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authorwm4 <wm4@nowhere>2016-09-12 15:08:38 +0200
committerwm4 <wm4@nowhere>2016-09-12 19:58:58 +0200
commit274e71ee8b774d6c9c69929a548a83c343202be1 (patch)
tree1176b9933fb04d730e0eeec4bcb3bc024725d618
parent343f5ca24beeddc69f49d43448acc05b982176ad (diff)
downloadmpv-274e71ee8b774d6c9c69929a548a83c343202be1.tar.bz2
mpv-274e71ee8b774d6c9c69929a548a83c343202be1.tar.xz
vo_opengl: add hw overlay support and use it for RPI
This overlay support specifically skips the OpenGL rendering chain, and uses GL rendering only for OSD/subtitles. This is for devices which don't have performant GL support. hwdec_rpi.c contains code ported from vo_rpi.c. vo_rpi.c is going to be deprecated. I left in the code for uploading sw surfaces (as it might be slightly more efficient for rendering sw decoded video), although it's dead code for now.
-rw-r--r--libmpv/opengl_cb.h23
-rw-r--r--video/out/opengl/common.c1
-rw-r--r--video/out/opengl/common.h1
-rw-r--r--video/out/opengl/context_rpi.c2
-rw-r--r--video/out/opengl/hwdec.c4
-rw-r--r--video/out/opengl/hwdec.h17
-rw-r--r--video/out/opengl/hwdec_rpi.c399
-rw-r--r--video/out/opengl/video.c31
-rw-r--r--wscript_build.py3
9 files changed, 478 insertions, 3 deletions
diff --git a/libmpv/opengl_cb.h b/libmpv/opengl_cb.h
index 8751ca01e0..6500b4ef65 100644
--- a/libmpv/opengl_cb.h
+++ b/libmpv/opengl_cb.h
@@ -190,6 +190,29 @@ extern "C" {
* In previous libmpv releases, this used "GL_MP_D3D_interfaces" and
* "glMPGetD3DInterface". This is deprecated; use glMPGetNativeDisplay instead
* (the semantics are 100% compatible).
+ *
+ * Windowing system interop on RPI
+ * -------------------------------
+ *
+ * The RPI uses no proper interop, but hardware overlays instead. To place the
+ * overlay correctly, you can communicate the window parameters as follows to
+ * libmpv. gl->MPGetNativeDisplay("MPV_RPI_WINDOW") return an array of type int
+ * with the following 4 elements:
+ * 0: display number (default 0)
+ * 1: layer number of the GL layer - video will be placed in the layer
+ * directly below (default: 0)
+ * 2: absolute x position of the GL context (default: 0)
+ * 3: absolute y position of the GL context (default: 0)
+ * The (x,y) position must be the absolute screen pixel position of the
+ * top/left pixel of the dispmanx layer used for the GL context. If you render
+ * to a FBO, the position must be that of the final position of the FBO
+ * contents on screen. You can't transform or scale the video other than what
+ * mpv will render to the video overlay. The defaults are suitable for
+ * rendering the video at fullscreen.
+ * The parameters are checked on every draw by calling MPGetNativeDisplay and
+ * checking the values in the returned array for changes. The returned array
+ * must remain valid until the libmpv render function returns; then it can be
+ * deallocated by the API user.
