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* input: make command argument list a dynamic arraywm42018-01-101-1/+4
| | | | | | | | Replace the static array with dynamic memory allocation. This also requires some code to honor mp_cmd.nargs more strictly. Generally allocates more stuff. Fixes #5375 (although we could also just raise the static limit).
* input: merge mouse wheel and axis keycodesJames Ross-Gowan2017-09-031-1/+1
| | | | | | | | | | | | | | | | | | | | | | Mouse wheel bindings have always been a cause of user confusion. Previously, on Wayland and macOS, precise touchpads would generate AXIS keycodes and notched mouse wheels would generate mouse button keycodes. On Windows, both types of device would generate AXIS keycodes and on X11, both types of device would generate mouse button keycodes. This made it pretty difficult for users to modify their mouse-wheel bindings, since it differed between platforms and in some cases, between devices. To make it more confusing, the keycodes used on Windows were changed in 18a45a42d524 without a deprecation period or adequate communication to users. This change aims to make mouse wheel binds less confusing. Both the mouse button and AXIS keycodes are now deprecated aliases of the new WHEEL keycodes. This will technically break input configs on Wayland and macOS that assign different commands to precise and non-precise scroll events, but this is probably uncommon (if anyone does it at all) and I think it's a fair tradeoff for finally fixing mouse wheel-related confusion on other platforms.
* w32_common: handle media keysJames Ross-Gowan2017-08-051-0/+3
| | | | | | | | | | | | | | | | | This was attempted before in fc9695e63b5b, but it was reverted in 1b7ce759b1f4 because it caused conflicts with other software watching the same keys (See #2041.) It seems like some PCs ship with OEM software that watches the volume keys without consuming key events and this causes them to be handled twice, once by mpv and once by the other software. In order to prevent conflicts like this, use the WM_APPCOMMAND message to handle media keys. Returning TRUE from the WM_APPCOMMAND handler should indicate to the operating system that we consumed the key event and it should not be propogated to the shell. Also, we now only listen for keys that are directly related to multimedia playback (eg. the APPCOMMAND_MEDIA_* keys.) Keys like APPCOMMAND_VOLUME_* are ignored, so they can be handled by the shell, or by other mixer software.
* build: change how some OS specific source files are selectedwm42017-06-291-0/+2
| | | | | | | | | | | | | | | | | | In a bunch of cases, we emulate highly platform specific APIs on a higher level across all OSes, such as IPC, terminal, subprocess handling, and more. We have source files for each OS, and they implement all the same mpv internal API. Selecting which source file to use on an OS can be tricky, because there is partially overlapping and emulated APIs (consider Cygwin on Windows). Add a pick_first_matching_dep() function to make this slightly easier and more structured. Also add dummy backends in some cases, to deal with APIs not being available. Clarify the Windows dependency identifiers, as these are the most confusing.
* input: change license to LGPLwm42017-06-191-7/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | cehoyos adds the step_property command in 7a71da01d, and it could be argued that copyright of this still applies to the later add/cycle commands (a668ae0ff90c4). While I'm not sure if this is really the case, stay conservative for now and mark these commands as GPL-only. Mark the command.c code too, although that is not being relicensed yet. I'm leaving the MP_CMD_* enum items, as they are obviously different. In commit 116ca0c7682, "veal" (essentially an anonymous author) adds an "osd_show_property_text" command (well, the commit message says "based on" that person's code, so it's not clear how much is from him or from albeu, who agreed to LGPL). This was later merged again with the "osd_show_text" command, and then all original code was removed in commit 58cc0f637f, so I claim that no copyright applies anymore. (Though technically the input.conf addition still might be copyrighted, so I'm just dropping it to get rid of the thought.) "kiriuja" added 2f376d1b39 (sub_load etc.) and be54f4813 (switch_audio). The latter is gone. I would argue that the former is fully rewritten with commits b7052b431c9 and 0f155921b0. But like in the step_property case, I will be overly conservative for now, and mark them as GPL-only, as this is potentially shaky and should be thought through first. (Not bothering with the command define/enum in the header, as it will be unused in LGPL mode anyway.) keycodes.c/h can be GPL, except for commit 2b1f95dcc2f8, which is a patch by someone who wasn't asked yet. Before doing something radical, I will wait for a reply.
