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authorarpi_esp <arpi_esp@b3059339-0415-0410-9bf9-f77b7e298cf2>2001-02-24 20:28:24 +0000
committerarpi_esp <arpi_esp@b3059339-0415-0410-9bf9-f77b7e298cf2>2001-02-24 20:28:24 +0000
commitd34041569e71fc9bd772354e94dc9d16061072a5 (patch)
tree8f481cae1c70f32d1756fbe5f39000577b73042d /TVout/fbset
parente95a95ece09bac96bdfd37322f96c6f57ef79ebc (diff)
downloadmpv-d34041569e71fc9bd772354e94dc9d16061072a5.tar.bz2
mpv-d34041569e71fc9bd772354e94dc9d16061072a5.tar.xz
Initial revision
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@2 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'TVout/fbset')
-rw-r--r--TVout/fbset/INSTALL20
-rw-r--r--TVout/fbset/Makefile41
-rw-r--r--TVout/fbset/fb.h497
-rw-r--r--TVout/fbset/fb.modes.5228
-rw-r--r--TVout/fbset/fbset.8242
-rw-r--r--TVout/fbset/fbset.c1054
-rw-r--r--TVout/fbset/fbset.h82
-rwxr-xr-xTVout/fbset/modeline2fb150
-rw-r--r--TVout/fbset/modes.l136
-rw-r--r--TVout/fbset/modes.y175
10 files changed, 2625 insertions, 0 deletions
diff --git a/TVout/fbset/INSTALL b/TVout/fbset/INSTALL
new file mode 100644
index 0000000000..87780aa30d
--- /dev/null
+++ b/TVout/fbset/INSTALL
@@ -0,0 +1,20 @@
+
+
+ FBSET INSTALLATION GUIDE
+
+
+Change the current directory to the directory containing the fbset sources and
+type
+
+ make install
+
+This will create the fbset binary and install it, together with the manual
+pages. It also creates the standard frame buffer special device nodes.
+
+
+The etc subdirectory contains sample frame buffer mode definitions files. Copy
+one of them to /etc/fb.modes and edit it to your needs.
+
+
+Enjoy!
+
diff --git a/TVout/fbset/Makefile b/TVout/fbset/Makefile
new file mode 100644
index 0000000000..3a71024b01
--- /dev/null
+++ b/TVout/fbset/Makefile
@@ -0,0 +1,41 @@
+#
+# Linux Frame Buffer Device Configuration
+#
+
+CC = gcc -Wall -O2 -I.
+BISON = bison -d
+FLEX = flex
+INSTALL = install
+RM = rm -f
+
+All: fbset
+
+
+fbset: fbset.o modes.tab.o lex.yy.o
+
+fbset.o: fbset.c fbset.h fb.h
+modes.tab.o: modes.tab.c fbset.h fb.h
+lex.yy.o: lex.yy.c fbset.h modes.tab.h
+
+lex.yy.c: modes.l
+ $(FLEX) modes.l
+
+modes.tab.c: modes.y
+ $(BISON) modes.y
+
+install: fbset
+ if [ -f /sbin/fbset ]; then rm /sbin/fbset; fi
+ $(INSTALL) fbset /usr/sbin
+ $(INSTALL) fbset.8 /usr/man/man8
+ $(INSTALL) fb.modes.5 /usr/man/man5
+ if [ ! -c /dev/fb0 ]; then mknod /dev/fb0 c 29 0; fi
+ if [ ! -c /dev/fb1 ]; then mknod /dev/fb1 c 29 32; fi
+ if [ ! -c /dev/fb2 ]; then mknod /dev/fb2 c 29 64; fi
+ if [ ! -c /dev/fb3 ]; then mknod /dev/fb3 c 29 96; fi
+ if [ ! -c /dev/fb4 ]; then mknod /dev/fb4 c 29 128; fi
+ if [ ! -c /dev/fb5 ]; then mknod /dev/fb5 c 29 160; fi
+ if [ ! -c /dev/fb6 ]; then mknod /dev/fb6 c 29 192; fi
+ if [ ! -c /dev/fb7 ]; then mknod /dev/fb7 c 29 224; fi
+
+clean:
+ $(RM) *.o fbset lex.yy.c modes.tab.c modes.tab.h
diff --git a/TVout/fbset/fb.h b/TVout/fbset/fb.h
new file mode 100644
index 0000000000..b901d9e204
--- /dev/null
+++ b/TVout/fbset/fb.h
@@ -0,0 +1,497 @@
+#ifndef _LINUX_FB_H
+#define _LINUX_FB_H
+
+#include <asm/types.h>
+
+/* Definitions of frame buffers */
+
+#define FB_MAJOR 29
+
+#define FB_MODES_SHIFT 5 /* 32 modes per framebuffer */
+#define FB_NUM_MINORS 256 /* 256 Minors */
+#define FB_MAX (FB_NUM_MINORS / (1 << FB_MODES_SHIFT))
+#define GET_FB_IDX(node) (MINOR(node) >> FB_MODES_SHIFT)
+
+/* ioctls
+ 0x46 is 'F' */
+#define FBIOGET_VSCREENINFO 0x4600
+#define FBIOPUT_VSCREENINFO 0x4601
+#define FBIOGET_FSCREENINFO 0x4602
+#define FBIOGETCMAP 0x4604
+#define FBIOPUTCMAP 0x4605
+#define FBIOPAN_DISPLAY 0x4606
+/* 0x4607-0x460B are defined below */
+/* #define FBIOGET_MONITORSPEC 0x460C */
+/* #define FBIOPUT_MONITORSPEC 0x460D */
+/* #define FBIOSWITCH_MONIBIT 0x460E */
+#define FBIOGET_CON2FBMAP 0x460F
+#define FBIOPUT_CON2FBMAP 0x4610
+
