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authorcompn <compn@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-03-14 14:57:42 +0000
committercompn <compn@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-03-14 14:57:42 +0000
commitfbe80355212e04d8c20ebabda6a9b7b51cc0a14e (patch)
tree2c6ded07c6bdb6b8a5108d63cfd12eb70aaa44d5 /DOCS
parent7ba144f6096485d1adf0a4ded31d297ca9a501df (diff)
downloadmpv-fbe80355212e04d8c20ebabda6a9b7b51cc0a14e.tar.bz2
mpv-fbe80355212e04d8c20ebabda6a9b7b51cc0a14e.tar.xz
dont start newline with a space and readd subdirectory
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@22570 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'DOCS')
-rw-r--r--DOCS/xml/en/encoding-guide.xml16
1 files changed, 8 insertions, 8 deletions
diff --git a/DOCS/xml/en/encoding-guide.xml b/DOCS/xml/en/encoding-guide.xml
index 7b56a964e6..9ba9eedad5 100644
--- a/DOCS/xml/en/encoding-guide.xml
+++ b/DOCS/xml/en/encoding-guide.xml
@@ -4291,8 +4291,8 @@ and other options. This is known to work on x86 on both *NIX and Windows.
</para>
<para>
First you must build the <application>vfw2menc</application> program.
-It is located in the <filename class="directory">TOOLS</filename>
- of the MPlayer source tree.
+It is located in the <filename class="directory">TOOLS</filename> subdirectory
+of the MPlayer source tree.
To build on Linux, this can be done using <application>Wine</application>:
<screen>winegcc vfw2menc.c -o vfw2menc -lwinmm -lole32</screen>
@@ -4301,8 +4301,8 @@ To build on Windows in <application>MinGW</application> or
<screen>gcc vfw2menc.c -o vfw2menc.exe -lwinmm -lole32</screen>
To build on <application>MSVC</application> you will need getopt.
-Getopt can be found in the original <application>vfw2menc</application>
- archive available at:
+Getopt can be found in the original <application>vfw2menc</application>
+archive available at:
The <ulink url="http://oss.netfarm.it/mplayer-win32.php">MPlayer on win32</ulink> project.
</para>
<informalexample>
@@ -4311,14 +4311,14 @@ Below is an example with the VP6 codec.
<screen>
vfw2menc -f VP62 -d vp6vfw.dll -s firstpass.mcf
</screen>
-This will open the VP6 codec dialog window.
- Repeat this step for the second pass
+This will open the VP6 codec dialog window.
+Repeat this step for the second pass
and use <option>-s <replaceable>secondpass.mcf</replaceable></option>.
</para>
</informalexample>
<para>
-Windows users can use
- <option>-xvfwopts codec=vp6vfw.dll:compdata=dialog</option> to have
+Windows users can use
+<option>-xvfwopts codec=vp6vfw.dll:compdata=dialog</option> to have
the codec dialog display before encoding starts.
</para>
</sect2>