* command: use scale_units to add/cycle integer propertiesJames Ross-Gowan2017-05-121-0/+1
| | | | | | | | | | | | | | | This adds check_property_scalable, which returns true if the property is backed by a floating-point number. When the add or cycle commands operate on these properties, they can benefit from the fractional scale value in cmd->scale. When the property is not backed by a floating-point number, cmd->scale_units is used instead, so for axis events, the property is only incrmented when the user scrolls one full unit. This solution isn't perfect, because in some cases integer-backed properties could benefit from accurate scrolling. For example, if an axis is bound to "cycle audio 5", the cycle command could be made to change the audio track by one when the user scrolls 1/5th of a unit, though this behaviour would require more changes to the options system.
* input: add "async" flagwm42017-04-011-0/+1
| | | | | | | | | | | Obviously, this has no effect on commands which do not support this explicitly. A later commit will enable this for screenshots. Also add some wording on mpv_command_async(), which has nothing to do with this. Having a more elegant, unified behavior would be nice. But the API function was not created for this - it's merely for running commands _synchronously_ on the core, but without blocking the client API caller (if the API user consistently uses only async functions).
* player: restructure cancel callbackwm42017-01-181-2/+1
| | | | | | | | | | | | As preparation for file prefetching, we basically have to get rid of using mpctx->playback_abort for the main demuxer (i.e. the thing that can be prefetched). It can't be changed on a running demuxer, and always using the same cancel handle would either mean aborting playback would also abort prefetching, or that playback can't be aborted anymore. Make this more flexible with some refactoring. Thi is a quite shitty solution if you ask me, but YOLO.
* options: make input options generally runtime-settablewm42016-09-211-2/+3
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* player: kill associated OSD and key bindings when removing a scriptwm42016-09-201-1/+5
| | | | | The former was done already for Lua scripts, but move it to the generic code.
* player: use better way to wait for input and dispatching commandswm42016-09-161-6/+6
| | | | | | | | | | | | | | | | | | | Instead of using input_ctx for waiting, use the dispatch queue directly. One big change is that the dispatch queue will just process commands that come in (e.g. from client API) without returning. This should reduce unnecessary playloop excutions (which is good since the playloop got a bit fat from rechecking a lot of conditions every iteration). Since this doesn't force a new playloop iteration on every access, this has to be enforced manually in some cases. Normal input (via terminal or VO window) still wakes up the playloop every time, though that's not too important. It makes testing this harder, though. If there are missing wakeup calls, it will be noticed only when using the client API in some form. At this point we could probably use a normal lock instead of the dispatch queue stuff.
* ipc: add Windows implementation with named pipesJames Ross-Gowan2016-03-231-0/+9
| | | | | | | | | | | | | | | This implements the JSON IPC protocol with named pipes, which are probably the closest Windows equivalent to Unix domain sockets in terms of functionality. Like with Unix sockets, this will allow mpv to listen for IPC connections and handle multiple IPC clients at once. A few cross platform libraries and frameworks (Qt, node.js) use named pipes for IPC on Windows and Unix sockets on Linux and Unix, so hopefully this will ease the creation of portable JSON IPC clients. Unlike the Unix implementation, this doesn't share code with --input-file, meaning --input-file on Windows won't understand JSON commands (yet.) Sharing code and removing the separate implementation in pipe-win32.c is definitely a possible future improvement.
* input: ignore --input-cursor for events injected by input commandswm42016-02-041-0/+6
| | | | | | Apparently useful for window embedding. Fixes #2750.
* input: add key name to script-binding command responsewm42015-12-231-0/+1
| | | | | | | | | | | | | | | | The "script-binding" command is used by the Lua scripting wrapper to register key bindings on the fly. It's also the only way to get fine- grained information about key events (such as separate key up/down events). This information is sent via a "key-binding" message when the state of a key changes. Extend it to send name of the mapped key itself. Previously, it was assumed that the user just uses an unique identifier for the binding's name, so it wasn't needed. With this change, a user can map exactly the same command to multiple keys, which is useful especially with the next commit. Part of #2612.
* input: remove some unneeded thingswm42015-05-261-13/+0
| | | | | Wakeup FDs are not needed anymore (this code exists only for libwaio usage by now), and 2 other functions can be made private.
