From 23fd114299591b7a5d358627e0540a9c44bd5991 Mon Sep 17 00:00:00 2001 From: wm4 Date: Wed, 4 Feb 2015 23:37:38 +0100 Subject: vo_opengl: redraw when pausing while showing an interpolated frame If smoothmotion is enabled, and the screen shows an interpolated frame the moment you pause, redraw a non-interpolated frame. --- video/out/gl_video.h | 1 + 1 file changed, 1 insertion(+) (limited to 'video/out/gl_video.h') diff --git a/video/out/gl_video.h b/video/out/gl_video.h index 195ab40902..490b49bb7e 100644 --- a/video/out/gl_video.h +++ b/video/out/gl_video.h @@ -86,6 +86,7 @@ void gl_video_resize_redraw(struct gl_video *p, int w, int h); void gl_video_set_gl_state(struct gl_video *p); void gl_video_unset_gl_state(struct gl_video *p); void gl_video_reset(struct gl_video *p); +bool gl_video_showing_interpolated_frame(struct gl_video *p); struct gl_hwdec; void gl_video_set_hwdec(struct gl_video *p, struct gl_hwdec *hwdec); -- cgit v1.2.3