks that's when the problem occurs. So to handle this case, propagate the mpctx->paused down to the stream selection logic. This modifies both demuxer_refresh_track and demuxer_select_track to take that boolean value. A few other parts of the player use this, but we can just assume false there (no change in behavior from before) since they should never be related to subtitles. The core player code is aware of its own state naturally, and can always pass the appropriate value so go ahead and do so. When we change the pause state, a refresh seek is done on all existing subtitle tracks to make sure their eager state is the appropriate value (i.e. so it's not still set to eager after a pause and a track switch). Slightly invasive change, but it works with the existing logic instead of going around it so ultimately it should be a better approach. We can additionally remove the old force boolean from sub_read_packets since it is no longer needed.
* command: add `sub-ass-extradata` propertyllyyr2023-08-271-0/+1
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* sub: fix switching tracks while pausedDudemanguy2023-08-111-1/+1
| | | | | | | | Internal subtitles were not shown when switching between tracks while mpv was paused. The reason for this is simply because the demuxer data isn't available yet when the track switch happens. Fixing it is basically just retrying until the packet is actually available when the player is paused. Fixes #8311.
* sub: rewrite auto-forced-only supportrcombs2023-06-251-1/+2
| | | | | - No longer has a fake "option" used only internally (which didn't always get propagated properly) - Always overrideable during playback
* options: only apply sub-visibility to primary subsDudemanguy2022-01-221-0/+1
| | | | | | | | Previously, the sub-visibility option changed the visibility of all subtitles including secondary ones. This meant that it was not possible to only display secondary subtitles while hiding the primary ones. This modifies the sub-visibility option so that it only affects primary subtitles which allows only secondary subtitles to be displayed.
* Revert "options: add --sub-visibility=<primary-only|secondary-only>"Avi Halachmi (:avih)2022-01-191-1/+0
| | | | | | | | | | This reverts commit 04f0b0abe48d664aaa1400d1dddb02b434999b85. It's not a good idea to unify the names only for visibility, while keeping secondary-* for everything else. This needs a bit more thought before we allow secondary sub to be visible on its own.
* options: add --sub-visibility=<primary-only|secondary-only>Ripose2022-01-191-0/+1
| | | | | | | | | | | | | Adds --sub-visibility choices 'primary-only' for only displaying the primary subtitle track, and 'secondary-only' for only displaying secondary subtitle track. Removes --secondary-sub-visibility and displays a message telling the user to use --sub-visibility=yes/primary-only instead. These changes make it so that the default 'sub-visibility' bind 'v' cycles through all the 'sub-visibility' choices, 'no', 'yes', 'primary-only', and 'secondary-only'.
* sub: align ytdl-hook secondary subs to the topGuido Cella2021-08-111-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | 29e15e6248 prefixed youtube-dl's subs url with an edl prefix to not download them until they're selected, which is useful when there are many sub languages. But this prefix broke the alignment of secondary subs, which would overlap the primary subs instead of always being placed at the top. This can be tested with --sub-file='edl://!no_clip;!delay_open,media_type=sub;secondary_sub.srt' When a sub is added, sub.c:reinit_sub() is called. This calls in init_subdec() -> dec_sub.c:sub_create() -> init_decoder() -> sd_ass:init(). Then reinit_sub() calls sub_control(track->d_sub, SD_CTRL_SET_TOP, &(bool){!!order}) which sets sd_ass_priv.on_top = true for secondary subs. But for EDL subs the real sub is initialized again when in dec_sub.c:sub_read_packets() is_new_segment() returns true and update_segment() is called, or when sub_get_bitmaps() calls update_segment(). update_segment() then calls init_decoder(), which calls sd_ass:init(), so sd_ass_priv is reinitialized, and its on_top property is left false. This commit sets it to true again. For URLs that need to be downloaded it seems that the update_segment() call that reinitializes sd_ass_priv is always the one in sub_read_packets(), but with local subs sub_get_bitmaps() is usually called earlier (though there shouldn't be a reason to use the EDL URL for local subs), so I added the order parameter to sub_create(), rather than adding it to all of update_segment(), sub_read_packets() and sub_get_bitmaps(). Also removes the cast to bool in the other sub_control call, since sub/sd_ass.c:control already casts arg to bool when cmd is SD_CTRL_SET_TOP.