+#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
+#define FB_TYPE_PLANES 1 /* Non interleaved planes */
+#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
+#define FB_TYPE_TEXT 3 /* Text/attributes */
+#define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
+
+#define FB_AUX_TEXT_MDA 0 /* Monochrome text */
+#define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
+#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
+#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
+#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
+
+#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
+#define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
+#define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
+
+#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
+#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
+#define FB_VISUAL_TRUECOLOR 2 /* True color */
+#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
+#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
+#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
+
+#define FB_ACCEL_NONE 0 /* no hardware accelerator */
+#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
+#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
+#define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
+#define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
+#define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
+#define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
+#define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
+#define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
+#define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
+#define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
+#define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
+#define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
+#define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
+#define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
+#define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
+#define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
+#define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
+#define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
+#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
+#define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
+#define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
+#define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
+#define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
+#define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
+#define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
+#define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
+
+struct fb_fix_screeninfo {
+ char id[16]; /* identification string eg "TT Builtin" */
+ char *smem_start; /* Start of frame buffer mem */
+ /* (physical address) */
+ __u32 smem_len; /* Length of frame buffer mem */
+ __u32 type; /* see FB_TYPE_* */
+ __u32 type_aux; /* Interleave for interleaved Planes */
+ __u32 visual; /* see FB_VISUAL_* */
+ __u16 xpanstep; /* zero if no hardware panning */
+ __u16 ypanstep; /* zero if no hardware panning */
+ __u16 ywrapstep; /* zero if no hardware ywrap */
+ __u32 line_length; /* length of a line in bytes */
+ char *mmio_start; /* Start of Memory Mapped I/O */
+ /* (physical address) */
+ __u32 mmio_len; /* Length of Memory Mapped I/O */
+ __u32 accel; /* Type of acceleration available */
+ __u16 reserved[3]; /* Reserved for future compatibility */
+};
+
+/* Interpretation of offset for color fields: All offsets are from the right,
+ * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
+ * can use the offset as right argument to <<). A pixel afterwards is a bit
+ * stream and is written to video memory as that unmodified. This implies
+ * big-endian byte order if bits_per_pixel is greater than 8.
