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author | wm4 <wm4@nowhere> | 2015-02-04 23:37:38 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-02-04 23:37:38 +0100 |
commit | 23fd114299591b7a5d358627e0540a9c44bd5991 (patch) | |
tree | 212ffaf25f5b62fdcd17c6fd3d619a3ab7ca3da4 /video/out/gl_video.h | |
parent | 9248f75853f8b316d0aca1cb3960e53df12b1331 (diff) | |
download | mpv-23fd114299591b7a5d358627e0540a9c44bd5991.tar.bz2 mpv-23fd114299591b7a5d358627e0540a9c44bd5991.tar.xz |
vo_opengl: redraw when pausing while showing an interpolated frame
If smoothmotion is enabled, and the screen shows an interpolated frame
the moment you pause, redraw a non-interpolated frame.
Diffstat (limited to 'video/out/gl_video.h')
-rw-r--r-- | video/out/gl_video.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/video/out/gl_video.h b/video/out/gl_video.h index 195ab40902..490b49bb7e 100644 --- a/video/out/gl_video.h +++ b/video/out/gl_video.h @@ -86,6 +86,7 @@ void gl_video_resize_redraw(struct gl_video *p, int w, int h); void gl_video_set_gl_state(struct gl_video *p); void gl_video_unset_gl_state(struct gl_video *p); void gl_video_reset(struct gl_video *p); +bool gl_video_showing_interpolated_frame(struct gl_video *p); struct gl_hwdec; void gl_video_set_hwdec(struct gl_video *p, struct gl_hwdec *hwdec); |