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#ifndef MPLAYER_DRAW_BMP_H
#define MPLAYER_DRAW_BMP_H
#include "osd.h"
struct mp_image;
struct sub_bitmaps;
struct mp_draw_sub_cache;
void mp_draw_sub_bitmaps(struct mp_draw_sub_cache **cache, struct mp_image *dst,
struct sub_bitmaps *sbs);
extern const bool mp_draw_sub_formats[SUBBITMAP_COUNT];
#endif /* MPLAYER_DRAW_BMP_H */
// vim: ts=4 sw=4 et tw=80
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