*/
/**
diff --git a/video/out/opengl/common.c b/video/out/opengl/common.c
index dd44165b81..5762f44440 100644
--- a/video/out/opengl/common.c
+++ b/video/out/opengl/common.c
@@ -125,6 +125,7 @@ static const struct gl_functions gl_functions[] = {
DEF_FN(LinkProgram),
DEF_FN(PixelStorei),
DEF_FN(ReadPixels),
+ DEF_FN(Scissor),
DEF_FN(ShaderSource),
DEF_FN(TexImage2D),
DEF_FN(TexParameteri),
diff --git a/video/out/opengl/common.h b/video/out/opengl/common.h
index e3ebd66c41..5abe839b8d 100644
--- a/video/out/opengl/common.h
+++ b/video/out/opengl/common.h
@@ -120,6 +120,7 @@ struct GL {
void (GLAPIENTRY *DrawArrays)(GLenum, GLint, GLsizei);
GLenum (GLAPIENTRY *GetError)(void);
void (GLAPIENTRY *GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
+ void (GLAPIENTRY *Scissor)(GLint, GLint, GLsizei, GLsizei);
void (GLAPIENTRY *GenBuffers)(GLsizei, GLuint *);
void (GLAPIENTRY *DeleteBuffers)(GLsizei, const GLuint *);
diff --git a/video/out/opengl/context_rpi.c b/video/out/opengl/context_rpi.c
index c0ca73335a..5a257a741c 100644
--- a/video/out/opengl/context_rpi.c
+++ b/video/out/opengl/context_rpi.c
@@ -181,7 +181,7 @@ static int rpi_init(struct MPGLContext *ctx, int flags)
VC_RECT_T dst = {.width = w, .height = h};
VC_RECT_T src = {.width = w << 16, .height = h << 16};
VC_DISPMANX_ALPHA_T alpha = {
- .flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS,
+ .flags = DISPMANX_FLAGS_ALPHA_FROM_SOURCE,
.opacity = 0xFF,
};
p->window = vc_dispmanx_element_add(p->update, p->display, 1, &dst, 0,
diff --git a/video/out/opengl/hwdec.c b/video/out/opengl/hwdec.c
index b6c2ba1070..f5943aa61b 100644
--- a/video/out/opengl/hwdec.c
+++ b/video/out/opengl/hwdec.c
@@ -34,6 +34,7 @@ extern const struct gl_hwdec_driver gl_hwdec_d3d11eglrgb;
extern const struct gl_hwdec_driver gl_hwdec_dxva2gldx;
extern const struct gl_hwdec_driver gl_hwdec_dxva2;
extern const struct gl_hwdec_driver gl_hwdec_cuda;
+extern const struct gl_hwdec_driver gl_hwdec_rpi_overlay;
static const struct gl_hwdec_driver *const mpgl_hwdec_drivers[] = {
#if HAVE_VAAPI_EGL
@@ -62,6 +63,9 @@ static const struct gl_hwdec_driver *const mpgl_hwdec_drivers[] = {
#if HAVE_CUDA_GL
&gl_hwdec_cuda,
#endif
+#if HAVE_RPI
+ &gl_hwdec_rpi_overlay,
+#endif
NULL
};
diff --git a/video/out/opengl/hwdec.h b/video/out/opengl/hwdec.h
index 29ccd18a42..ce59b67e58 100644
--- a/video/out/opengl/hwdec.h
+++ b/video/out/opengl/hwdec.h
@@ -16,6 +16,8 @@ struct gl_hwdec {
void *priv;
// For working around the vdpau vs. vaapi mess.
bool probing;
+ // Used in overlay mode only.
+ float overlay_colorkey[4];
};
struct gl_hwdec_plane {
@@ -53,6 +55,21 @@ struct gl_hwdec_driver {
void (*unmap)(struct gl_hwdec *hw);
void (*destroy)(struct gl_hwdec *hw);
+
+ // The following functions provide an alternative API. Each gl_hwdec_driver
+ // must have either map_frame or overlay_frame set (not both or none), and
+ // if overlay_frame is set, it operates in overlay mode. In this mode,
+ // OSD etc. is rendered via OpenGL, but the video is rendered as a separate
+ // layer below it.
+ // Non-overlay mode is strictly preferred, so try not to use overlay mode.
+
+ // Set the given frame as overlay, replacing the previous one.
+ // hw_image==NULL is passed to clear the overlay.
+ int (*overlay_frame)(struct gl_hwdec *hw, struct mp_image *hw_image);
+
+ // Move overlay position within the "window".
+ void (*overlay_adjust)(struct gl_hwdec *hw, int w, int h,
+ struct mp_rect *src, struct mp_rect *dst);
};
struct gl_hwdec *gl_hwdec_load_api(struct mp_log *log, GL *gl,
diff --git a/video/out/opengl/hwdec_rpi.c b/video/out/opengl/hwdec_rpi.c
new file mode 100644
index 0000000000..4cde8c5fbb
--- /dev/null
+++ b/video/out/opengl/hwdec_rpi.c
@@ -0,0 +1,399 @@
+/*
+ * This file is part of mpv.