* Update license headersMarcin Kurczewski2015-04-131-5/+4
| | | | Signed-off-by: wm4 <wm4@nowhere>
* input: remove Linux joystick supportwm42015-03-241-1/+0
| | | | | | | | | | | Why did this exist in the first place? Other than being completely useless, this even caused some regressions in the past. For example, there was the case of a laptop exposing its accelerometer as joystick device, which led to extremely fun things due to the default mappings of axis movement being mapped to seeking. I suppose those who really want to use their joystick to control a media player (???) can configure it as mouse device or so.
* input: remove classic LIRC supportwm42015-03-241-1/+0
| | | | It's much easier to configure remotes as X11 input devices.
* input: simplifywm42014-11-241-1/+1
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* input, lua: redo input handlingwm42014-11-231-3/+6
| | | | | Much of it is the same, but now there's the possibility to distinguish key down/up events in the Lua API.
* input: add a prefix to make any binding act on key repeatwm42014-11-201-0/+1
| | | | | | The fact that it's a generic command prefix that is parsed even when using the client API is a bit unclean (because this flag makes sense for actual key-bindings only), but it's less code this way.
* ipc: decouple from MPContextwm42014-10-191-1/+7
| | | | Just a minor refactor to keep unneeded dependencies on the core low.
* command: add a mechanism to allow scripts to intercept file loadswm42014-10-161-0/+1
| | | | | | | | | | | | | | | | | | | | | | | A vague idea to get something similar what libquvi did. Undocumented because it might change a lot, or even be removed. To give an idea what it does, a Lua script could do the following: -- type ID priority mp.commandv("hook_add", "on_load", 0, 0) mp.register_script_message("hook_run", function(param, param2) -- param is "0", the user-chosen ID from the hook_add command -- param2 is the magic value that has to be passed to finish -- the hook mp.resume_all() -- do something, maybe set options that are reset on end: mp.set_property("file-local-options/name", "value") -- or change the URL that's being opened: local url = mp.get_property("stream-open-filename") mp.set_property("stream-open-filename", url .. ".png") -- let the player (or the next script) continue mp.commandv("hook_ack", param2) end)
* input: use mpv_node parser for char** command parserswm42014-10-101-2/+1
| | | | Minor simplification, also drops some useless stuff.
* client API: rename --input-x11-keyboard to --input-vo-keyboardwm42014-10-091-1/+1
| | | | | Apparently we need this for Cocoa too. (The option was X11 specific in the hope that only X11 would need this hack.)
* client API, X11: change default keyboard input handling againwm42014-09-281-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | Commit 64b7811c tried to do the "right thing" with respect to whether keyboard input should be enabled or not. It turns out that X11 does something stupid by design. All modern toolkits work around this native X11 behavior, but embedding breaks these workarounds. The only way to handle this correctly is the XEmbed protocol. It needs to be supported by the toolkit, and probably also some mpv support. But Qt has inconsistent support for it. In Qt 4, a X11 specific embedding widget was needed. Qt 5.0 doesn't support it at all. Qt 5.1 apparently supports it via QWindow, but if it really does, I couldn't get it to work. So add a hack instead. The new --input-x11-keyboard option controls whether mpv should enable keyboard input on the X11 window or not. In the command line player, it's enabled by default, but in libmpv it's disabled. This hack has the same problem as all previous embedding had: move the mouse outside of the window, and you don't get keyboard input anymore. Likewise, mpv will steal all keyboard input from the parent application as long as the mouse is inside of the mpv window. Also see issue #1090.
* input: separate creation and loading of configwm42014-09-271-0/+3
| | | | | | | | | | | Until now, creating the input_ctx was delayed until the command line and config files were parsed. Separate creation and loading so that input_ctx is available from start. This should make it possible to simplify some things. For example, some complications with Cocoa were apparently only because input_ctx was available only "later". (Although I'm not sure if this is still relevant, or if the Cocoa code should even be organized this way.)
* input: add function for setting repeat infoAlexander Preisinger2014-09-191-0/+2
| | | | | | | Let us set a different rate and delay. Needed for the following commit where we set rate and delay reported by weston. But only if the option native-keyrepeat is set.