* sub/osd: hide secondary subtitles if secondary-sub-visibility is falseZsolt Vadasz2021-05-191-1/+1
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* command: add property to return text subtitles in ASSwm42020-05-141-1/+6
| | | | | | | | | See manpage additions. This was requested, sort of. Although what has been requested might be something completely different. So this is speculative. This also changes sub_get_text() to return an allocated copy, because the buffer shit was too damn messy.
* video: make OSD/subtitle bitmaps refcounted (sort of)wm42020-04-261-4/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Making OSD/subtitle bitmaps refcounted was planend a longer time ago, e.g. the sub_bitmaps.packed field (which refcounts the subtitle bitmap data) was added in 2016. But nothing benefited much from it, because struct sub_bitmaps was usually stack allocated, and there was this weird callback stuff through osd_draw(). Make it possible to get actually refcounted subtitle bitmaps on the OSD API level. For this, we just copy all subtitle data other than the bitmaps with sub_bitmaps_copy(). At first, I had planned some fancy refcount shit, but when that was a big mess and hard to debug and just boiled to emulating malloc(), I made it a full allocation+copy. This affects mostly the parts array. With crazy ASS subtitles, this parts array can get pretty big (thousands of elements or more), in which case the extra alloc/copy could become performance relevant. But then again this is just pure bullshit, and I see no need to care. In practice, this extra work most likely gets drowned out by libass murdering a single core (while mpv is waiting for it) anyway. So fuck it. I just wanted this so draw_bmp.c requires only a single call to render everything. VOs also can benefit from this, because the weird callback shit isn't necessary anymore (simpler code), but I haven't done anything about it yet. In general I'd hope this will work towards simplifying the OSD layer, which is prerequisite for making actual further improvements. I haven't tested some cases such as the "overlay-add" command. Maybe it crashes now? Who knows, who cares. In addition, it might be worthwhile to reduce the code duplication between all the things that output subtitle bitmaps (with repacking, image allocation, etc.), but that's orthogonal.
* sub: make filter_sdh a "proper" filter, allow runtime changeswm42020-02-161-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Until now, filter_sdh was simply a function that was called by sd_ass directly (if enabled). I want to add another filter, so it's time to turn this into a somewhat more general subtitle filtering infrastructure. I pondered whether to reuse the audio/video filtering stuff - but better not. Also, since subtitles are horrible and tend to refuse proper abstraction, it's still messed into sd_ass, instead of working on the dec_sub.c level. Actually mpv used to have subtitle "filters" and even made subtitle converters part of it, but it was fairly horrible, so don't do that again. In addition, make runtime changes possible. Since this was supposed to be a quick hack, I just decided to put all subtitle filter options into a separate option group (=> simpler change notification), to manually push the change through the playloop (like it was sort of before for OSD options), and to recreate the sub filter chain completely in every change. Should be good enough. One strangeness is that due to prefetching and such, most subtitle packets (or those some time ahead) are actually done filtering when we change, so the user still needs to manually seek to actually refresh everything. And since subtitle data is usually cached in ASS_Track (for other terrible but user-friendly reasons), we also must clear the subtitle data, but of course only on seek, since otherwise all subtitles would just disappear. What a fucking mess, but such is life. We could trigger a "refresh seek" to make this more automatic, but I don't feel like it currently. This is slightly inefficient (lots of allocations and copying), but I decided that it doesn't matter. Could matter slightly for crazy ASS subtitles that render with thousands of events. Not very well tested. Still seems to work, but I didn't have many test cases.
* command: add sub-start & sub-end propertiesStefano Pigozzi2019-09-221-0/+6
| | | | | These properties contain the current subtitle's start and end times. Can be useful to cut sample audio through the scripting interface.
