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author | Dudemanguy <random342@airmail.cc> | 2023-05-02 19:42:23 -0500 |
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committer | Dudemanguy <random342@airmail.cc> | 2023-05-09 20:37:17 +0000 |
commit | 4502522a7aee093c923e79a65e4684ea2634af30 (patch) | |
tree | d7855be2c4cfb6a16edc784da0e6f3dad29ee667 /video/out | |
parent | 7c4c9bc86f55f4d1224814fbeafdee8f1c3c3108 (diff) | |
download | mpv-4502522a7aee093c923e79a65e4684ea2634af30.tar.bz2 mpv-4502522a7aee093c923e79a65e4684ea2634af30.tar.xz |
player: use XDG_CACHE_HOME by default
This adds cache as a possible path for mpv to internally pick
(~/.cache/mpv for non-darwin unix-like systems, the usual config
directory for everyone else). For gpu shader cache and icc cache,
controlling whether or not to write such files is done with the new
--gpu-shader-cache and --icc-cache options respectively. Additionally,
--cache-on-disk no longer requires explicitly setting the --cache-dir
option. The old options, --cache-dir, --gpu-shader-cache-dir, and
--icc-cache-dir simply set an override for the directory to save cache
files. If unset, then the cache is saved in XDG_CACHE_HOME.
Diffstat (limited to 'video/out')
-rw-r--r-- | video/out/gpu/lcms.c | 12 | ||||
-rw-r--r-- | video/out/gpu/lcms.h | 1 | ||||
-rw-r--r-- | video/out/gpu/shader_cache.c | 7 | ||||
-rw-r--r-- | video/out/gpu/shader_cache.h | 2 | ||||
-rw-r--r-- | video/out/gpu/video.c | 4 | ||||
-rw-r--r-- | video/out/gpu/video.h | 1 | ||||
-rw-r--r-- | video/out/vo_gpu_next.c | 18 |
7 files changed, 35 insertions, 10 deletions
diff --git a/video/out/gpu/lcms.c b/video/out/gpu/lcms.c index bbf857d968..be65dc965e 100644 --- a/video/out/gpu/lcms.c +++ b/video/out/gpu/lcms.c @@ -332,7 +332,7 @@ bool gl_lcms_get_lut3d(struct gl_lcms *p, struct lut3d **result_lut3d, cmsContext cms = NULL; char *cache_file = NULL; - if (p->opts->cache_dir && p->opts->cache_dir[0]) { + if (p->opts->cache) { // Gamma is included in the header to help uniquely identify it, // because we may change the parameter in the future or make it // customizable, same for the primaries. @@ -352,7 +352,13 @@ bool gl_lcms_get_lut3d(struct gl_lcms *p, struct lut3d **result_lut3d, av_sha_final(sha, hash); av_free(sha); - char *cache_dir = mp_get_user_path(tmp, p->global, p->opts->cache_dir); + char *cache_dir = p->opts->cache_dir; + if (cache_dir && cache_dir[0]) { + cache_dir = mp_get_user_path(NULL, p->global, cache_dir); + } else { + cache_dir = mp_find_user_file(NULL, p->global, "cache", ""); + } + cache_file = talloc_strdup(tmp, ""); for (int i = 0; i < sizeof(hash); i++) cache_file = talloc_asprintf_append(cache_file, "%02X", hash[i]); @@ -494,13 +500,13 @@ const struct m_sub_options mp_icc_conf = { {"use-embedded-icc-profile", OPT_BOOL(use_embedded)}, {"icc-profile", OPT_STRING(profile), .flags = M_OPT_FILE}, {"icc-profile-auto", OPT_BOOL(profile_auto)}, + {"icc-cache", OPT_BOOL(cache)}, {"icc-cache-dir", OPT_STRING(cache_dir), .flags = M_OPT_FILE}, {"icc-intent", OPT_INT(intent)}, {"icc-force-contrast", OPT_CHOICE(contrast, {"no", 0}, {"inf", -1}), M_RANGE(0, 1000000)}, {"icc-3dlut-size", OPT_STRING_VALIDATE(size_str, validate_3dlut_size_opt)}, {"3dlut-size", OPT_REPLACED("icc-3dlut-size")}, - {"icc-cache", OPT_REMOVED("see icc-cache-dir")}, {"icc-contrast", OPT_REMOVED("see icc-force-contrast")}, {0} }, diff --git a/video/out/gpu/lcms.h b/video/out/gpu/lcms.h index bd4b16175a..442c829333 100644 --- a/video/out/gpu/lcms.h +++ b/video/out/gpu/lcms.h @@ -13,6 +13,7 @@ struct mp_icc_opts { bool use_embedded; char *profile; bool profile_auto; + bool cache; char *cache_dir; char *size_str; int intent; diff --git a/video/out/gpu/shader_cache.c b/video/out/gpu/shader_cache.c index 9eedb1cd07..a046831f80 100644 --- a/video/out/gpu/shader_cache.c +++ b/video/out/gpu/shader_cache.c @@ -557,9 +557,14 @@ static void