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authorwm4 <wm4@nowhere>2012-11-05 17:02:04 +0100
committerwm4 <wm4@nowhere>2012-11-12 20:06:14 +0100
commitd4bdd0473d6f43132257c9fb3848d829755167a3 (patch)
tree8021c2f7da1841393c8c832105e20cd527826d6c /video/out/filter_kernels.c
parentbd48deba77bd5582c5829d6fe73a7d2571088aba (diff)
downloadmpv-d4bdd0473d6f43132257c9fb3848d829755167a3.tar.bz2
mpv-d4bdd0473d6f43132257c9fb3848d829755167a3.tar.xz
Rename directories, move files (step 1 of 2) (does not compile)
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.
Diffstat (limited to 'video/out/filter_kernels.c')
-rw-r--r--video/out/filter_kernels.c279
1 files changed, 279 insertions, 0 deletions
diff --git a/video/out/filter_kernels.c b/video/out/filter_kernels.c
new file mode 100644
index 0000000000..2c2f56ee51
--- /dev/null
+++ b/video/out/filter_kernels.c
@@ -0,0 +1,279 @@
+/*
+ * This file is part of mplayer2.
+ *
+ * Most code for computing the weights is taken from Anti-Grain Geometry (AGG)
+ * (licensed under GPL 2 or later), with modifications.
+ * Copyright (C) 2002-2006 Maxim Shemanarev
+ * http://vector-agg.cvs.sourceforge.net/viewvc/vector-agg/agg-2.5/include/agg_image_filters.h?view=markup
+ *
+ * Also see glumpy (BSD licensed), contains the same code in Python:
+ * http://code.google.com/p/glumpy/source/browse/glumpy/image/filter.py
+ *
+ * Also see: Paul Heckbert's "zoom"
+ *
+ * Also see XBMC: ConvolutionKernels.cpp etc.
+ *
+ * mplayer2 is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * mplayer2 is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with mplayer2; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ */
+
+#include <stddef.h>
+#include <string.h>
+#include <math.h>
+#include <assert.h>
+
+#include "filter_kernels.h"
+
+// NOTE: all filters are separable, symmetric, and are intended for use with
+// a lookup table/texture.
+
+const struct filter_kernel *mp_find_filter_kernel(const char *name)
+{
+ for (const struct filter_kernel *k = mp_filter_kernels; k->name; k++) {
+ if (strcmp(k->name, name) == 0)
+ return k;
+ }
+ return NULL;
+}
+
+// sizes = sorted list of available filter sizes, terminated with size 0
+// inv_scale = source_size / dest_size
+bool mp_init_filter(struct filter_kernel *filter, const int *sizes,
+ double inv_scale)
+{
+ // only downscaling requires widening the filter
+ filter->inv_scale = inv_scale >= 1.0 ? inv_scale : 1.0;
+ double support = filter->radius * filter->inv_scale;
+ int size = ceil(2.0 * support);
+ // round up to smallest available size that's still large enough
+ if (size < sizes[0])
+ size = sizes[0];
+ const int *cursize = sizes;
+ while (size > *cursize && *cursize)
+ cursize++;
+ if (*cursize) {
+ filter->size = *cursize;
+ return true;
+ } else {
+ // The filter doesn't fit - instead of failing completely, use the
+ // largest filter available. This is incorrect, but better than refusing
+ // to do anything.
+ filter->size = cursize[-1];
+ filter->inv_scale = filter->size / 2.0 / filter->radius;
+ return false;
+ }
+}
+
+// Calculate the 1D filtering kernel for N sample points.
+// N = number of samples, which is filter->size
+// The weights will be stored in out_w[0] to out_w[N - 1]
+// f = x0 - abs(x0), subpixel position in the range [0,1) or [0,1].
+void mp_compute_weights(struct filter_kernel *filter, double f, float *out_w)
+{
+ assert(filter->size > 0);
+ double sum = 0;
+ for (int n = 0; n < filter->size; n++) {
+ double x = f - (n - filter->size / 2 + 1);
+ double w = filter->weight(filter, fabs(x) / filter->inv_scale);
+ out_w[n] = w;
+ sum += w;
+ }
+ //normalize
+ for (int n = 0; n < filter->size; n++)
+ out_w[n] /= sum;
+}
+
+// Fill the given array with weights for the range [0.0, 1.0]. The array is
+// interpreted as rectangular array of count * filter->size items.
