summaryrefslogtreecommitdiffstats
path: root/libvo/Attic/SHIT/video_out_sdl.c-1.1.4
blob: a0f307beba83f20d9c39f8ca02d748c9a0af6704 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
/*
 *  video_out_sdl.c
 *
 *  Copyright (C) Ryan C. Gordon <icculus@lokigames.com> - April 22, 2000.
 *
 *  A mpeg2dec display driver that does output through the
 *  Simple DirectMedia Layer (SDL) library. This effectively gives us all
 *  sorts of output options: X11, SVGAlib, fbcon, AAlib, GGI. Win32, MacOS
 *  and BeOS support, too. Yay. SDL info, source, and binaries can be found
 *  at http://slouken.devolution.com/SDL/
 *
 *  This file is part of mpeg2dec, a free MPEG-2 video stream decoder.
 *	
 *  mpeg2dec is free software; you can redistribute it and/or modify
 *  it under the terms of the GNU General Public License as published by
 *  the Free Software Foundation; either version 2, or (at your option)
 *  any later version.
 *   
 *  mpeg2dec is distributed in the hope that it will be useful,
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *  GNU General Public License for more details.
 *   
 *  You should have received a copy of the GNU General Public License
 *  along with GNU Make; see the file COPYING.  If not, write to
 *  the Free Software Foundation, 
 *
 *  Changes:
 *    Dominik Schnitzer <dominik@schnitzer.at> - November 08, 2000.
 *    - Added resizing support, fullscreen: chnaged the sdlmodes selection
 *       routine.
 *    - SDL bugfixes: removed the atexit(SLD_Quit), SDL_Quit now resides in
 *       the plugin_exit routine.
 *    - Commented the source :)
 *    - Shortcuts: for switching between Fullscreen/Windowed mode and for
 *       cycling between the different Fullscreen modes.
 *    - Small bugfixes: proper width/height of movie
 *    Dominik Schnitzer <dominik@schnitzer.at> - November 11, 2000.
 *    - Cleanup code, more comments
 *    - Better error handling
 *    Bruno Barreyra <barreyra@ufl.edu> - December 10, 2000.
 *    - Eliminated memcpy's for entire frames
 *    Arpad Gereoffy <arpi@esp-team.scene.hu> - Jan 13, 2001.
 *    - Ported to MPlayer
 *    - small changes about keys and fullscreen mode
 *    Jeffrey Boser <verin@lvcm.com> - Jan 16, 2001.
 *    - type casting fixes, clip rect fix
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <inttypes.h>

#include "config.h"
#include "video_out.h"
#include "video_out_internal.h"

LIBVO_EXTERN(sdl)

//#include "log.h"
//#define LOG if(0)printf

static vo_info_t vo_info = 
{
	"SDL YUV overlay",
	"sdl",
	"Ryan C. Gordon <icculus@lokigames.com>",
	""
};

#include <SDL/SDL.h>

/** Private SDL Data structure **/

static struct sdl_priv_s {

	/* SDL YUV surface & overlay */
	SDL_Surface *surface;
	SDL_Overlay *overlay;
//	SDL_Overlay *current_frame;

	/* available fullscreen modes */
	SDL_Rect **fullmodes;

	/* surface attributes for fullscreen and windowed mode */
	Uint32 sdlflags, sdlfullflags;

	/* save the windowed output extents */
	SDL_Rect windowsize;
	
	/* Bits per Pixel */
	Uint8 bpp;

	/* current fullscreen mode, 0 = highest available fullscreen mode */
	int fullmode;

	/* YUV ints */
	int framePlaneY, framePlaneUV;
	int slicePlaneY, slicePlaneUV;
        int width,height;
        int format;
} sdl_priv;


/** OMS Plugin functions **/


/**
 * Take a null-terminated array of pointers, and find the last element.
 *
 *    params : array == array of which we want to find the last element.
 *   returns : index of last NON-NULL element.
 **/

static inline int findArrayEnd (SDL_Rect **array)
{
	int i = 0;
	while ( array[i++] );	/* keep loopin' ... */
	
	/* return the index of the last array element */
	return i - 1;
}


/**
 * Open and prepare SDL output.
 *
 *    params : *plugin ==
 *             *name == 
 *   returns : 0 on success, -1 on failure
 **/

static int sdl_open (void *plugin, void *name)
{
	struct sdl_priv_s *priv = &sdl_priv;
	const SDL_VideoInfo *vidInfo = NULL;
	static int opened = 0;

	if (opened)
	    return 0;
	opened = 1;

//	LOG (LOG_DEBUG, "SDL video out: Opened Plugin");
	
