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authorwm4 <wm4@nowhere>2013-12-10 19:07:29 +0100
committerwm4 <wm4@nowhere>2013-12-10 20:07:39 +0100
commit9838bf55657c3944150afec44668c3c3b559c1ff (patch)
tree6c4b37bddb6a7594a7abe361f2c5d2bad1280039 /mpvcore/player/mp_core.h
parent218b9d3737134a9f619c49992a5fb34ad9e3733b (diff)
downloadmpv-9838bf55657c3944150afec44668c3c3b559c1ff.tar.bz2
mpv-9838bf55657c3944150afec44668c3c3b559c1ff.tar.xz
video: move video filter chain initialization from decoder to player
This should help fixing some issues (like not draining video frames correctly on reinit), as well as decoupling the decoder, filter chain, and VO code. I also wanted to make the hardware video decoding fallback work properly if software-only video filters are inserted. This currently has the issue that the fallback is too violent, and throws away a bunch of demuxer packets needed to restart software decoding properly. But keeping "backup" packets turned out as too hacky, so I'm not doing this, at least not yet.
Diffstat (limited to 'mpvcore/player/mp_core.h')
-rw-r--r--mpvcore/player/mp_core.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/mpvcore/player/mp_core.h b/mpvcore/player/mp_core.h
index 4aabf6a991..65b3b3dea2 100644
--- a/mpvcore/player/mp_core.h
+++ b/mpvcore/player/mp_core.h
@@ -260,8 +260,6 @@ typedef struct MPContext {
double last_vo_pts;
// Video PTS, or audio PTS if video has ended.
double playback_pts;
- // Used to determine whether the video filter chain was rebuilt.
- long last_vf_reconfig_count;
// History of video frames timestamps that were queued in the VO
// This includes even skipped frames during hr-seek