+ *
+ * mpv is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * mpv is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with mpv. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+#include <stdbool.h>
+#include <assert.h>
+
+#include <bcm_host.h>
+#include <interface/mmal/mmal.h>
+#include <interface/mmal/util/mmal_util.h>
+#include <interface/mmal/util/mmal_default_components.h>
+#include <interface/mmal/vc/mmal_vc_api.h>
+
+#include <libavutil/rational.h>
+
+#include "common/common.h"
+#include "common/msg.h"
+#include "video/mp_image.h"
+
+#include "hwdec.h"
+#include "common.h"
+
+struct priv {
+ struct mp_log *log;
+ struct mp_vaapi_ctx *ctx;
+
+ struct mp_image_params params;
+
+ MMAL_COMPONENT_T *renderer;
+ bool renderer_enabled;
+
+ // for RAM input
+ MMAL_POOL_T *swpool;
+
+ struct mp_image *current_frame;
+
+ int w, h;
+ struct mp_rect src, dst;
+ int cur_window[4]; // raw user params
+};
+
+// Magic alignments (in pixels) expected by the MMAL internals.
+#define ALIGN_W 32
+#define ALIGN_H 16
+
+// Make mpi point to buffer, assuming MMAL_ENCODING_I420.
+// buffer can be NULL.
+// Return the required buffer space.
+static size_t layout_buffer(struct mp_image *mpi, MMAL_BUFFER_HEADER_T *buffer,
+ struct mp_image_params *params)
+{
+ assert(params->imgfmt == IMGFMT_420P);
+ mp_image_set_params(mpi, params);
+ int w = MP_ALIGN_UP(params->w, ALIGN_W);
+ int h = MP_ALIGN_UP(params->h, ALIGN_H);
+ uint8_t *cur = buffer ? buffer->data : NULL;
+ size_t size = 0;
+ for (int i = 0; i < 3; i++) {
+ int div = i ? 2 : 1;
+ mpi->planes[i] = cur;
+ mpi->stride[i] = w / div;
+ size_t plane_size = h / div * mpi->stride[i];
+ if (cur)
+ cur += plane_size;
+ size += plane_size;
+ }
+ return size;
+}
+
+static MMAL_FOURCC_T map_csp(enum mp_csp csp)
+{
+ switch (csp) {
+ case MP_CSP_BT_601: return MMAL_COLOR_SPACE_ITUR_BT601;
+ case MP_CSP_BT_709: return MMAL_COLOR_SPACE_ITUR_BT709;
+ case MP_CSP_SMPTE_240M: return MMAL_COLOR_SPACE_SMPTE240M;
+ default: return MMAL_COLOR_SPACE_UNKNOWN;
+ }
+}
+
+static void control_port_cb(MMAL_PORT_T *port, MMAL_BUFFER_HEADER_T *buffer)
+{
+ mmal_buffer_header_release(buffer);
+}
+
+static void input_port_cb(MMAL_PORT_T *port, MMAL_BUFFER_HEADER_T *buffer)
+{
+ struct mp_image *mpi = buffer->user_data;
+ talloc_free(mpi);
+}
+
+static void disable_renderer(struct gl_hwdec *hw)
+{
+ struct priv *p = hw->priv;
+
+ if (p->renderer_enabled) {
+ mmal_port_disable(p->renderer->control);
+ mmal_port_disable(p->renderer->input[0]);
+
+ mmal_port_flush(p->renderer->control);
+ mmal_port_flush(p->renderer->input[0]);
+
+ mmal_component_disable(p->renderer);
+ }
+ mmal_pool_destroy(p->swpool);
+ p->swpool = NULL;
+ p->renderer_enabled = false;
+}
+
+// check_window_only: assume params and dst/src rc are unchanged
+static void update_overlay(struct gl_hwdec *hw, bool check_window_only)
+{
+ struct priv *p = hw->priv;
+ GL *gl = hw->gl;
+ MMAL_PORT_T *input = p->renderer->input[0];
+ struct mp_rect src = p->src;
+ struct mp_rect dst = p->dst;
+
+ if (!p->w || !p->h)
+ return;
+
+ int defs[4] = {0, 0, 0, 0};
+ int *z =
+ gl->MPGetNativeDisplay ? gl->MPGetNativeDisplay("MPV_RPI_WINDOW") : defs;
+
+ // As documented in the libmpv openglcb headers.