	/* default to no fullscreen mode, we'll set this as soon we have the avail. mdoes */
	priv->fullmode = -2;
	/* other default values */
	priv->sdlflags = SDL_HWSURFACE|SDL_RESIZABLE|SDL_ASYNCBLIT;
	priv->sdlfullflags = SDL_HWSURFACE|SDL_FULLSCREEN|SDL_DOUBLEBUF|SDL_ASYNCBLIT;
	priv->surface = NULL;
	priv->overlay = NULL;
	priv->fullmodes = NULL;

	/* initialize the SDL Video system */
	if (SDL_Init (SDL_INIT_VIDEO)) {
//		LOG (LOG_ERROR, "SDL video out: Initializing of SDL failed (SDL_Init). Please use the latest version of SDL.");
		return -1;
	}
	
	/* No Keyrepeats! */
	SDL_EnableKeyRepeat(0,0);

	/* get information about the graphics adapter */
	vidInfo = SDL_GetVideoInfo ();
	
	/* collect all fullscreen & hardware modes available */
	if (!(priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags))) {

		/* non hardware accelerated fullscreen modes */
		priv->sdlfullflags &= ~SDL_HWSURFACE;
 		priv->fullmodes = SDL_ListModes (vidInfo->vfmt, priv->sdlfullflags);
	}
	
	/* test for normal resizeable & windowed hardware accellerated surfaces */
	if (!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) {
		
		/* test for NON hardware accelerated resizeable surfaces - poor you. 
		 * That's all we have. If this fails there's nothing left.
		 * Theoretically there could be Fullscreenmodes left - we ignore this for now.
		 */
		priv->sdlflags &= ~SDL_HWSURFACE;
		if ((!SDL_ListModes (vidInfo->vfmt, priv->sdlflags)) && (!priv->fullmodes)) {
//			LOG (LOG_ERROR, "SDL video out: Couldn't get any acceptable SDL Mode for output. (SDL_ListModes failed)");
			return -1;
		}
	}
	
		
   /* YUV overlays need at least 16-bit color depth, but the
    * display might less. The SDL AAlib target says it can only do
    * 8-bits, for example. So, if the display is less than 16-bits,
    * we'll force the BPP to 16, and pray that SDL can emulate for us.
	 */
	priv->bpp = vidInfo->vfmt->BitsPerPixel;
	if (priv->bpp < 16) {
/*
		LOG (LOG_WARNING, "SDL video out: Your SDL display target wants to be at a color depth of (%d), but we need it to be at\
least 16 bits, so we need to emulate 16-bit color. This is going to slow things down; you might want to\
increase your display's color depth, if possible", priv->bpp);
*/
		priv->bpp = 16;  
	}
	
	/* We dont want those in out event queue */
	SDL_EventState(SDL_ACTIVEEVENT, SDL_IGNORE);
	SDL_EventState(SDL_KEYUP, SDL_IGNORE);
	SDL_EventState(SDL_MOUSEMOTION, SDL_IGNORE);
	SDL_EventState(SDL_MOUSEBUTTONDOWN, SDL_IGNORE);
	SDL_EventState(SDL_MOUSEBUTTONUP, SDL_IGNORE);
	SDL_EventState(SDL_QUIT, SDL_IGNORE);
	SDL_EventState(SDL_SYSWMEVENT, SDL_IGNORE);
	SDL_EventState(SDL_USEREVENT, SDL_IGNORE);
	
	/* Success! */
	return 0;
}


/**
 * Close SDL, Cleanups, Free Memory
 *
 *    params : *plugin
 *   returns : non-zero on success, zero on error.
 **/

static int sdl_close (void *plugin)
{
	struct sdl_priv_s *priv = &sdl_priv;
	
//	LOG (LOG_DEBUG, "SDL video out: Closed Plugin");
//	LOG (LOG_INFO, "SDL video out: Closed Plugin");

	/* Cleanup YUV Overlay structure */
	if (priv->overlay) 
		SDL_FreeYUVOverlay(priv->overlay);

	/* Free our blitting surface */
	if (priv->surface)
		SDL_FreeSurface(priv->surface);
	
	/* TODO: cleanup the full_modes array */
	
	/* Cleanup SDL */
	SDL_Quit();

	return 0;
}


/**
 * Sets the specified fullscreen mode.
 *
 *   params : mode == index of the desired fullscreen mode
 *  returns : doesn't return
 **/
 
static void set_fullmode (int mode)
{
	struct sdl_priv_s *priv = &sdl_priv;
	SDL_Surface *newsurface = NULL;
	
	
	/* if we haven't set a fullmode yet, default to the lowest res fullmode first */
	if (mode < 0) 
		mode = priv->fullmode = findArrayEnd(priv->fullmodes) - 1;

	/* change to given fullscreen mode and hide the mouse cursor*/
	newsurface = SDL_SetVideoMode(priv->fullmodes[mode]->w, priv->fullmodes[mode]->h, priv->bpp, priv->sdlfullflags);
	