* input: use libwaio for pipe input on Windowswm42014-09-141-10/+14
| | | | | | | | | | | | Use libwaio to read from pipes (stdin or named pipes) on Windows. This liberates us from nasty issues, such as pipes (as created by most programs) not being possible to read in a non-blocking or event-driven way. Although it would be possible to do that in a somewhat sane way on Vista+, it's still not easy, and on XP it's especially hard. libwaio handles these things for us. Move pipe.c to pipe-unix.c, and remove Windows specific things. Also adjust the input.c code to make this work cleanly.
* stream: redo playback abort handlingwm42014-09-131-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This mechanism originates from MPlayer's way of dealing with blocking network, but it's still useful. On opening and closing, mpv waits for network synchronously, and also some obscure commands and use-cases can lead to such blocking. In these situations, the stream is asynchronously forced to stop by "interrupting" it. The old design interrupting I/O was a bit broken: polling with a callback, instead of actively interrupting it. Change the direction of this. There is no callback anymore, and the player calls mp_cancel_trigger() to force the stream to return. libavformat (via stream_lavf.c) has the old broken design, and fixing it would require fixing libavformat, which won't happen so quickly. So we have to keep that part. But everything above the stream layer is prepared for a better design, and more sophisticated methods than mp_cancel_test() could be easily introduced. There's still one problem: commands are still run in the central playback loop, which we assume can block on I/O in the worst case. That's not a problem yet, because we simply mark some commands as being able to stop playback of the current file ("quit" etc.), so input.c could abort playback as soon as such a command is queued. But there are also commands abort playback only conditionally, and the logic for that is in the playback core and thus "unreachable". For example, "playlist_next" aborts playback only if there's a next file. We don't want it to always abort playback. As a quite ugly hack, abort playback only if at least 2 abort commands are queued - this pretty much happens only if the core is frozen and doesn't react to input.
* input: remove central select() callwm42014-09-101-39/+2
| | | | | This is now unused. Get rid of it and all surrounding infrastructure, and replace the remaining "wakeup pipe" with a semaphore.
* input: remove useless joystick.h/lirc.h include fileswm42014-09-101-0/+2
| | | | These really just waste space.
* input: add convenience function for running input sources in threadswm42014-09-101-0/+20
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* input: make some fields internalwm42014-09-101-3/+1
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* terminal-unix: move to threadwm42014-09-101-2/+0
| | | | | | | Do terminal input with a thread, instead of using the central select() loop. This also changes some details how SIGTERM is handled. Part of my crusade against mp_input_add_fd().
* player: some more input refactoringwm42014-09-071-6/+6
| | | | | | | | | | | | | | | | | Continues commit 348dfd93. Replace other places where input was manually fetched with common code. demux_was_interrupted() was a weird function; I'm not entirely sure about its original purpose, but now we can just replace it with simpler code as well. One difference is that we always look at the command queue, rather than just when cache initialization failed. Also, instead of discarding all but quit/playlist commands (aka abort command), run all commands. This could possibly lead to unwanted side-effects, like just ignoring commands that have no effect (consider pressing 'f' for fullscreen right on start: since the window is not created yet, it would get discarded). But playlist navigation still works as intended, and some if not all these problems already existed before that in some forms, so it should be ok.
* Move compat/ and bstr/ directory contents somewhere elsewm42014-08-291-1/+1
| | | | | | | | | bstr.c doesn't really deserve its own directory, and compat had just a few files, most of which may as well be in osdep. There isn't really any justification for these extra directories, so get rid of them. The compat/libav.h was empty - just delete it. We changed our approach to API compatibility, and will likely not need it anymore.
* input: redo how --input-file is handledwm42014-08-251-1/+33
| | | | | | | | | | | | | | | | | | | | | | | | | | | Abandon the "old" infrastructure for --input-file (mp_input_add_fd(), select() loop, non-blocking reads). Replace it with something that starts a reader thread, using blocking input. This is for the sake of Windows. Windows is a truly insane operating system, and there's not even a way to read a pipe in a non-blocking way, or to wait for new input in an interruptible way (like with poll()). And unfortunately, some want to use pipe to send input to mpv. There are probably (slightly) better IPC mechanisms available on Windows, but for the sake of platform uniformity, make this work again for now. On Vista+, CancelIoEx() could probably be used. But there's no way on XP. Also, that function doesn't work on wine, making development harder. We could forcibly terminate the thread, which might work, but is unsafe. So what we do is starting a thread, and if we don't want the pipe input anymore, we just abandon the thread. The thread might remain blocked forever, but if we exit the process, the kernel will forcibly kill it. On Unix, just use poll() to handle this. Unfortunately the code is pretty crappy, but it's ok, because it's late and I wanted to stop working on this an hour ago. Tested on wine; might not work on a real Windows.
