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-rw-r--r--libmpv/client.h40
-rw-r--r--libmpv/mpv.def7
-rw-r--r--libmpv/opengl_cb.h199
3 files changed, 240 insertions, 6 deletions
diff --git a/libmpv/client.h b/libmpv/client.h
index 11b27b26df..9ed2cabd27 100644
--- a/libmpv/client.h
+++ b/libmpv/client.h
@@ -123,14 +123,15 @@ extern "C" {
* --------------------------
*
* Currently you have to get the raw window handle, and set it as "wid" option.
- * This works on X11 and win32 only. In addition, it works with a few VOs only,
- * and VOs which do not support this will just create a freestanding window.
+ * This works on X11, win32, and OSX only. In addition, it works with a few VOs
+ * only, and VOs which do not support this will just create a freestanding
+ * window.
*
* Both on X11 and win32, the player will fill the window referenced by the
* "wid" option fully and letterbox the video (i.e. add black bars if the
* aspect ratio of the window and the video mismatch).
*
- * On OSX, embedding is not yet possible, because Cocoa makes this non-trivial.
+ * Also see client API examples and the mpv manpage.
*
* Compatibility
* -------------
@@ -164,7 +165,7 @@ extern "C" {
* relational operators (<, >, <=, >=).
*/
#define MPV_MAKE_VERSION(major, minor) (((major) << 16) | (minor) | 0UL)
-#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(1, 10)
+#define MPV_CLIENT_API_VERSION MPV_MAKE_VERSION(1, 11)
/**
* Return the MPV_CLIENT_API_VERSION the mpv source has been compiled with.
@@ -269,7 +270,16 @@ typedef enum mpv_error {
* When trying to load the file, the file format could not be determined,
* or the file was too broken to open it.
*/
- MPV_ERROR_UNKNOWN_FORMAT = -17
+ MPV_ERROR_UNKNOWN_FORMAT = -17,
+ /**
+ * Generic error for signaling that certain system requirements are not
+ * fulfilled.
+ */
+ MPV_ERROR_UNSUPPORTED = -18,
+ /**
+ * The API function which was called is a stub only.
+ */
+ MPV_ERROR_NOT_IMPLEMENTED = -19
} mpv_error;
/**
@@ -437,6 +447,9 @@ void mpv_resume(mpv_handle *ctx);
* with playback time. For example, playback could go faster or slower due to
* playback speed, or due to playback being paused. Use the "time-pos" property
* instead to get the playback status.
+ *
+ * Unlike other libmpv APIs, this can be called at absolutely any time (even
+ * within wakeup callbacks), as long as the context is valid.
*/
int64_t mpv_get_time_us(mpv_handle *ctx);
@@ -1426,6 +1439,23 @@ void mpv_set_wakeup_callback(mpv_handle *ctx, void (*cb)(void *d), void *d);
*/
int mpv_get_wakeup_pipe(mpv_handle *ctx);
+typedef enum mpv_sub_api {
+ /**
+ * For using mpv's OpenGL renderer on an external OpenGL context.
+ * mpv_get_sub_api(MPV_SUB_API_OPENGL_CB) returns mpv_opengl_cb_context*.
+ * This context can be used with mpv_opengl_cb_* functions.
+ * Will return NULL if unavailable (if OpenGL support was not compiled in).
+ * See opengl_cb.h for details.
+ */
+ MPV_SUB_API_OPENGL_CB = 1
+} mpv_sub_api;
+
+/**
+ * This is used for additional APIs that are not strictly part of the core API.
+ * See the individual mpv_sub_api member values.