update_uniform(struct gl_shader_cache *sc, struct sc_entry *e, } } -void gl_sc_set_cache_dir(struct gl_shader_cache *sc, const char *dir) +void gl_sc_set_cache_dir(struct gl_shader_cache *sc, char *dir) { talloc_free(sc->cache_dir); + if (dir && dir[0]) { + dir = mp_get_user_path(NULL, sc->global, dir); + } else { + dir = mp_find_user_file(NULL, sc->global, "cache", ""); + } sc->cache_dir = talloc_strdup(sc, dir); } diff --git a/video/out/gpu/shader_cache.h b/video/out/gpu/shader_cache.h index 3c87513b2b..7c51c7aead 100644 --- a/video/out/gpu/shader_cache.h +++ b/video/out/gpu/shader_cache.h @@ -63,4 +63,4 @@ struct mp_pass_perf gl_sc_dispatch_compute(struct gl_shader_cache *sc, // The application can call this on errors, to reset the current shader. This // is normally done implicitly by gl_sc_dispatch_* void gl_sc_reset(struct gl_shader_cache *sc); -void gl_sc_set_cache_dir(struct gl_shader_cache *sc, const char *dir); +void gl_sc_set_cache_dir(struct gl_shader_cache *sc, char *dir); diff --git a/video/out/gpu/video.c b/video/out/gpu/video.c index cfd864680b..2d16d8435e 100644 --- a/video/out/gpu/video.c +++ b/video/out/gpu/video.c @@ -465,6 +465,7 @@ const struct m_sub_options gl_video_conf = { {"gpu-tex-pad-x", OPT_INT(tex_pad_x), M_RANGE(0, 4096)}, {"gpu-tex-pad-y", OPT_INT(tex_pad_y), M_RANGE(0, 4096)}, {"", OPT_SUBSTRUCT(icc_opts, mp_icc_conf)}, + {"gpu-shader-cache", OPT_BOOL(shader_cache)}, {"gpu-shader-cache-dir", OPT_STRING(shader_cache_dir), .flags = M_OPT_FILE}, {"gpu-hwdec-interop", OPT_STRING_VALIDATE(hwdec_interop, ra_hwdec_validate_opt)}, @@ -4099,7 +4100,8 @@ static void reinit_from_options(struct gl_video *p) check_gl_features(p); uninit_rendering(p); - gl_sc_set_cache_dir(p->sc, p->opts.shader_cache_dir); + if (p->opts.shader_cache) + gl_sc_set_cache_dir(p->sc, p->opts.shader_cache_dir); p->ra->use_pbo = p->opts.pbo; gl_video_setup_hooks(p); reinit_osd(p); diff --git a/video/out/gpu/video.h b/video/out/gpu/video.h index 0ef4618790..5a974f9ee0 100644 --- a/video/out/gpu/video.h +++ b/video/out/gpu/video.h @@ -171,6 +171,7 @@ struct gl_video_opts { float unsharp; int tex_pad_x, tex_pad_y; struct mp_icc_opts *icc_opts; + bool shader_cache; int early_flush; char *shader_cache_dir; char *hwdec_interop; diff --git a/video/out/vo_gpu_next.c b/video/out/vo_gpu_next.c index fbee007cc8..8416f4f2f7 100644 --- a/video/out/vo_gpu_next.c +++ b/video/out/vo_gpu_next.c @@ -1348,10 +1348,15 @@ static void wait_events(struct vo *vo, int64_t until_time_us) static char *get_cache_file(struct priv *p) { struct gl_video_opts *opts = p->opts_cache->opts; - if (!opts->shader_cache_dir || !opts->shader_cache_dir[0]) + if (!opts->shader_cache) return NULL; - char *dir = mp_get_user_path(NULL, p->global, opts->shader_cache_dir); + char *dir = opts->shader_cache_dir; + if (dir && dir[0]) { + dir = mp_get_user_path(NULL, p->global, dir); + } else { + dir = mp_find_user_file(NULL, p->global, "cache", ""); + } char *file = mp_path_join(NULL, dir, "libplacebo.cache"); mp_mkdirp(dir); talloc_free(dir); @@ -1575,7 +1580,7 @@ static const struct pl_hook *load_hook(struct priv *p, const char *path) static stream_t *icc_open_cache(struct priv *p, uint64_t sig, int flags) { const struct gl_video_opts *opts = p->opts_cache->opts; - if (!opts->icc_opts->cache_dir || !opts->icc_opts->cache_dir[0]) + if (!opts->icc_opts->cache) return NULL; char cache_name[16+1]; @@ -1585,7 +1590,12 @@ static stream_t *icc_open_cache(struct priv *p, uint64_t sig, int flags) } cache_name[16] = '\0'; - char *cache_dir = mp_get_user_path(NULL, p->global, opts->icc_opts->cache_dir); + char *cache_dir = opts->icc_opts->cache_dir; + if (cache_dir && cache_dir[0]) { + cache_dir = mp_get_user_path(NULL, p->global, cache_dir); + } else { + cache_dir = mp_find_user_file(NULL, p->global, "cache", ""); + } char *path = mp_path_join(NULL, cache_dir, cache_name); stream_t *stream = NULL; |