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author | wm4 <wm4@nowhere> | 2016-09-12 15:08:38 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-09-12 19:58:58 +0200 |
commit | 274e71ee8b774d6c9c69929a548a83c343202be1 (patch) | |
tree | 1176b9933fb04d730e0eeec4bcb3bc024725d618 /video/out/opengl/hwdec.c | |
parent | 343f5ca24beeddc69f49d43448acc05b982176ad (diff) | |
download | mpv-274e71ee8b774d6c9c69929a548a83c343202be1.tar.bz2 mpv-274e71ee8b774d6c9c69929a548a83c343202be1.tar.xz |
vo_opengl: add hw overlay support and use it for RPI
This overlay support specifically skips the OpenGL rendering chain, and
uses GL rendering only for OSD/subtitles. This is for devices which
don't have performant GL support.
hwdec_rpi.c contains code ported from vo_rpi.c. vo_rpi.c is going to be
deprecated. I left in the code for uploading sw surfaces (as it might
be slightly more efficient for rendering sw decoded video), although
it's dead code for now.
Diffstat (limited to 'video/out/opengl/hwdec.c')
-rw-r--r-- | video/out/opengl/hwdec.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/video/out/opengl/hwdec.c b/video/out/opengl/hwdec.c index b6c2ba1070..f5943aa61b 100644 --- a/video/out/opengl/hwdec.c +++ b/video/out/opengl/hwdec.c @@ -34,6 +34,7 @@ extern const struct gl_hwdec_driver gl_hwdec_d3d11eglrgb; extern const struct gl_hwdec_driver gl_hwdec_dxva2gldx; extern const struct gl_hwdec_driver gl_hwdec_dxva2; extern const struct gl_hwdec_driver gl_hwdec_cuda; +extern const struct gl_hwdec_driver gl_hwdec_rpi_overlay; static const struct gl_hwdec_driver *const mpgl_hwdec_drivers[] = { #if HAVE_VAAPI_EGL @@ -62,6 +63,9 @@ static const struct gl_hwdec_driver *const mpgl_hwdec_drivers[] = { #if HAVE_CUDA_GL &gl_hwdec_cuda, #endif +#if HAVE_RPI + &gl_hwdec_rpi_overlay, +#endif NULL }; |