+ */
+struct fb_bitfield {
+ __u32 offset; /* beginning of bitfield */
+ __u32 length; /* length of bitfield */
+ __u32 msb_right; /* != 0 : Most significant bit is */
+ /* right */
+};
+
+#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
+
+#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
+#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
+#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
+#define FB_ACTIVATE_MASK 15
+ /* values */
+#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
+#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
+#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
+
+#define FB_ACCELF_TEXT 1 /* text mode acceleration */
+
+#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
+#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
+#define FB_SYNC_EXT 4 /* external sync */
+#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
+#define FB_SYNC_BROADCAST 16 /* broadcast video timings */
+ /* vtotal = 144d/288n/576i => PAL */
+ /* vtotal = 121d/242n/484i => NTSC */
+#define FB_SYNC_ON_GREEN 32 /* sync on green */
+
+#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
+#define FB_VMODE_INTERLACED 1 /* interlaced */
+#define FB_VMODE_DOUBLE 2 /* double scan */
+#define FB_VMODE_MASK 255
+
+#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
+#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
+#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
+
+struct fb_var_screeninfo {
+ __u32 xres; /* visible resolution */
+ __u32 yres;
+ __u32 xres_virtual; /* virtual resolution */
+ __u32 yres_virtual;
+ __u32 xoffset; /* offset from virtual to visible */
+ __u32 yoffset; /* resolution */
+
+ __u32 bits_per_pixel; /* guess what */
+ __u32 grayscale; /* != 0 Graylevels instead of colors */
+
+ struct fb_bitfield red; /* bitfield in fb mem if true color, */
+ struct fb_bitfield green; /* else only length is significant */
+ struct fb_bitfield blue;
+ struct fb_bitfield transp; /* transparency */
+
+ __u32 nonstd; /* != 0 Non standard pixel format */
+
+ __u32 activate; /* see FB_ACTIVATE_* */
+
+ __u32 height; /* height of picture in mm */
+ __u32 width; /* width of picture in mm */
+
+ __u32 accel_flags; /* acceleration flags (hints) */
+
+ /* Timing: All values in pixclocks, except pixclock (of course) */
+ __u32 pixclock; /* pixel clock in ps (pico seconds) */
+ __u32 left_margin; /* time from sync to picture */
+ __u32 right_margin; /* time from picture to sync */
+ __u32 upper_margin; /* time from sync to picture */
+ __u32 lower_margin;
+ __u32 hsync_len; /* length of horizontal sync */
+ __u32 vsync_len; /* length of vertical sync */
+ __u32 sync; /* see FB_SYNC_* */
+ __u32 vmode; /* see FB_VMODE_* */
+ __u32 reserved[6]; /* Reserved for future compatibility */
+};
+
+struct fb_cmap {
+ __u32 start; /* First entry */
+ __u32 len; /* Number of entries */
+ __u16 *red; /* Red values */
+ __u16 *green;
+ __u16 *blue;
+ __u16 *transp; /* transparency, can be NULL */
+};
+
+struct fb_con2fbmap {
+ __u32 console;
+ __u32 framebuffer;
+};
+
+struct fb_monspecs {
+ __u32 hfmin; /* hfreq lower limit (Hz) */
+ __u32 hfmax; /* hfreq upper limit (Hz) */
+ __u16 vfmin; /* vfreq lower limit (Hz) */
+ __u16 vfmax; /* vfreq upper limit (Hz) */
+ unsigned dpms : 1; /* supports DPMS */
+};
+
+#ifdef __KERNEL__
+
+#include <linux/fs.h>
+
+
+struct fb_info;
+struct fb_info_gen;
+struct vm_area_struct;
+struct file;
+
+ /*
+ * Frame buffer operations
+ */
+
+struct fb_ops {
+ /* open/release and usage marking */
+ int (*fb_open)(struct fb_info *info, int user);
+ int (*fb_release)(struct fb_info *info, int user);
+ /* get non settable parameters */
+ int (*fb_get_fix)(struct fb_fix_screeninfo *fix, int con,
+ struct fb_info *info);
+ /* get settable parameters */
+ int (*fb_get_var)(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info);
