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authorDudemanguy <random342@airmail.cc>2023-05-02 19:42:23 -0500
committerDudemanguy <random342@airmail.cc>2023-05-09 20:37:17 +0000
commit4502522a7aee093c923e79a65e4684ea2634af30 (patch)
treed7855be2c4cfb6a16edc784da0e6f3dad29ee667 /video/out/gpu/video.h
parent7c4c9bc86f55f4d1224814fbeafdee8f1c3c3108 (diff)
downloadmpv-4502522a7aee093c923e79a65e4684ea2634af30.tar.bz2
mpv-4502522a7aee093c923e79a65e4684ea2634af30.tar.xz
player: use XDG_CACHE_HOME by default
This adds cache as a possible path for mpv to internally pick (~/.cache/mpv for non-darwin unix-like systems, the usual config directory for everyone else). For gpu shader cache and icc cache, controlling whether or not to write such files is done with the new --gpu-shader-cache and --icc-cache options respectively. Additionally, --cache-on-disk no longer requires explicitly setting the --cache-dir option. The old options, --cache-dir, --gpu-shader-cache-dir, and --icc-cache-dir simply set an override for the directory to save cache files. If unset, then the cache is saved in XDG_CACHE_HOME.
Diffstat (limited to 'video/out/gpu/video.h')
-rw-r--r--video/out/gpu/video.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/video/out/gpu/video.h b/video/out/gpu/video.h
index 0ef4618790..5a974f9ee0 100644
--- a/video/out/gpu/video.h
+++ b/video/out/gpu/video.h
@@ -171,6 +171,7 @@ struct gl_video_opts {
float unsharp;
int tex_pad_x, tex_pad_y;
struct mp_icc_opts *icc_opts;
+ bool shader_cache;
int early_flush;
char *shader_cache_dir;
char *hwdec_interop;