+ */
+void *mpv_get_sub_api(mpv_handle *ctx, mpv_sub_api sub_api);
+
#ifdef __cplusplus
}
#endif
diff --git a/libmpv/mpv.def b/libmpv/mpv.def
index e8dc65db58..83ad9b315b 100644
--- a/libmpv/mpv.def
+++ b/libmpv/mpv.def
@@ -15,11 +15,16 @@ mpv_get_property
mpv_get_property_async
mpv_get_property_osd_string
mpv_get_property_string
+mpv_get_sub_api
mpv_get_time_us
mpv_get_wakeup_pipe
mpv_initialize
mpv_load_config_file
mpv_observe_property
+mpv_opengl_cb_init_gl
+mpv_opengl_cb_render
+mpv_opengl_cb_set_update_callback
+mpv_opengl_cb_uninit_gl
mpv_request_event
mpv_request_log_messages
mpv_resume
@@ -33,4 +38,4 @@ mpv_suspend
mpv_terminate_destroy
mpv_unobserve_property
mpv_wait_event
-mpv_wakeup
+mpv_wakeup \ No newline at end of file
diff --git a/libmpv/opengl_cb.h b/libmpv/opengl_cb.h
new file mode 100644
index 0000000000..3f5010b26e
--- /dev/null
+++ b/libmpv/opengl_cb.h
@@ -0,0 +1,199 @@
+/* Permission to use, copy, modify, and/or distribute this software for any
+ * purpose with or without fee is hereby granted, provided that the above
+ * copyright notice and this permission notice appear in all copies.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
+ * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
+ * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
+ * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
+ * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
+ * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+/*
+ * Note: the client API is licensed under ISC (see above) to ease
+ * interoperability with other licenses. But keep in mind that the
+ * mpv core is still mostly GPLv2+. It's up to lawyers to decide
+ * whether applications using this API are affected by the GPL.
+ * One argument against this is that proprietary applications
+ * using mplayer in slave mode is apparently tolerated, and this
+ * API is basically equivalent to slave mode.
+ */
+
+#ifndef MPV_CLIENT_API_OPENGL_CB_H_
+#define MPV_CLIENT_API_OPENGL_CB_H_
+
+#include "client.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Warning: this API is not stable yet.
+ *
+ * Overview
+ * --------
+ *
+ * This API can be used to make mpv render into a foreign OpenGL context. It
+ * can be used to handle video display. Be aware that using this API is not
+ * required: you can embed the mpv window by setting the mpv "wid" option to
+ * a native window handle (see "Embedding the video window" section in the
+ * client.h header). In general, using the "wid" option is recommended over
+ * the OpenGL API, because it's simpler and more flexible on the mpv side.
+ *
+ * The renderer needs to be explicitly initialized with mpv_opengl_cb_init_gl(),
+ * and then video can be drawn with mpv_opengl_cb_render(). The user thread can
+ * be notified by new frames with mpv_opengl_cb_set_update_callback().
+ *
+ * OpenGL interop
+ * --------------
+ *
+ * This assumes the OpenGL context lives on a certain thread controlled by the
+ * API user. The following functions require access to the OpenGL context:
+ * mpv_opengl_cb_init_gl
+ * mpv_opengl_cb_render
+ * mpv_opengl_cb_uninit_gl
+ *
+ * The OpenGL context is indirectly accessed through the OpenGL function
+ * pointers returned by the get_proc_address callback in mpv_opengl_cb_init_gl.
+ * Generally, mpv will not load the system OpenGL library when using this API.
+ *
+ * Only "desktop" OpenGL version 2.1 or later is supported. With OpenGL 2.1,
+ * the GL_ARB_texture_rg is required. The renderer was written against
+ * OpenGL 3.x core profile, with additional support for OpenGL 2.1.
+ *
+ * Note that some hardware decoding interop API (as set with the "hwdec" option)
+ * may actually access
+ *
+ * OpenGL state
+ * ------------
+ *
+ * OpenGL has a large amount of implicit state. All the mpv functions mentioned
+ * above expect that the OpenGL state is reasonably set to OpenGL standard
+ * defaults. Likewise, mpv will attempt to leave the OpenGL context with
+ * standard defaults. The following state is excluded from this:
+ *
+ * - the current viewport (can have/is set to an arbitrary value)
+ *
+ * Messing with the state could be avoided by creating shared OpenGL contexts,
+ * but this is avoided for the sake of compatibility and interoperability.
+ *
+ * On OpenGL 2.1, mpv will strictly call functions like glGenTextures() to
+ * create OpenGL objects. You will have to do the same. This ensures that
+ * objects created by mpv and the API users don't clash.
+ *
+ * Threading
+ * ---------
+ *
+ * The mpv_opengl_cb_* functions can be called from any thread, under the
+ * following conditions:
+ * - only one of the mpv_opengl_cb_* functions can be called at the same time
+ * (unless they belong to different mpv_handles)
+ * - for functions which need an OpenGL context (see above) the OpenGL context
+ * must be "current" in the current thread, and it must be the same context
+ * as used with mpv_opengl_cb_init_gl()
+ * - never can be called from within the callbacks set with
+ * mpv_set_wakeup_callback() or mpv_opengl_cb_set_update_callback()
+ */
+
+/**
+ * Opaque context, returned by mpv_get_sub_api(MPV_SUB_API_OPENGL_CB).
