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authorKevin Mitchell <kevmitch@gmail.com>2016-02-15 16:04:52 -0800
committerKevin Mitchell <kevmitch@gmail.com>2016-02-16 12:36:50 -0800
commit01743f4ecd42b2974072d31604c2e91941488dd8 (patch)
tree056a317b7ca394998c3c58faa2373795568501d7 /video/mp_image_pool.h
parentcd0a34feb3675ae3867ae57177000c70e144e721 (diff)
downloadmpv-01743f4ecd42b2974072d31604c2e91941488dd8.tar.bz2
mpv-01743f4ecd42b2974072d31604c2e91941488dd8.tar.xz
mp_image_pool: add mp_image_pool_add
Provide a way for the user to add mp_images to the pool. This is required for dxva2, for which using set_allocator is extremely awkward since all the d3d9 surfaces must be allocated in advance and all together.
Diffstat (limited to 'video/mp_image_pool.h')
-rw-r--r--video/mp_image_pool.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/video/mp_image_pool.h b/video/mp_image_pool.h
index c2307da887..32beb89d9b 100644
--- a/video/mp_image_pool.h
+++ b/video/mp_image_pool.h
@@ -8,6 +8,8 @@ struct mp_image_pool;
struct mp_image_pool *mp_image_pool_new(int max_count);
struct mp_image *mp_image_pool_get(struct mp_image_pool *pool, int fmt,
int w, int h);
+// the reference to "new" is transferred to the pool
+void mp_image_pool_add(struct mp_image_pool *pool, struct mp_image *new);
void mp_image_pool_clear(struct mp_image_pool *pool);
void mp_image_pool_set_lru(struct mp_image_pool *pool);