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* Move mpvcore/player/ to player/wm42013-12-171-459/+0
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* Replace mp_tmsg, mp_dbg -> mp_msg, remove mp_gtext(), remove set_osd_tmsgwm42013-12-161-2/+0
| | | | | | | | | The tmsg stuff was for the internal gettext() based translation system, which nobody ever attempted to use and thus was removed. mp_gtext() and set_osd_tmsg() were also for this. mp_dbg was once enabled in debug mode only, but since we have log level for enabling debug messages, it seems utterly useless.
* player: don't temporarily disable terminal handling when reloading fileswm42013-12-151-1/+0
| | | | | | | | | | There's no reason why we should do this. For some reason, the existing code reset terminal handling to default after unloading a file, just to initialize it again when loading a new file. Might be related to github issue #412, although I don't think it helps, since the default SIGTERM handler _should_ kill the mpv process. (It's still a nice simplification, though.)
* player: don't store subtitle renderer in osd_statewm42013-12-151-0/+5
| | | | | | | | This doesn't have much value. It can't be accessed by anything else than the actual subtitle renderer (sd_ass.c). sd_ass.c could create the renderer itself, except that we apparently want to save memory (and some font loading time) when using ordered chapters or multiple subtitle tracks.
* Add prelimimary (basic, possibly broken) dvdnav supportwm42013-12-121-1/+9
| | | | | | | | | | | | | | | | | | | | | | | | | This readds a more or less completely new dvdnav implementation, though it's based on the code from before commit 41fbcee. Note that this is rather basic, and might be broken or not quite usable in many cases. Most importantly, navigation highlights are not correctly implemented. This would require changes in the FFmpeg dvdsub decoder (to apply a different internal CLUT), so supporting it is not really possible right now. And in fact, I don't think I ever want to support it, because it's a very small gain for a lot of work. Instead, mpv will display fake highlights, which are an approximate bounding box around the real highlights. Some things like mouse input or switching audio/subtitles stream using the dvdnav VM are not supported. Might be quite fragile on transitions: if dvdnav initiates a transition, and doesn't give us enough mpeg data to initialize video playback, the player will just quit. This is added only because some users seem to want it. I don't intend to make mpv a good DVD player, so the very basic minimum will have to do. How about you just convert your DVD to proper video files?
* video: display last frame, drain frames on video reconfigwm42013-12-101-2/+8
| | | | | | | | | | | | | | | | | | | | | | Until now, the player didn't care to drain frames on video reconfig. Instead, the VO was reconfigured (i.e. resized) before the queued frames finished displaying. This can for example be observed by passing multiple images with different size as mf:// filename. Then the window would resize one frame before image with the new size is displayed. With --vo=vdpau, the effect is worse, because this VO queues more than 1 frame internally. Fix this by explicitly draining buffered frames before video reconfig. Raise the display time of the last frame. Otherwise, the last frame would be shown for a very short time only. This usually doesn't matter, but helps when playing image files. This is a byproduct of frame draining, because normally, video timing is based on the frames queued to the VO, and we can't do that with frames of different size or format. So we pretend that the frame before the change is the last frame in order to time it. This code is incorrect though: it tries to use the framerate, which often doesn't make sense. But it's good enough to test this code with mf://.
* video: move video filter chain initialization from decoder to playerwm42013-12-101-2/+0
| | | | | | | | | | | | | This should help fixing some issues (like not draining video frames correctly on reinit), as well as decoupling the decoder, filter chain, and VO code. I also wanted to make the hardware video decoding fallback work properly if software-only video filters are inserted. This currently has the issue that the fallback is too violent, and throws away a bunch of demuxer packets needed to restart software decoding properly. But keeping "backup" packets turned out as too hacky, so I'm not doing this, at least not yet.
* video: replace d_video->pts field, change PTS jump checkswm42013-11-271-0/+3
| | | | | | | | | | | | | The d_video->pts field was a bit strange. The code overwrote it multiple times (on decoding, on filtering, then once again...), and it wasn't really clear what purpose this field had exactly. Replace it with the mpctx->video_next_pts field, which is relatively unambiguous. Move the decreasing PTS check to dec_video.c. This means it acts on decoder output, not on filter output. (Just like in the previous commit, assume the filter chain is sane.) Drop the jitter vs. reset semantics; the dec_video.c determined PTS never goes backwards, and demuxer timestamps don't "jitter".
* Reduce stheader.h includes, move stream types to mp_common.hwm42013-11-231-2/+1
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* player: rearrange how subtitle context and stream headers are usedwm42013-11-231-1/+1
| | | | | | | | | | | | Use sh_stream over sh_sub. Use dec_sub (and mpctx->d_sub) instead of the stream header. This aligns the subtitle code with the recent audio and video refactoring. sh_sub still has the decoder context, though. This is because we want to avoid reinit when switching segments with ordered chapters. (Reinit is fast, except for creating the ASS_Renderer, which in turn triggers fontconfig.) Not sure how much this matters, though, because the initial segment switch will lazily initialize the decoder anyway.
* video: move decoder context from sh_video into new structwm42013-11-231-1/+1
| | | | | | | | | | This is similar to the sh_audio commit. This is mostly cosmetic in nature, except that it also adds automatical freeing of the decoder driver's state struct (which was in sh_video->context, now in dec_video->priv). Also remove all the stheader.h fields that are not needed anymore.
* audio: move decoder context from sh_audio into new structwm42013-11-231-2/+4
| | | | | | | | | Move all state that basically changes during decoding or is needed in order to manage decoding itself into a new struct (dec_audio). sh_audio (defined in stheader.h) is supposed to be the audio stream header. This should reflect the file headers for the stream. Putting the decoder context there is strange design, to say the least.
* timeline: reject mplayer2 EDL files, change EDL headerwm42013-11-211-2/+0
| | | | | | | | | | | This was forgotten when the parser for mplayer2 EDL files was removed. Change the header of the mpv EDL format to include a '#', so a naive parser could skip the header as comment. (Maybe this is questionable; on the other hand, if it can be simpler, why not.) Also, strip the header in demux_edl.c before passing on the data, so the header check doesn't need to be duplicated in tl_mpv_edl.c.
* player: add --merge-files optionwm42013-11-191-0/+1
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* timeline: add new EDL formatwm42013-11-191-0/+2
| | | | | | | | | | Edit Decision Lists (EDL) allow combining parts from multiple source files into one virtual file. MPlayer had an EDL format (which sucked), which mplayer2 tried to improve with its own format (which sucked). As logic demands, mpv introduces its very own format (which sucks). The new format should actually be much simpler and easier to use, and its implementation is simpler and smaller too.
* player: set PulseAudio stream title to window titlewm42013-11-101-1/+2
| | | | | | | Set the PulseAudio stream title, just like the VO window title is set. Refactor update_vo_window_title() so that we can use it for AOs too. The ao_pulse.c bit is stolen from MPlayer.
* player: factor audio buffer clearing codewm42013-11-081-0/+2
| | | | | | | Note that the change in seek_reset is not entirely equivalent: we even drop the remainder of buffered audio when seeking. This should be more correct, because the whole point of the reset_ao parameter is to control whether audio queued for output should be dropped or not.
* player: merge mp_osd.h into mp_core.hwm42013-10-301-0/+32
| | | | | | | | Just doing this because mp_osd.h and osd.c is not consistent. There are some other header files (command.h and screenshot.h), but since I don't feel too good about inflating mp_core.h, I'm not merging them, at least not yet.
* mp_core: sort function prototypes by source filewm42013-10-301-58/+68
| | | | | | | I considered making a header file for each .c file, but decided against it. Asking around, not making separate headers was deemed acceptable. In the end, all of these depend on MPContext and store state inside of it, so separate headers aren't all that useful anyway.
* Split mplayer.cwm42013-10-301-0/+39
| | | | | | | | | | | | | | | | | | | | mplayer.c was a bit too big. Split it into multiple files. I hope the way it's split makes sense. Maybe some things don't make too much sense, or go against intuition. These will fixed as soon as I notice them. Some files are a bit questionable (misc.c, osd.c, configfiles.c), and suggestions how to organize this better are welcome. Regressions are possible due to reorganized include statements. Obviously I didn't just copy mplayer.c's orgy of include statements, but recreated them for each file. It's easily possible that there are oversights and mistakes, which will show up on other platforms. There is one actual change: the public avutil.h include is removed from encode.h, and I tried to replace most FFMIN/FFMAX/av_clip uses. I consider using libavutil too much as dangerous, because the set of include files they recursively pull in is rather arbitrary and is different between FFmpeg and Libav.
* Move files part of the playback core to player sub-directorywm42013-10-301-0/+356
All these files access mp_core.h and MPContext, and form the actual player application. They should be all in one place, and separate from the other sources that are mere utility helpers. Preparation for splitting mplayer.c into multiple smaller parts.