+ /* set settable parameters */
+ int (*fb_set_var)(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info);
+ /* get colormap */
+ int (*fb_get_cmap)(struct fb_cmap *cmap, int kspc, int con,
+ struct fb_info *info);
+ /* set colormap */
+ int (*fb_set_cmap)(struct fb_cmap *cmap, int kspc, int con,
+ struct fb_info *info);
+ /* pan display */
+ int (*fb_pan_display)(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info);
+ /* perform fb specific ioctl */
+ int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
+ unsigned long arg, int con, struct fb_info *info);
+ /* perform fb specific mmap */
+ int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
+ /* switch to/from raster image mode */
+ int (*fb_rasterimg)(struct fb_info *info, int start);
+};
+
+
+ /*
+ * This is the interface between the low-level console driver and the
+ * low-level frame buffer device
+ */
+
+struct display {
+ /* Filled in by the frame buffer device */
+
+ struct fb_var_screeninfo var; /* variable infos. yoffset and vmode */
+ /* are updated by fbcon.c */
+ struct fb_cmap cmap; /* colormap */
+ char *screen_base; /* pointer to top of virtual screen */
+ /* (virtual address) */
+ int visual;
+ int type; /* see FB_TYPE_* */
+ int type_aux; /* Interleave for interleaved Planes */
+ u_short ypanstep; /* zero if no hardware ypan */
+ u_short ywrapstep; /* zero if no hardware ywrap */
+ u_long line_length; /* length of a line in bytes */
+ u_short can_soft_blank; /* zero if no hardware blanking */
+ u_short inverse; /* != 0 text black on white as default */
+ struct display_switch *dispsw; /* low level operations */
+ void *dispsw_data; /* optional dispsw helper data */
+
+#if 0
+ struct fb_fix_cursorinfo fcrsr;
+ struct fb_var_cursorinfo *vcrsr;
+ struct fb_cursorstate crsrstate;
+#endif
+
+ /* Filled in by the low-level console driver */
+
+ struct vc_data *conp; /* pointer to console data */
+ struct fb_info *fb_info; /* frame buffer for this console */
+ int vrows; /* number of virtual rows */
+ unsigned short cursor_x; /* current cursor position */
+ unsigned short cursor_y;
+ int fgcol; /* text colors */
+ int bgcol;
+ u_long next_line; /* offset to one line below */
+ u_long next_plane; /* offset to next plane */
+ u_char *fontdata; /* Font associated to this display */
+ unsigned short _fontheightlog;
+ unsigned short _fontwidthlog;
+ unsigned short _fontheight;
+ unsigned short _fontwidth;
+ int userfont; /* != 0 if fontdata kmalloc()ed */
+ u_short scrollmode; /* Scroll Method */
+ short yscroll; /* Hardware scrolling */
+ unsigned char fgshift, bgshift;
+ unsigned short charmask; /* 0xff or 0x1ff */
+};
+
+
+struct fb_info {
+ char modename[40]; /* default video mode */
+ kdev_t node;
+ int flags;
+#define FBINFO_FLAG_MODULE 1 /* Low-level driver is a module */
+ struct fb_ops *fbops;
+ struct fb_monspecs monspecs;
+ struct display *disp; /* initial display variable */
+ struct vc_data *display_fg; /* Console visible on this display */
+ char fontname[40]; /* default font name */
+ int (*changevar)(int); /* tell console var has changed */
+ int (*switch_con)(int, struct fb_info*);
+ /* tell fb to switch consoles */
+ int (*updatevar)(int, struct fb_info*);
+ /* tell fb to update the vars */
+ void (*blank)(int, struct fb_info*); /* tell fb to (un)blank the screen */
+ /* arg = 0: unblank */
+ /* arg > 0: VESA level (arg-1) */
+
+ /* From here on everything is device dependent */
+};
+
+#ifdef MODULE
+#define FBINFO_FLAG_DEFAULT FBINFO_FLAG_MODULE
+#else
+#define FBINFO_FLAG_DEFAULT 0
+#endif
+
+ /*
+ * This structure abstracts from the underlying hardware. It is not
+ * mandatory but used by the `generic' frame buffer operations.
+ * Read drivers/video/skeletonfb.c for more information.
+ */
+
+struct fbgen_hwswitch {
+ void (*detect)(void);
+ int (*encode_fix)(struct fb_fix_screeninfo *fix, const void *par,