* Implement backwards playbackwm42019-09-191-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | See manpage additions. This is a huge hack. You can bet there are shit tons of bugs. It's literally forcing square pegs into round holes. Hopefully, the manpage wall of text makes it clear enough that the whole shit can easily crash and burn. (Although it shouldn't literally crash. That would be a bug. It possibly _could_ start a fire by entering some sort of endless loop, not a literal one, just something where it tries to do work without making progress.) (Some obvious bugs I simply ignored for this initial version, but there's a number of potential bugs I can't even imagine. Normal playback should remain completely unaffected, though.) How this works is also described in the manpage. Basically, we demux in reverse, then we decode in reverse, then we render in reverse. The decoding part is the simplest: just reorder the decoder output. This weirdly integrates with the timeline/ordered chapter code, which also has special requirements on feeding the packets to the decoder in a non-straightforward way (it doesn't conflict, although a bugmessmass breaks correct slicing of segments, so EDL/ordered chapter playback is broken in backward direction). Backward demuxing is pretty involved. In theory, it could be much easier: simply iterating the usual demuxer output backward. But this just doesn't fit into our code, so there's a cthulhu nightmare of shit. To be specific, each stream (audio, video) is reversed separately. At least this means we can do backward playback within cached content (for example, you could play backwards in a live stream; on that note, it disables prefetching, which would lead to losing new live video, but this could be avoided). The fuckmess also meant that I didn't bother trying to support subtitles. Subtitles are a problem because they're "sparse" streams. They need to be "passively" demuxed: you don't try to read a subtitle packet, you demux audio and video, and then look whether there was a subtitle packet. This means to get subtitles for a time range, you need to know that you demuxed video and audio over this range, which becomes pretty messy when you demux audio and video backwards separately. Backward display is the most weird (and potentially buggy) part. To avoid that we need to touch a LOT of timing code, we negate all timestamps. The basic idea is that due to the navigation, all comparisons and subtractions of timestamps keep working, and you don't need to touch every single of them to "reverse" them. E.g.: bool before = pts_a < pts_b; would need to be: bool before = forward ? pts_a < pts_b : pts_a > pts_b; or: bool before = pts_a * dir < pts_b * dir; or if you, as it's implemented now, just do this after decoding: pts_a *= dir; pts_b *= dir; and then in the normal timing/renderer code: bool before = pts_a < pts_b; Consequently, we don't need many changes in the latter code. But some assumptions inhererently true for forward playback may have been broken anyway. What is mainly needed is fixing places where values are passed between positive and negative "domains". For example, seeking and timestamp user display always uses positive timestamps. The main mess is that it's not obvious which domain a given variable should or does use. Well, in my tests with a single file, it suddenly started to work when I did this. I'm honestly surprised that it did, and that I didn't have to change a single line in the timing code past decoder (just something minor to make external/cached text subtitles display). I committed it immediately while avoiding thinking about it. But there really likely are subtle problems of all sorts. As far as I'm aware, gstreamer also supports backward playback. When I looked at this years ago, I couldn't find a way to actually try this, and I didn't revisit it now. Back then I also read talk slides from the person who implemented it, and I'm not sure if and which ideas I might have taken from it. It's possible that the timestamp reversal is inspired by it, but I didn't check. (I think it claimed that it could avoid large changes by changing a sign?) VapourSynth has some sort of reverse function, which provides a backward view on a video. The function itself is trivial to implement, as VapourSynth aims to provide random access to video by frame numbers (so you just request decreasing frame numbers). From what I remember, it wasn't exactly fluid, but it worked. It's implemented by creating an index, and seeking to the target on demand, and a bunch of caching. mpv could use it, but it would either require using VapourSynth as demuxer and decoder for everything, or replacing the current file every time something is supposed to be played backwards. FFmpeg's libavfilter has reversal filters for audio and video. These require buffering the entire media data of the file, and don't really fit into mpv's architecture. It could be used by playing a libavfilter graph that also demuxes, but that's like VapourSynth but worse.
* options: move most subtitle and OSD rendering options to sub structswm42018-01-021-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | Remove them from the big MPOpts struct and move them to their sub structs. In the places where their fields are used, create a private copy of the structs, instead of accessing the semi-deprecated global option struct instance (mpv_global.opts) directly. This actually makes accessing these options finally thread-safe. They weren't even if they should have for years. (Including some potential for undefined behavior when e.g. the OSD font was changed at runtime.) This is mostly transparent. All options get moved around, but most users of the options just need to access a different struct (changing sd.opts to a different type changes a lot of uses, for example). One thing which has to be considered and could cause potential regressions is that the new option copies must be explicitly updated. sub_update_opts() takes care of this for example. Another thing is that writing to the option structs manually won't work, because the changes won't be propagated to other copies. Apparently the only affected case is the implementation of the sub-step command, which tries to change sub_delay. Handle this one explicitly (osd_changed() doesn't need to be called anymore, because changing the option triggers UPDATE_OSD, and updates the OSD as a consequence). The way the option value is propagated is rather hacky, but for now this will do.
