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authorwm4 <wm4@nowhere>2016-09-12 15:08:38 +0200
committerwm4 <wm4@nowhere>2016-09-12 19:58:58 +0200
commit274e71ee8b774d6c9c69929a548a83c343202be1 (patch)
tree1176b9933fb04d730e0eeec4bcb3bc024725d618 /video/out/opengl/context_rpi.c
parent343f5ca24beeddc69f49d43448acc05b982176ad (diff)
downloadmpv-274e71ee8b774d6c9c69929a548a83c343202be1.tar.bz2
mpv-274e71ee8b774d6c9c69929a548a83c343202be1.tar.xz
vo_opengl: add hw overlay support and use it for RPI
This overlay support specifically skips the OpenGL rendering chain, and uses GL rendering only for OSD/subtitles. This is for devices which don't have performant GL support. hwdec_rpi.c contains code ported from vo_rpi.c. vo_rpi.c is going to be deprecated. I left in the code for uploading sw surfaces (as it might be slightly more efficient for rendering sw decoded video), although it's dead code for now.
Diffstat (limited to 'video/out/opengl/context_rpi.c')
-rw-r--r--video/out/opengl/context_rpi.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/video/out/opengl/context_rpi.c b/video/out/opengl/context_rpi.c
index c0ca73335a..5a257a741c 100644
--- a/video/out/opengl/context_rpi.c
+++ b/video/out/opengl/context_rpi.c
@@ -181,7 +181,7 @@ static int rpi_init(struct MPGLContext *ctx, int flags)
VC_RECT_T dst = {.width = w, .height = h};
VC_RECT_T src = {.width = w << 16, .height = h << 16};
VC_DISPMANX_ALPHA_T alpha = {
- .flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS,
+ .flags = DISPMANX_FLAGS_ALPHA_FROM_SOURCE,
.opacity = 0xFF,
};
p->window = vc_dispmanx_element_add(p->update, p->display, 1, &dst, 0,