+ *
+ * A context is bound to the mpv_handle it was retrieved from. The context
+ * will always be the same (for the same mpv_handle), and is valid until the
+ * mpv_handle it belongs to is released.
+ */
+typedef struct mpv_opengl_cb_context mpv_opengl_cb_context;
+
+typedef void (*mpv_opengl_cb_update_fn)(void *cb_ctx);
+typedef void *(*mpv_opengl_cb_get_proc_address_fn)(void *fn_ctx, const char *name);
+
+/**
+ * Set the callback that notifies you when a new video frame is available, or
+ * if the video display configuration somehow changed and requires a redraw.
+ * Similar to mpv_set_wakeup_callback(), you must not call any mpv API from
+ * the callback.
+ *
+ * @param callback callback(callback_ctx) is called if the frame should be
+ * redrawn
+ * @param callback_ctx opaque argument to the callback
+ */
+void mpv_opengl_cb_set_update_callback(mpv_opengl_cb_context *ctx,
+ mpv_opengl_cb_update_fn callback,
+ void *callback_ctx);
+
+/**
+ * Initialize the mpv OpenGL state. This retrieves OpenGL function pointers via
+ * get_proc_address, and creates OpenGL objects needed by mpv internally. It
+ * will also call APIs needed for rendering hardware decoded video in OpenGL,
+ * according to the mpv "hwdec" option.
+ *
+ * You must free the associated state at some point by calling the
+ * mpv_opengl_cb_uninit_gl() function. Not doing so may result in memory leaks
+ * or worse.
+ *
+ * @param exts optional _additional_ extension string, can be NULL
+ * @param get_proc_address callback used to retrieve function pointers to OpenGL
+ * functions. This is used for both standard functions
+ * and extension functions. (The extension string is
+ * checked whether extensions are really available.)
+ * The callback will be called from this function only
+ * (it is not stored and never used later).
+ * @param get_proc_address_ctx arbitrary opaque user context passed to the
+ * get_proc_address callback
+ * @return error code (same as normal mpv_* API), including but not limited to:
+ * MPV_ERROR_UNSUPPORTED: the OpenGL version is not supported
+ * (or required extensions are missing)
+ * MPV_ERROR_INVALID_PARAMETER: the OpenGL state was already initialized
+ */
+int mpv_opengl_cb_init_gl(mpv_opengl_cb_context *ctx, const char *exts,
+ mpv_opengl_cb_get_proc_address_fn get_proc_address,
+ void *get_proc_address_ctx);
+
+/**
+ * Render video. Requires that the OpenGL state is initialized.
+ *
+ * The video will use the provided viewport rectangle as window size. Options
+ * like "panscan" are applied to determine which part of the video should be
+ * visible and how the video should be scaled. You can change these options
+ * at runtime by using the mpv property API.
+ *
+ * The renderer will reconfigure itself every time the output rectangle/size
+ * is changed. (If you want to do animations, it might be better to do the
+ * animation on a FBO instead.)
+ *
+ * @param fbo The framebuffer object to render on. Because the renderer might
+ * manage multiple FBOs internally for the purpose of video
+ * postprocessing, it will always bind and unbind FBOs itself. If
+ * you want mpv to render on the main framebuffer, pass 0.
+ * @param vp Viewport to render on. The renderer will essentially call:
+ * glViewport(vp[0], vp[1], vp[2], vp[3]);
+ * before rendering. The height (vp[3]) can be negative to flip the
+ * image - the renderer will flip it before setting the viewport
+ * (typically you want to flip the image if you are rendering
+ * directly to the main framebuffer).
+ * @return error code
+ */
+int mpv_opengl_cb_render(mpv_opengl_cb_context *ctx, int fbo, int vp[4]);
+
+/**
+ * Destroy the mpv OpenGL state.
+ *
+ * This will trigger undefined behavior (i.e. crash hard) if the hardware
+ * decoder is still active, because the OpenGL hardware decoding interop state
+ * can't be destroyed synchronously. If no hardware decoding is active, the
+ * state can be destroyed at any time.
+ *
+ * Calling this multiple times is ok.
+ *
+ * @return error code
+ */
+int mpv_opengl_cb_uninit_gl(mpv_opengl_cb_context *ctx);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif