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authorwm4 <wm4@nowhere>2014-07-27 21:33:11 +0200
committerwm4 <wm4@nowhere>2014-07-27 21:33:11 +0200
commit89391e7c949216d7edec461e9bb2cb6c787475c6 (patch)
tree0607c4609ffe505f810403585d54c8fa233e164f /input/input.h
parentbc6359313f55ef42e2e4737323844a224f17730b (diff)
downloadmpv-89391e7c949216d7edec461e9bb2cb6c787475c6.tar.bz2
mpv-89391e7c949216d7edec461e9bb2cb6c787475c6.tar.xz
vo: different hack for VOs which need to mangle mouse input
Follow up on commit 760548da. Mouse handling is a bit confusing, because there are at least 3 coordinate systems associated with it, and it should be cleaned up. But that is hard, so just apply a hack which gets the currently-annoying issue (VO backends needing access to the VO) out of the way.
Diffstat (limited to 'input/input.h')
-rw-r--r--input/input.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/input/input.h b/input/input.h
index 2dc7b4b366..2c572fa788 100644
--- a/input/input.h
+++ b/input/input.h
@@ -133,6 +133,13 @@ void mp_input_set_mouse_pos(struct input_ctx *ictx, int x, int y);
void mp_input_get_mouse_pos(struct input_ctx *ictx, int *x, int *y);
+/* Make mp_input_set_mouse_pos() mangle the mouse coordinates. Hack for certain
+ * VOs. dst=NULL, src=NULL reset it. src can be NULL.
+ */
+struct mp_rect;
+void mp_input_set_mouse_transform(struct input_ctx *ictx, struct mp_rect *dst,
+ struct mp_rect *src);
+
// As for the cmd one you usually don't need this function.
void mp_input_rm_key_fd(struct input_ctx *ictx, int fd);