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#ifndef MPLAYER_PACK_RECTANGLES_H
#define MPLAYER_PACK_RECTANGLES_H
struct pos {
int x;
int y;
};
struct bitmap_packer {
int w;
int h;
int w_max;
int h_max;
int padding;
int count;
struct pos *in;
struct pos *result;
int used_width;
int used_height;
// internal
int *scratch;
int asize;
};
struct sub_bitmaps;
// Clear all internal state. Leave the following fields: w_max, h_max
void packer_reset(struct bitmap_packer *packer);
// Get the bounding box used for bitmap data (including padding).
// The bounding box doesn't exceed (0,0)-(packer->w,packer->h).
void packer_get_bb(struct bitmap_packer *packer, struct pos out_bb[2]);
/* Reallocate packer->in for at least to desired number of items.
* Also sets packer->count to the same value.
*/
void packer_set_size(struct bitmap_packer *packer, int size);
/* To use this, set packer->count to number of rectangles, w_max and h_max
* to maximum output rectangle size, and w and h to start size (may be 0).
* Write input sizes in packer->in.
* Resulting packing will be written in packer->result.
* w and h will be increased if necessary for successful packing.
* There is a strong guarantee that w and h will be powers of 2 (or set to 0).
* Return value is -1 if packing failed because w and h were set to max
* values but that wasn't enough, 1 if w or h was increased, and 0 otherwise.
*/
int packer_pack(struct bitmap_packer *packer);
#endif
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