+void mp_compute_lut(struct filter_kernel *filter, int count, float *out_array)
+{
+ for (int n = 0; n < count; n++) {
+ mp_compute_weights(filter, n / (double)(count - 1),
+ out_array + filter->size * n);
+ }
+}
+
+typedef struct filter_kernel kernel;
+
+static double bilinear(kernel *k, double x)
+{
+ return 1.0 - x;
+}
+
+static double hanning(kernel *k, double x)
+{
+ return 0.5 + 0.5 * cos(M_PI * x);
+}
+
+static double hamming(kernel *k, double x)
+{
+ return 0.54 + 0.46 * cos(M_PI * x);
+}
+
+static double hermite(kernel *k, double x)
+{
+ return (2.0 * x - 3.0) * x * x + 1.0;
+}
+
+static double quadric(kernel *k, double x)
+{
+ // NOTE: glumpy uses 0.75, AGG uses 0.5
+ if (x < 0.5)
+ return 0.75 - x * x;
+ if (x < 1.5)
+ return 0.5 * (x - 1.5) * (x - 1.5);
+ return 0;
+}
+
+static double bc_pow3(double x)
+{
+ return (x <= 0) ? 0 : x * x * x;
+}
+
+static double bicubic(kernel *k, double x)
+{
+ return (1.0/6.0) * ( bc_pow3(x + 2)
+ - 4 * bc_pow3(x + 1)
+ + 6 * bc_pow3(x)
+ - 4 * bc_pow3(x - 1));
+}
+
+static double bessel_i0(double epsilon, double x)
+{
+ double sum = 1;
+ double y = x * x / 4;
+ double t = y;
+ for (int i = 2; t > epsilon; i++) {
+ sum += t;
+ t *= y / (i * i);
+ }
+ return sum;
+}
+
+static double kaiser(kernel *k, double x)
+{
+ double a = k->params[0];
+ double b = k->params[1];
+ double epsilon = 1e-12;
+ double i0a = 1 / bessel_i0(epsilon, b);
+ return bessel_i0(epsilon, a * sqrt(1 - x * x)) * i0a;
+}
+
+static double catmull_rom(kernel *k, double x)
+{
+ if (x < 1.0)
+ return 0.5 * (2.0 + x * x * (-5.0 + x * 3.0));
+ if (x < 2.0)
+ return 0.5 * (4.0 + x * (-8.0 + x * (5.0 - x)));
+ return 0;
+}
+
+// Mitchell-Netravali
+static double mitchell(kernel *k, double x)
+{
+ double b = k->params[0];
+ double c = k->params[1];
+ double
+ p0 = (6.0 - 2.0 * b) / 6.0,
+ p2 = (-18.0 + 12.0 * b + 6.0 * c) / 6.0,
+ p3 = (12.0 - 9.0 * b - 6.0 * c) / 6.0,
+ q0 = (8.0 * b + 24.0 * c) / 6.0,
+ q1 = (-12.0 * b - 48.0 * c) / 6.0,
+ q2 = (6.0 * b + 30.0 * c) / 6.0,
+ q3 = (-b - 6.0 * c) / 6.0;
+ if (x < 1.0)
+ return p0 + x * x * (p2 + x * p3);
+ if (x < 2.0)
+ return q0 + x * (q1 + x * (q2 + x * q3));
+ return 0;
+}
+
+static double spline16(kernel *k, double x)
+{
+ if (x < 1.0)
+ return ((x - 9.0/5.0 ) * x - 1.0/5.0 ) * x + 1.0;
+ return ((-1.0/3.0 * (x-1) + 4.0/5.0) * (x-1) - 7.0/15.0 ) * (x-1);
+}
+
+static double spline36(kernel *k, double x)
+{
+ if(x < 1.0)
+ return ((13.0/11.0 * x - 453.0/209.0) * x - 3.0/209.0) * x + 1.0;
+ if(x < 2.0)
+ return ((-6.0/11.0 * (x - 1) + 270.0/209.0) * (x - 1) - 156.0/209.0)
+ * (x - 1);
+ return ((1.0/11.0 * (x - 2) - 45.0/209.0) * (x - 2) + 26.0/209.0)
+ * (x - 2);
+}
+
+static double gaussian(kernel *k, double x)
+{
+ return exp(-2.0 * x * x) * sqrt(2.0 / M_PI);
+}
+
+static double sinc(kernel *k, double x)
+{
+ if (x == 0.0)
+ return 1.0;
+ double pix = M_PI * x;
+ return sin(pix) / pix;
+}
+
+static double lanczos(kernel *k, double x)
+{
+ double radius = k->size / 2;
+ if (x < -radius || x > radius)
+ return 0;
+ if (x == 0)
+ return 1;
+ double pix = M_PI * x;
+ return radius * sin(pix) * sin(pix / radius) / (pix * pix);
+}
+
+static double blackman(kernel *k, double x)
+{
+ double radius = k->size / 2;
+ if (x == 0.0)
+ return 1.0;
+ if (x > radius)
+ return 0.0;
+ x *= M_PI;
+ double xr = x / radius;
+ return (sin(x) / x) * (0.42 + 0.5 * cos(xr) + 0.08 * cos(2 * xr));
+}
+
+const struct filter_kernel mp_filter_kernels[] = {
+ {"bilinear_slow", 1, bilinear},
+ {"hanning", 1, hanning},
+ {"hamming", 1, hamming},
+ {"hermite", 1, hermite},
+ {"quadric", 1.5, quadric},
+ {"bicubic", 2, bicubic},
+ {"kaiser", 1, kaiser, .params = {6.33, 6.33} },
+ {"catmull_rom", 2, catmull_rom},
+ {"mitchell", 2, mitchell, .params = {1.0/3.0, 1.0/3.0} },
+ {"spline16", 2, spline16},
+ {"spline36", 3, spline36},
+ {"gaussian", 2, gaussian},
+ {"sinc2", 2, sinc},
+ {"sinc3", 3, sinc},
+ {"sinc4", 4, sinc},
+ {"lanczos2", 2, lanczos},
+ {"lanczos3", 3, lanczos},
+ {"lanczos4", 4, lanczos},
+ {"blackman2", 2, blackman},
+ {"blackman3", 3, blackman},
+ {"blackman4", 4, blackman},
+ {0}
+};