+ int display = z[0];
+ int layer = z[1];
+ int x = z[2];
+ int y = z[3];
+
+ if (check_window_only && memcmp(z, p->cur_window, sizeof(p->cur_window)) == 0)
+ return;
+
+ memcpy(p->cur_window, z, sizeof(p->cur_window));
+
+ int rotate[] = {MMAL_DISPLAY_ROT0,
+ MMAL_DISPLAY_ROT90,
+ MMAL_DISPLAY_ROT180,
+ MMAL_DISPLAY_ROT270};
+
+ int src_w = src.x1 - src.x0, src_h = src.y1 - src.y0,
+ dst_w = dst.x1 - dst.x0, dst_h = dst.y1 - dst.y0;
+ int p_x, p_y;
+ av_reduce(&p_x, &p_y, dst_w * src_h, src_w * dst_h, 16000);
+ MMAL_DISPLAYREGION_T dr = {
+ .hdr = { .id = MMAL_PARAMETER_DISPLAYREGION,
+ .size = sizeof(MMAL_DISPLAYREGION_T), },
+ .src_rect = { .x = src.x0, .y = src.y0,
+ .width = src_w, .height = src_h },
+ .dest_rect = { .x = dst.x0 + x, .y = dst.y0 + y,
+ .width = dst_w, .height = dst_h },
+ .layer = layer - 1, // under the GL layer
+ .display_num = display,
+ .pixel_x = p_x,
+ .pixel_y = p_y,
+ .transform = rotate[p->params.rotate / 90],
+ .fullscreen = 0,
+ .set = MMAL_DISPLAY_SET_SRC_RECT | MMAL_DISPLAY_SET_DEST_RECT |
+ MMAL_DISPLAY_SET_LAYER | MMAL_DISPLAY_SET_NUM |
+ MMAL_DISPLAY_SET_PIXEL | MMAL_DISPLAY_SET_TRANSFORM |
+ MMAL_DISPLAY_SET_FULLSCREEN,
+ };
+
+ if (p->params.rotate % 180 == 90) {
+ MPSWAP(int, dr.src_rect.x, dr.src_rect.y);
+ MPSWAP(int, dr.src_rect.width, dr.src_rect.height);
+ }
+
+ if (mmal_port_parameter_set(input, &dr.hdr))
+ MP_WARN(p, "could not set video rectangle\n");
+}
+
+static int enable_renderer(struct gl_hwdec *hw)
+{
+ struct priv *p = hw->priv;
+ MMAL_PORT_T *input = p->renderer->input[0];
+ struct mp_image_params *params = &p->params;
+
+ if (p->renderer_enabled)
+ return 0;
+
+ if (!params->imgfmt)
+ return -1;
+
+ bool opaque = params->imgfmt == IMGFMT_MMAL;
+
+ input->format->encoding = opaque ? MMAL_ENCODING_OPAQUE : MMAL_ENCODING_I420;
+ input->format->es->video.width = MP_ALIGN_UP(params->w, ALIGN_W);
+ input->format->es->video.height = MP_ALIGN_UP(params->h, ALIGN_H);
+ input->format->es->video.crop = (MMAL_RECT_T){0, 0, params->w, params->h};
+ input->format->es->video.par = (MMAL_RATIONAL_T){params->p_w, params->p_h};
+ input->format->es->video.color_space = map_csp(params->color.space);
+
+ if (mmal_port_format_commit(input))
+ return -1;
+
+ input->buffer_num = MPMAX(input->buffer_num_min,
+ input->buffer_num_recommended) + 3;
+ input->buffer_size = MPMAX(input->buffer_size_min,
+ input->buffer_size_recommended);
+
+ if (!opaque) {
+ size_t size = layout_buffer(&(struct mp_image){0}, NULL, params);
+ if (input->buffer_size != size) {
+ MP_FATAL(hw, "We disagree with MMAL about buffer sizes.\n");
+ return -1;
+ }
+
+ p->swpool = mmal_pool_create(input->buffer_num, input->buffer_size);
+ if (!p->swpool) {
+ MP_FATAL(hw, "Could not allocate buffer pool.\n");
+ return -1;
+ }
+ }
+
+ update_overlay(hw, false);
+
+ p->renderer_enabled = true;
+
+ if (mmal_port_enable(p->renderer->control, control_port_cb))
+ return -1;
+
+ if (mmal_port_enable(input, input_port_cb))
+ return -1;
+
+ if (mmal_component_enable(p->renderer)) {
+ MP_FATAL(hw, "Failed to enable video renderer.\n");