* player: add experimental stream recording featurewm42017-02-071-0/+2
| | | | | This is basically a WIP, but it can't remain in a branch forever. A warning is print when using it as it's still a bit "shaky".
* sd_lavc: remove old broken heuristicwm42017-01-231-1/+0
| | | | | | | | | | | | | | | | | This core of this heuristic was once copied from MPlayer's spudec.c. I think it was meant for the case when the resolution field was missing or so. I couldn't find a file for which this actually does something. On the other hand, there are samples which actually have a smaller resolution than 720x576, and which are broken by this old hack. For subtitles that set no resolution (I'm not sure which codec/container that would be), there's still the fallback on video resolution. Just get rid of this hack. Also cleanup a bit. SD_CTRL_GET_RESOLUTION hasn't been used since DVD menu removal. get_resolution() is left with 1 call site, and would be quite awkward to keep, so un-inline it.
* sub: Add SD_CTRL_UPDATE_SPEEDVladimir Panteleev2016-09-131-0/+1
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* sub: pass preferred OSD format to subtitle rendererswm42016-07-031-2/+2
| | | | | | | | The intention is to let mp_ass_packer_pack() produce different output for the RGBA and LIBASS formats. VOs (or whatever generates the OSD) currently do not signal a preferred format, and this mechanism just exists to switch between RGBA and LIBASS formats correctly, preferring LIBASS if the VO supports it.
* sub: make preloading more robustwm42016-03-061-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Subtitles can be preloaded, which means they're fully read and copied into ASS_Track. This in turn is mainly for the sake of being able to do subtitle seeking (when it comes down to it, subtitle seeking is the cause for most trouble here). Commit a714f8e92 broke preloaded subtitles which have events with unknown duration, such as some MicroDVD samples. The event list gets cleared on every seek, so the property of being preloaded obviously gets lost. Fix this by moving most of the preloading logic to dec_sub.c. If the subtitle list gets cleared, they are not considered preloaded anymore, and the logic for demuxed subtitles is used. As another minor thing, preloadeding subtitles did neither disable the demux stream, nor did it discard packets. Thus you could get queue overflows in theory (harmless, but annoying). Fix this by explicitly discarding packets in preloaded mode. In summary, now the only difference between preloaded and normal demuxing are: 1. a seek is issued, and all packets are read on start 2. during playback, discard the packets instead of feeding them to the subtitle decoder This is still petty annoying. It would be nice if maintaining the subtitle index (and maybe a subtitle packet cache for instant subtitle presentation when seeking back) could be maintained in the demuxer instead. Half of all file formats with interleaved subtitles have this anyway (mp4, mkv muxed with newer mkvmerge).
* sub: pass all attachments to the subtitle decoderwm42016-03-031-3/+7
| | | | | | | | | | | | | | | | | Commit 8d4a179c made subtitle decoders pick up fonts strictly from the same source file (i.e. the same demuxer). It breaks some fucked up use-case, and 2 people on this earth complained about the change because of this. Add it back. This copies all attached fonts on each subtitle init. I considered converting attachments to use refcounting, but it'd probably be much more complex. Since it's slightly harder to get a list of active demuxers with duplicate removed, the prev_demuxer variable serves as a hack to achieve almost the same thing, except in weird corner cases. (In which fonts could be added twice.)
* sub: change how subtitles are readwm42015-12-291-2/+1
| | | | | | | | Slightly change how it is decided when a new packet should be read. Switch to demux_read_packet_async(), and let the player "wait properly" until required subtitle packets arrive, instead of blocking everything. Move distinguishing the cases of passive and active reading into the demuxer, where it belongs.
* sub: refactor initializationwm42015-12-271-6/+3
| | | | | | | | Just simplify by removing parts not needed anymore. This includes merging dec_sub allocation and initialization (since things making initialization complicated were removed), or format support queries (it simply tries to create a decoder, and if that fails, tries the next one).
* sub: minor refactor how video FPS for MicroDVD is setwm42015-12-271-4/+1
| | | | | | | | | So that the video FPs is not required at initialization, and can be set later. (As for whether this MicroDVD crap is worth the trouble to handle it "correctly": MicroDVD files are unfortunately still around, and in at least one case using the video FPS seemed to help indeed.)