+ struct fb_info_gen *info);
+ int (*decode_var)(const struct fb_var_screeninfo *var, void *par,
+ struct fb_info_gen *info);
+ int (*encode_var)(struct fb_var_screeninfo *var, const void *par,
+ struct fb_info_gen *info);
+ void (*get_par)(void *par, struct fb_info_gen *info);
+ void (*set_par)(const void *par, struct fb_info_gen *info);
+ int (*getcolreg)(unsigned regno, unsigned *red, unsigned *green,
+ unsigned *blue, unsigned *transp, struct fb_info *info);
+ int (*setcolreg)(unsigned regno, unsigned red, unsigned green,
+ unsigned blue, unsigned transp, struct fb_info *info);
+ int (*pan_display)(const struct fb_var_screeninfo *var,
+ struct fb_info_gen *info);
+ int (*blank)(int blank_mode, struct fb_info_gen *info);
+ void (*set_disp)(const void *par, struct display *disp,
+ struct fb_info_gen *info);
+};
+
+struct fb_info_gen {
+ struct fb_info info;
+
+ /* Entries for a generic frame buffer device */
+ /* Yes, this starts looking like C++ */
+ u_int parsize;
+ struct fbgen_hwswitch *fbhw;
+
+ /* From here on everything is device dependent */
+};
+
+ /*
+ * `Generic' versions of the frame buffer device operations
+ */
+
+extern int fbgen_get_fix(struct fb_fix_screeninfo *fix, int con,
+ struct fb_info *info);
+extern int fbgen_get_var(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info);
+extern int fbgen_set_var(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info);
+extern int fbgen_get_cmap(struct fb_cmap *cmap, int kspc, int con,
+ struct fb_info *info);
+extern int fbgen_set_cmap(struct fb_cmap *cmap, int kspc, int con,
+ struct fb_info *info);
+extern int fbgen_pan_display(struct fb_var_screeninfo *var, int con,
+ struct fb_info *info);
+extern int fbgen_ioctl(struct inode *inode, struct file *file,
+ unsigned int cmd, unsigned long arg, int con,
+ struct fb_info *info);
+
+ /*
+ * Helper functions
+ */
+
+extern int fbgen_do_set_var(struct fb_var_screeninfo *var, int isactive,
+ struct fb_info_gen *info);
+extern void fbgen_set_disp(int con, struct fb_info_gen *info);
+extern void fbgen_install_cmap(int con, struct fb_info_gen *info);
+extern int fbgen_update_var(int con, struct fb_info *info);
+extern int fbgen_switch(int con, struct fb_info *info);
+extern void fbgen_blank(int blank, struct fb_info *info);
+
+
+struct fb_videomode {
+ const char *name;
+ struct fb_var_screeninfo var;
+};
+
+
+/* drivers/char/fbmem.c */
+extern int register_framebuffer(struct fb_info *fb_info);
+extern int unregister_framebuffer(const struct fb_info *fb_info);
+extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
+ const struct fb_info *fb_info);
+extern int fbmon_dpms(const struct fb_info *fb_info);
+
+
+extern int num_registered_fb;
+extern struct fb_info *registered_fb[FB_MAX];
+extern char con2fb_map[MAX_NR_CONSOLES];
+
+/* drivers/video/fbcon.c */
+extern struct display fb_display[MAX_NR_CONSOLES];
+
+/* drivers/video/fbcmap.c */
+extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
+extern void fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to,
+ int fsfromto);
+extern int fb_get_cmap(struct fb_cmap *cmap, int kspc,
+ int (*getcolreg)(u_int, u_int *, u_int *, u_int *,
+ u_int *, struct fb_info *),
+ struct fb_info *fb_info);
+extern int fb_set_cmap(struct fb_cmap *cmap, int kspc,
+ int (*setcolreg)(u_int, u_int, u_int, u_int, u_int,
+ struct fb_info *),
+ struct fb_info *fb_info);
+extern struct fb_cmap *fb_default_cmap(int len);
+extern void fb_invert_cmaps(void);
+
+/* VESA Blanking Levels */
+#define VESA_NO_BLANKING 0
+#define VESA_VSYNC_SUSPEND 1
+#define VESA_HSYNC_SUSPEND 2
+#define VESA_POWERDOWN 3
+
+#endif /* __KERNEL__ */
+
+#if 1
+
+#define FBCMD_GET_CURRENTPAR 0xDEAD0005
+#define FBCMD_SET_CURRENTPAR 0xDEAD8005
+
+#endif
+
+
+#if 1 /* Preliminary */
+
+ /*
+ * Hardware Cursor
+ */
+
+#define FBIOGET_FCURSORINFO 0x4607
+#define FBIOGET_VCURSORINFO 0x4608