+ return -1;
+ }
+
+ return 0;
+}
+
+static void overlay_adjust(struct gl_hwdec *hw, int w, int h,
+ struct mp_rect *src, struct mp_rect *dst)
+{
+ struct priv *p = hw->priv;
+
+ p->w = w;
+ p->h = h;
+ p->src = *src;
+ p->dst = *dst;
+
+ update_overlay(hw, false);
+}
+
+static int reinit(struct gl_hwdec *hw, struct mp_image_params *params)
+{
+ struct priv *p = hw->priv;
+
+ p->params = *params;
+
+ *params = (struct mp_image_params){0};
+
+ disable_renderer(hw);
+
+ if (enable_renderer(hw) < 0)
+ return -1;
+
+ return 0;
+}
+
+static void free_mmal_buffer(void *arg)
+{
+ MMAL_BUFFER_HEADER_T *buffer = arg;
+ mmal_buffer_header_release(buffer);
+}
+
+// currently dead code; for a force-overlay mode
+static struct mp_image *upload(struct gl_hwdec *hw, struct mp_image *hw_image)
+{
+ struct priv *p = hw->priv;
+
+ MMAL_BUFFER_HEADER_T *buffer = mmal_queue_wait(p->swpool->queue);
+ if (!buffer) {
+ MP_ERR(hw, "Can't allocate buffer.\n");
+ return NULL;
+ }
+ mmal_buffer_header_reset(buffer);
+
+ struct mp_image *new_ref = mp_image_new_custom_ref(NULL, buffer,
+ free_mmal_buffer);
+ if (!new_ref) {
+ mmal_buffer_header_release(buffer);
+ MP_ERR(hw, "Out of memory.\n");
+ return NULL;
+ }
+
+ mp_image_setfmt(new_ref, IMGFMT_MMAL);
+ new_ref->planes[3] = (void *)buffer;
+
+ struct mp_image dmpi = {0};
+ buffer->length = layout_buffer(&dmpi, buffer, &p->params);
+ mp_image_copy(&dmpi, hw_image);
+
+ return new_ref;
+}
+
+static int overlay_frame(struct gl_hwdec *hw, struct mp_image *hw_image)
+{
+ struct priv *p = hw->priv;
+
+ mp_image_unrefp(&p->current_frame);
+
+ if (!hw_image) {
+ disable_renderer(hw);
+ return 0;
+ }
+
+ if (enable_renderer(hw) < 0)
+ return -1;
+
+ update_overlay(hw, true);
+
+ struct mp_image *mpi = mp_image_new_ref(hw_image);
+ if (hw_image->imgfmt != IMGFMT_MMAL)
+ mpi = upload(hw, hw_image);
+
+ if (!mpi) {
+ disable_renderer(hw);
+ return -1;
+ }
+
+ MMAL_BUFFER_HEADER_T *ref = (void *)mpi->planes[3];
+
+ // Assume this field is free for use by us.
+ ref->user_data = mpi;
+
+ if (mmal_port_send_buffer(p->renderer->input[0], ref)) {
+ MP_ERR(hw, "could not queue picture!\n");
+ talloc_free(mpi);
+ return -1;
+ }
+
+ return 0;
+}
+
+static void destroy(struct gl_hwdec *hw)
+{
+ struct priv *p = hw->priv;
+
+ disable_renderer(hw);
+
+ if (p->renderer)
+ mmal_component_release(p->renderer);
+
+ mmal_vc_deinit();
+}
+
+static int create(struct gl_hwdec *hw)
+{
+ struct priv *p = talloc_zero(hw, struct priv);
+ hw->priv = p;
+ p->log = hw->log;
+
+ bcm_host_init();
+
+ if (mmal_vc_init()) {
+ MP_FATAL(hw, "Could not initialize MMAL.\n");
+ return -1;
+ }
+
+ if (mmal_component_create(MMAL_COMPONENT_DEFAULT_VIDEO_RENDERER, &p->renderer))
+ {
+ MP_FATAL(hw, "Could not create MMAL renderer.\n");
+ mmal_vc_deinit();
+ return -1;
+ }
+
+ return 0;
+}
+
+const struct gl_hwdec_driver gl_hwdec_rpi_overlay = {
+ .name = "rpi-overlay",
+ .api = HWDEC_RPI,
+ .imgfmt = IMGFMT_MMAL,
+ .create = create,
+ .reinit = reinit,
+ .overlay_frame = overlay_frame,
+ .overlay_adjust = overlay_adjust,