* vo: remove vo_mouse_movement() wrapperwm42014-07-271-0/+3
| | | | So that VO backends don't have to access the VO just for that.
* vo: different hack for VOs which need to mangle mouse inputwm42014-07-271-0/+7
| | | | | | | | Follow up on commit 760548da. Mouse handling is a bit confusing, because there are at least 3 coordinate systems associated with it, and it should be cleaned up. But that is hard, so just apply a hack which gets the currently-annoying issue (VO backends needing access to the VO) out of the way.
* input: remove pausing command prefixeswm42014-05-111-3/+0
| | | | | | These are now equivalent to combining commands with the "cycle pause" or "set pause" commands, and thus are not needed anymore. They were also obscure and undocumented.
* stream: make mp_input_check_interrupt thread-safewm42014-04-251-0/+2
| | | | | | | | | | | | | | | | The interrupt callback will can be called from another thread if the cache is enabled, and the stream disconnects. Then stream_reconnect() will call this function from within the cache thread. mp_input_check_interrupt() is not thread-safe due to read_events() not being thread-safe. It will call input callbacks added with mp_input_add_fd() - these callbacks lead to code not protected by locks, such as reading X11 events. Solve this by adding a stupid hack, which checks whether the calling thread is the main playback thread (i.e. calling the input callbacks will be safe). We can remove this hack later, but it requires at least moving the VO to its own thread first.
* stream: remove interrupt callback global variableswm42014-04-251-1/+1
| | | | | | | | | | | | This used global variables for the asynchronous interrupt callback. Pick the simple and dumb solution and stuff the callback into mpv_global. Do this because interrupt checking should also work in the connect phase, and currently stream creation equates connecting. Ideally, this would be passed to the stream on creation instead, or connecting would be separated from creation. But since I don't know yet which is better, and since moving stream/demuxer into their own thread is something that will happen later, go with the mpv_global solution.
* audio: wake up the core when audio buffer is running low (2)wm42014-04-151-0/+2
| | | | | | | | | | | | | | Same change as in e2184fcb, but this time for pull based AOs. This is slightly controversial, because it will make a fast syscall from e.g. ao_jack. And according to JackAudio developers, syscalls are evil and will destroy realtime operation. But I don't think this is an issue at all. Still avoid locking a mutex. I'm not sure what jackaudio does in the worst case - but if they set the jackaudio thread (and only this thread) to realtime, we might run into deadlock situations due to priority inversion and such. I'm not quite sure whether this can happen, but I'll readily follow the cargo cult if it makes hack happy.
* command: provide per-file-options for loadfile commandxylosper2014-02-231-0/+1
| | | | | | Signed-off-by: wm4 <wm4@nowhere> Closes #575. Minor changes over original pull request.
* input, dvdnav: fix osc stealing input from dvdnavwm42014-02-191-2/+4
| | | | | | | | | | This is a regression introduced from moving Lua scripts (including the OSC) to their own threads. Now OSC and dvdnav can add their bindings at the same time without coordination, which seems to result in the OSC winning most time, and thus overriding the dvdnav menu bindings. Fix this by adding a flag that makes dvdnav menu bindings take priority over all other bindings.
* input: change mp_input_run_cmd signaturewm42014-01-041-2/+2
| | | | | | | | I don't like this function at all, but it's basically a trick to get the input's mp_log instance in a case the mp_input_parse_cmd_strv() is almost certainly not going to output anything. But still make it somewhat more consistent with mp_input_parse_cmd_strv() - why force the caller to always use MP_ON_OSD_AUTO?
* input: move files drag and drop to a new event.c fileStefano Pigozzi2014-01-041-0/+4
| | | | | event.c will be used to feed the input queue with 'global' events that don't mesh well with the usual check_events path in mpv.
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