+#define FBIOPUT_VCURSORINFO 0x4609
+#define FBIOGET_CURSORSTATE 0x460A
+#define FBIOPUT_CURSORSTATE 0x460B
+
+
+struct fb_fix_cursorinfo {
+ __u16 crsr_width; /* width and height of the cursor in */
+ __u16 crsr_height; /* pixels (zero if no cursor) */
+ __u16 crsr_xsize; /* cursor size in display pixels */
+ __u16 crsr_ysize;
+ __u16 crsr_color1; /* colormap entry for cursor color1 */
+ __u16 crsr_color2; /* colormap entry for cursor color2 */
+};
+
+struct fb_var_cursorinfo {
+ __u16 width;
+ __u16 height;
+ __u16 xspot;
+ __u16 yspot;
+ __u8 data[1]; /* field with [height][width] */
+};
+
+struct fb_cursorstate {
+ __s16 xoffset;
+ __s16 yoffset;
+ __u16 mode;
+};
+
+#define FB_CURSOR_OFF 0
+#define FB_CURSOR_ON 1
+#define FB_CURSOR_FLASH 2
+
+#endif /* Preliminary */
+
+#endif /* _LINUX_FB_H */
diff --git a/TVout/fbset/fb.modes.5 b/TVout/fbset/fb.modes.5
new file mode 100644
index 0000000000..0918f08f5d
--- /dev/null
+++ b/TVout/fbset/fb.modes.5
@@ -0,0 +1,228 @@
+.TH fb.modes 8 "Aug 1996" local "Linux frame buffer utils"
+.SH NAME
+fb.modes \- frame buffer modes file
+.SH DESCRIPTION
+.I /etc/fb.modes
+contains an unlimited number of video mode descriptions. The general format
+of a video mode is:
+.sp
+mode
+.RI \" name \"
+.RS
+geometry
+.RI < xres >
+.RI < yres >
+.RI < vxres >
+.RI < vyres >
+.RI < depth >
+.br
+timings
+.RI < pixclock >
+.RI < left >
+.RI < right >
+.RI < upper >
+.RI < lower >
+.RI < hslen >
+.RI < vslen >
+.br
+.B options
+.RI < value >
+.RE
+endmode
+.SH OPTIONS
+geometry options:
+.RS
+.TP
+.I xres
+visible horizontal resolution (in pixels)
+.TP
+.I yres
+visible vertical resolution (in pixels)
+.TP
+.I vxres
+virtual horizontal resolution (in pixels)
+.TP
+.I vyres
+virtual vertical resolution (in pixels)
+.TP
+.I depth
+display depth (in bits per pixel)
+.RE
+.PP
+timing options:
+.RS
+.TP
+.I pixclock
+length of one pixel (in picoseconds)
+.TP
+.I left
+left margin (in pixels)
+.TP
+.I right
+right margin (in pixels)
+.TP
+.I upper
+upper margin (in pixel lines)
+.TP
+.I lower
+lower margin (in pixel lines)
+.TP
+.I hslen
+horizontal sync length (in pixels)
+.TP
+.I vslen
+vertical sync length (in pixel lines)
+.RE
+.PP
+other options:
+.RS
+the first value of this options is the default
+.TP
+.IR \fBhsync "\ {" low | high }
+the horizontal sync polarity
+.TP
+.IR \fBvsync "\ {" low | high }
+the vertical sync polarity
+.TP
+.IR \fBcsync "\ {" low | high }
+the composite sync polarity
+.TP
+.IR \fBextsync "\ {" false | true }
+enable or disable external resync. If enabled the sync timings are not
+generated by the frame buffer device and must be provided externally
+instead. Note that this option may not be supported by every frame buffer
+device
+.TP
+.IR \fBlaced "\ {" false | true }
+enable or disable interlace. If enabled the display will be split in two
+frames, each frame contains only even and odd lines respectively. These two
+frames will be displayed alternating, this way twice the lines can be
+displayed and the vertical frequency for monitor stays the same, but the
+visible vertical frequency gets halved
+.TP
+.IR \fBdouble "\ {" false | true }
+enable or disable doublescan. If enabled every line will be displayed twice
+and this way the horizontal frequency can easily be doubled, so that the
+same resolution can be displayed on different monitors, even if the
+horizontal frequency specification differs. Note that this option may not be
+supported by every frame buffer device
+.RE
+.SH INTERNALS
+Generally a frame buffer display is organized as follows:
+.sp
+.ad c
++\-\-\-+\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-+\-\-\-+\-\-\-+
+.br
+.RB "|\ \ \ |\ \ \ \ \ \ \ " ^ "\ \ \ \ \ \ \ |\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ |\ \ \ \ \ \ \ " | "\ " \fI5 "\ \ \ \ \ |\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ |\ \ \ \ \ \ \ " v "\ \ \ \ \ \ \ |\ \ \ |\ \ \ |"