+ .destroy = destroy,
+};
diff --git a/video/out/opengl/video.c b/video/out/opengl/video.c
index d54858bd7e..c41aeb34cd 100644
--- a/video/out/opengl/video.c
+++ b/video/out/opengl/video.c
@@ -834,6 +834,10 @@ static void init_video(struct gl_video *p)
for (int n = 0; exts && exts[n]; n++)
gl_sc_enable_extension(p->sc, (char *)exts[n]);
p->hwdec_active = true;
+ if (p->hwdec->driver->overlay_frame) {
+ MP_WARN(p, "Using HW-overlay mode. No GL filtering is performed "
+ "on the video!\n");
+ }
} else {
init_format(p, p->image_params.imgfmt, false);
}
@@ -2679,6 +2683,7 @@ void gl_video_render_frame(struct gl_video *p, struct vo_frame *frame, int fbo)
gl->BindFramebuffer(GL_FRAMEBUFFER, fbo);
bool has_frame = !!frame->current;
+ bool is_new = has_frame && !frame->redraw && !frame->repeat;
if (!has_frame || p->dst_rect.x0 > 0 || p->dst_rect.y0 > 0 ||
p->dst_rect.x1 < p->vp_w || p->dst_rect.y1 < abs(p->vp_h))
@@ -2688,6 +2693,28 @@ void gl_video_render_frame(struct gl_video *p, struct vo_frame *frame, int fbo)
gl->Clear(GL_COLOR_BUFFER_BIT);
}
+ if (p->hwdec_active && p->hwdec->driver->overlay_frame) {
+ if (has_frame) {
+ float *c = p->hwdec->overlay_colorkey;
+ gl->Scissor(p->dst_rect.x0, p->dst_rect.y0,
+ p->dst_rect.x1 - p->dst_rect.x0,
+ p->dst_rect.y1 - p->dst_rect.y0);
+ gl->Enable(GL_SCISSOR_TEST);
+ gl->ClearColor(c[0], c[1], c[2], c[3]);
+ gl->Clear(GL_COLOR_BUFFER_BIT);
+ gl->Disable(GL_SCISSOR_TEST);
+ }
+
+ if (is_new || !frame->current)
+ p->hwdec->driver->overlay_frame(p->hwdec, frame->current);
+
+ if (frame->current)
+ p->osd_pts = frame->current->pts;
+
+ // Disable GL rendering
+ has_frame = false;
+ }
+
if (has_frame) {
gl_sc_set_vao(p->sc, &p->vao);
@@ -2702,7 +2729,6 @@ void gl_video_render_frame(struct gl_video *p, struct vo_frame *frame, int fbo)
if (interpolate) {
gl_video_interpolate_frame(p, frame, fbo);
} else {
- bool is_new = !frame->redraw && !frame->repeat;
if (is_new || !p->output_fbo_valid) {
p->output_fbo_valid = false;
@@ -2797,6 +2823,9 @@ void gl_video_resize(struct gl_video *p, int vp_w, int vp_h,
if (p->osd)
mpgl_osd_resize(p->osd, p->osd_rect, p->image_params.stereo_out);
+
+ if (p->hwdec && p->hwdec->driver->overlay_adjust)
+ p->hwdec->driver->overlay_adjust(p->hwdec, vp_w, vp_h, src, dst);
}
static struct voctrl_performance_entry gl_video_perfentry(struct gl_timer *t)
diff --git a/wscript_build.py b/wscript_build.py
index a288a955d6..08cb2d1cea 100644
--- a/wscript_build.py
+++ b/wscript_build.py
@@ -348,9 +348,10 @@ def build(ctx):
( "video/out/opengl/hwdec_dxva2.c", "gl-win32" ),
( "video/out/opengl/hwdec_dxva2gldx.c", "gl-dxinterop" ),
( "video/out/opengl/hwdec_dxva2egl.c", "egl-angle" ),
+ ( "video/out/opengl/hwdec_osx.c", "videotoolbox-gl" ),
+ ( "video/out/opengl/hwdec_rpi.c", "rpi" ),
( "video/out/opengl/hwdec_vaegl.c", "vaapi-egl" ),
( "video/out/opengl/hwdec_vaglx.c", "vaapi-glx" ),
- ( "video/out/opengl/hwdec_osx.c", "videotoolbox-gl" ),
( "video/out/opengl/hwdec_vdpau.c", "vdpau-gl-x11" ),
( "video/out/opengl/lcms.c", "gl" ),
( "video/out/opengl/osd.c", "gl" ),