* sub: destroy/recreate ASS_Renderer when disabling/enablings subswm42015-12-261-0/+1
| | | | | | | Keeping ASS_Renderers around for a potentially large number of subtitle tracks could lead to excessive memory usage, especially since the libass cache is broken (caches even unneeded data), and might consume up to ~500MB of memory for no reason.
* sub: always recreate ASS_Renderer on subtitle decoder reinitwm42015-12-261-5/+2
| | | | | | | This includes the case of switching ordered chapter boundaries. It will now be recreated on each timeline part switch. This shouldn't be much of a problem with modern libass. (Older libass versions use fontconfig for memory fonts, and will be very slow to reinitialize memory fonts.)
* sub: cache subtitle state per track instead of per demuxer streamwm42015-12-261-1/+0
| | | | | | | | | | | | Since commit 6d9cb893, subtitle state doesn't survive timeline switches (ordered chapters etc.). So there is no point in caching the state per sh_stream anymore (which would be required to deal with multiple segments). Move the cache to struct track. (Whether it's worth caching the subtitle state just for the situation when subtitle tracks get reselected is questionable. But for now, it's nice to have the subtitles immediately show up when reselecting a subtitle.)
* sub: clear subtitle list when crossing timeline boundarywm42015-12-251-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When crossing timeline boundaries (such as switching to a new segment or chapter with ordered chapters), clear the internal text subtitle list. This breaks the sub-seek command, but is otherwise not too harmful. Fixes Sub-OC-test-final7.mkv. (The internal text subtitle list is basically a cache to make subtitles show up at the right time when seeking back.) I suspect this was caused by 76fcef61. The sample file times subtitles slightly before the video frame when it should show up. This is to avoid problems with subtitles showing up a frame later than intended. It also means that a subtitle which is supposed to show up on the start of a timeline part boundary actually might first be shown in a different part. Since we now manipulate the packet timestamps, instead of manipulating timestamps after the subtitle decoder, this means this subtitle event would have 2 timestamps, which our code of course does not handle. If the two parts come one after another, this would actually work (since the subtitle would have the same timestamps in the old and new part), but it breaks if the new part (which follows the old part in the physical file) is has a completely different start time in the timeline. Essentially, the trick used to time subtitles correctly is incompatible with the way we cache subtitles (to make them survive seeks). The simple solution is just clearing the cached subtitles when crossing chapter boundaries.
* sub: remove unused video width/height headerswm42015-12-181-1/+0
| | | | | | | Apparently, this was replaced by the SD_CTRL_SET_VIDEO_PARAMS set dimensions. But I can't find out when this happened - possibly, these fields were never used by sd_lavc.c, and only by the (long removed) MPlayer dvdsub decoder.
* sub: remove subtitle filter chain conceptwm42015-12-181-2/+0
| | | | | | | | | | | | | It was stupid. The only thing that still effectively used it was sd_lavc_conv - all other "filters" were the subtitle decoder/renderers for text (sd_ass) and bitmap (sd_lavc) subtitles. While having a subtitle filter chain was interesting (and actually worked in almost the same way as the audio/video ones), I didn't manage to use it in a meaningful way, and I couldn't e.g. factor secondary features like fixing subtitle timing into filters. Refactor the shit and drop unneeded things as it goes.
* sub: allow feeding bitmap subs in advancewm42015-12-051-1/+1
| | | | | | | | | | | | | | | | | | | | | | | Until now, feeding packets to the decoder in advance was done for text subtitles only. This was possible because libass buffers all subtitle data anyway (in ASS_Track). sd_lavc, responsible for bitmap subs, does not do this. But it can buffer a small number of subtitle frames ahead. Enable this. Repurpose the sub_accept_packets_in_advance(). Instead of "can take all packets" it means "can take 1 packet" now. (The old meaning is still needed locally in dec_sub.c; keep it there.) It asks the decoder whether there is place for at least 1 subtitle packet. sd_lavc implements it and returns true if its internal fixed-size subtitle queue still has a free slot. (The implementation of this in dec_sub.c isn't entirely clean. For one, decode_chain() ignores this mechanism, so it's implied that bitmap subtitles do not u