+.br
++\-\-\-#################\-\-\-+\-\-\-+
+.br
+.RB "|\ \ \ #\ \ \ \ \ \ \ " ^ "\ \ \ \ \ \ \ #\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ #\ \ \ \ \ \ \ " | "\ \ \ \ \ \ \ #\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ #\ \ \ \ \ \ \ " | "\ \ \ \ \ \ \ #\ \ \ |\ \ \ |"
+.br
+.RI "| " 1 " # " \fB| " " 2 " # " 3 " | " 4 " |"
+.br
+.RB "|" "<\->" "#" "<\-\-\-\-\-\-+\-\-\-\-\-\->" "#" "<\->" "|" "<\->" "|"
+.br
+.RB "|\ \ \ #\ \ \ \ \ \ \ " | "\ \ \ \ \ \ \ #\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ #\ \ \ \ \ \ \ " | "\ " \fI6 "\ \ \ \ \ #\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ #\ \ \ \ \ \ \ " | "\ \ \ \ \ \ \ #\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ #\ \ \ \ \ \ \ " v "\ \ \ \ \ \ \ #\ \ \ |\ \ \ |"
+.br
++\-\-\-#################\-\-\-+\-\-\-+
+.br
+.RB "|\ \ \ |\ \ \ \ \ \ \ " ^ "\ \ \ \ \ \ \ |\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ |\ \ \ \ \ \ \ " | "\ " \fI7 "\ \ \ \ \ |\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ |\ \ \ \ \ \ \ " v "\ \ \ \ \ \ \ |\ \ \ |\ \ \ |"
+.br
++\-\-\-+\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-+\-\-\-+\-\-\-+
+.br
+.RB "|\ \ \ |\ \ \ \ \ \ \ " ^ "\ \ \ \ \ \ \ |\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ |\ \ \ \ \ \ \ " | "\ " \fI8 "\ \ \ \ \ |\ \ \ |\ \ \ |"
+.br
+.RB "|\ \ \ |\ \ \ \ \ \ \ " v "\ \ \ \ \ \ \ |\ \ \ |\ \ \ |"
+.br
++\-\-\-+\-\-\-\-\-\-\-\-\-\-\-\-\-\-\-+\-\-\-+\-\-\-+
+.sp
+.ad n
+.RS
+.I 1
+\t left margin
+.br
+.I 2
+\t xres
+.br
+.I 3
+\t right margin
+.br
+.I 4
+\t horizontal sync len
+.br
+.I 5
+\t upper margin
+.br
+.I 6
+\t yres
+.br
+.I 7
+\t lower margin
+.br
+.I 8
+\t vertical sync len
+.RE
+.sp
+The area bordered with `#' is the visible display area. Horizontal and
+vertical frequencies can now easily be calculated, for this the sum of
+horizontal or vertical values are important
+.RS
+.sp
+htotal\ =\ left\ +\ xres\ +\ right\ +\ hslen
+.br
+vtotal\ =\ upper\ +\ yres\ +\ lower\ +\ vslen
+.sp
+.RE
+The length of one line can now be calculated with pixclock
+.RS
+.sp
+line\ =\ pixclock\ *\ htotal
+.sp
+.RE
+and we have the horizontal frequency
+.RS
+.sp
+hfreq\ =\ 1E12\ /\ line\ =\ 1E12\ /\ (pixclock\ *\ htotal)
+.sp
+.RE
+To get the vertical frequency vtotal must eventually adjusted. If the
+display is laced, vtotal must be halved or if the display is a doublescan
+one, vtotal must be doubled. Now we can calculate the length of one frame
+.RS
+.sp
+if\ (lace)\ \ \ vtotal\ /=\ 2
+.br
+if\ (double)\ vtotal\ *=\ 2
+.sp
+frame\ =\ vtotal\ *\ line
+.sp
+.RE
+and we get also the vertical frequency
+.RS
+.sp
+vfreq\ =\ 1E12\ /\ frame\ =\ hfreq\ /\ vtotal
+.sp
+.RE
+.SH SEE ALSO
+.BR fbset "(8), " fbdev (4)
diff --git a/TVout/fbset/fbset.8 b/TVout/fbset/fbset.8
new file mode 100644
index 0000000000..74e7d3c1b8
--- /dev/null
+++ b/TVout/fbset/fbset.8
@@ -0,0 +1,242 @@
+.TH fbset 8 "July 1998" local "Linux frame buffer utils"
+.SH NAME
+fbset \- show and modify frame buffer device settings
+.SH SYNOPSIS
+.B fbset
+.RI [ options ]
+.RI [ mode ]
+.SH DESCRIPTION
+.B This documentation is out of date!!
+.PP
+.B fbset
+is a system utility to show or change the settings of the frame buffer
+device. The frame buffer device provides a simple and unique interface to
+access different kinds of graphic displays.
+.PP
+Frame buffer devices are accessed via special device nodes located in the
+/dev directory. The naming scheme for these nodes is always
+.IR \fBfb < n >,
+where
+.I n
+is the number of the used frame buffer device.
+.PP
+.B fbset
+uses an own video mode database located in /etc/fb.modes. An unlimited
+number of video modes can be defined in this database. For further
+information see
+.BR fb.modes (5).
+.SH OPTIONS
+If no option is given,
+.B fbset
+will display the current frame buffer settings.
+.sp
+General options:
+.RS
+.TP
+.BR \-\-help ",\ " \-h
+display an usage information
+.TP
+.BR \-\-now ",\ " \-n
+change the video mode immediately. If no frame buffer device is given via
+.B \-fb
+, then this option is activated by default
+.TP
+.BR \-\-show ",\ " \-s
+display the video mode settings. This is default if no further option or
+only a frame buffer device via
+.B \-fb
+is given
+.TP
+.BR \-\-info ",\ " \-i
+display all available frame buffer information
+.TP
+.BR \-\-verbose ",\ " \-v
+display information what
+.B fbset
+is currently doing
+.TP
+.BR \-\-version ",\ " \-V
+display the version information about
+.B fbset
+.TP
+.BR \-\-xfree86 ",\ " \-x
+display the timing information as it's needed by XFree86
+.RE
+.PP
+Frame buffer device nodes:
+.RS
+.TP
+.BR \-fb "\ <" \fIdevice >
+.I device
+gives the frame buffer device node. If no device via
+.B \-fb
+is given,
+.I /dev/fb0
+is used
+.TP
+.RE
+.PP
+Video mode database:
+.RS
+.TP
+.BR \-db "\ <" \fIfile >
+set an alternative video mode database file (default is
+.IR /etc/fb.modes ),
+see also
+.BR fb.modes (5)
+.RE
+.PP
+Display geometry:
+.RS
+.TP
+.BR \-xres "\ <" \fIvalue >
+set visible horizontal resolution (in pixels)
+.TP
+.BR \-yres "\ <" \fIvalue >
+set visible vertical resolution (in pixels)
+.TP
+.BR \-vxres "\ <" \fIvalue >
+set virtual horizontal resolution (in pixels)
+.TP
+.BR \-vyres "\ <" \fIvalue >
+set virtual vertical resolution (in pixels)
+.TP
+.BR \-depth "\ <" \fIvalue >
+set display depth (in bits per pixel)
+.TP
+.BR \-\-geometry ",\ " \-g "\ ..."
+set all geometry parameters at once in the order
+.RI < xres >
+.RI < yres >
+.RI < vxres >
+.RI < vyres >
+.RI < depth >,
+e.g.
+.B \-g
+.I 640 400 640 400 4
+.TP
+.BR \-match "\ \ \ \ \ \ "
+make the physical resolution match the virtual resolution
+.RE
+.PP
+Display timings:
+.RS
+.TP
+.BR \-pixclock "\ <" \fIvalue >
+set the length of one pixel (in picoseconds). Note that the frame buffer
+device may only support some pixel lengths
+.TP
+.BR \-left "\ <" \fIvalue >
+set left margin (in pixels)
+.TP
+.BR \-right "\ <" \fIvalue >
+set right margin (in pixels)
+.TP
+.BR \-upper "\ <" \fIvalue >
+set upper margin (in pixel lines)
+.TP
+.BR \-lower "\ <" \fIvalue >
+set lower margin (in pixel lines)
+.TP
+.BR \-hslen "\ <" \fIvalue >
+set horizontal sync length (in pixels)
+.TP
+.BR \-vslen "\ <" \fIvalue >
+set vertical sync length (in pixel lines)
+.TP
+.BR \-\-timings ",\ " \-t "\ ..."
+set all timing parameters at once in the order
+.RI < pixclock >
+.RI < left >
+.RI < right >
+.RI < upper >
+.RI < lower >
+.RI < hslen >
+.RI < vslen >,
+e.g.
+.B \-g
+.I 35242 64 96 35 12 112 2
+.RE
+.PP
+Display flags:
+.RS
+.TP
+.IR \fB\-hsync "\ {" low | high }
+set the horizontal sync polarity
+.TP
+.IR \fB\-vsync "\ {" low | high }
+set the vertical sync polarity
+.TP
+.IR \fB\-csync "\ {" low | high }
+set the composite sync polarity
+.TP
+.IR \fB\-extsync "\ {" false | true }
+enable or disable external resync. If enabled the sync timings are not
+generated by the frame buffer device and must be provided externally
+instead. Note that this option may not be supported by every frame buffer
+device
+.TP
+.IR \fB\-bcast "\ {" false | true }
+enable or disable broadcast modes. If enabled the frame buffer generates the
+exact timings for several broadcast modes (e.g. PAL or NTSC). Note that
+this option may not be supported by every frame buffer device
+.TP
+.IR \fB\-laced "\ {" false | true }
+enable or disable interlace. If enabled the display will be split in two
+frames, each frame contains only even and odd lines respectively. These two
+frames will be displayed alternating, this way twice the lines can be
+displayed and the vertical frequency for the monitor stays the same, but the
+visible verti