	/* if we were successfull hide the mouse cursor and save the mode */
	if (newsurface) {
		priv->surface = newsurface;
		SDL_ShowCursor(0);
	}
}


/**
 * Initialize an SDL surface and an SDL YUV overlay.
 *
 *    params : width  == width of video we'll be displaying.
 *             height == height of video we'll be displaying.
 *             fullscreen == want to be fullscreen?
 *             title == Title for window titlebar.
 *   returns : non-zero on success, zero on error.
 **/

static uint32_t
init(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t fullscreen, char *title, uint32_t format)
//static int sdl_setup (int width, int height)
{
	struct sdl_priv_s *priv = &sdl_priv;
        unsigned int sdl_format;

        switch(format){
          case IMGFMT_YV12: sdl_format=SDL_YV12_OVERLAY;break;
          case IMGFMT_YUY2: sdl_format=SDL_YUY2_OVERLAY;break;
          default:
            printf("SDL: Unsupported image format (0x%X)\n",format);
            return -1;
        }

	sdl_open (NULL, NULL);

	/* Save the original Image size */

	priv->width  = width;
	priv->height = height;
        priv->format = format;
        
        if(fullscreen){
	    priv->windowsize.w = width;
	    priv->windowsize.h = height;
            priv->surface=NULL;
            set_fullmode(priv->fullmode);
        } else {
	    priv->windowsize.w = d_width;
	    priv->windowsize.h = d_height;
            priv->surface = SDL_SetVideoMode (d_width, d_height, priv->bpp, priv->sdlflags);
        }
        if(!priv->surface) return -1; // cannot SetVideoMode

	/* Initialize and create the YUV Overlay used for video out */
	if (!(priv->overlay = SDL_CreateYUVOverlay (width, height, sdl_format, priv->surface))) {
		printf ("SDL video out: Couldn't create an SDL-based YUV overlay\n");
		return -1;
	}
	priv->framePlaneY = width * height;
	priv->framePlaneUV = (width * height) >> 2;
	priv->slicePlaneY = width << 4;
	priv->slicePlaneUV = width << 2;

	return 0;
}


/**
 * Draw a frame to the SDL YUV overlay.
 *
 *   params : *src[] == the Y, U, and V planes that make up the frame.
 *  returns : non-zero on success, zero on error.
 **/

//static int sdl_draw_frame (frame_t *frame)
static uint32_t draw_frame(uint8_t *src[])
{
	struct sdl_priv_s *priv = &sdl_priv;
	uint8_t *dst;

//	priv->current_frame = (SDL_Overlay*) frame->private;
//	SDL_UnlockYUVOverlay (priv->current_frame);

	if (SDL_LockYUVOverlay (priv->overlay)) {
//		LOG (LOG_ERROR, "SDL video out: Couldn't lock SDL-based YUV overlay");
		return -1;
	}

        switch(priv->format){
        case IMGFMT_YV12:
	    dst = (uint8_t *) *( (uint8_t **) priv->overlay->pixels);
	    memcpy (dst, src[0], priv->framePlaneY);
	    dst += priv->framePlaneY;
	    memcpy (dst, src[2], priv->framePlaneUV);
	    dst += priv->framePlaneUV;
	    memcpy (dst, src[1], priv->framePlaneUV);
            break;
        case IMGFMT_YUY2:
	    dst = (uint8_t *) *( (uint8_t **) priv->overlay->pixels);
	    memcpy (dst, src[0], priv->width*priv->height*2);
            break;
        }
        	
	SDL_UnlockYUVOverlay (priv->overlay);

	return 0;
}


/**
 * Draw a slice (16 rows of image) to the SDL YUV overlay.
 *
 *   params : *src[] == the Y, U, and V planes that make up the slice.
 *  returns : non-zero on error, zero on success.
 **/

static uint32_t draw_slice(uint8_t *src[], uint32_t slice_num)
{
	struct sdl_priv_s *priv = &sdl_priv;
	uint8_t *dst;

	//priv->current_frame = priv->overlay;
	
	if (SDL_LockYUVOverlay (priv->overlay)) {
//		LOG (LOG_ERROR, "SDL video out: Couldn't lock SDL-based YUV overlay");
		return -1;
	}

	dst = (uint8_t *) *( (uint8_t **) priv->overlay->pixels) + (priv->slicePlaneY * slice_num);
	memcpy (dst, src[0], priv->slicePlaneY);
	dst = (uint8_t *) *( (uint8_t **) priv->overlay->pixels) + priv->framePlaneY + (priv->slicePlaneUV * slice_num);
	memcpy (dst, src[2], priv->slicePlaneUV);
	dst += priv->framePlaneUV;
	memcpy (dst, src[1], priv->slicePlaneUV);
	
	SDL_UnlockYUVOverlay (priv->overlay);

	return 0;
}



/**
 * Checks for SDL keypress and window resize events
 *
 *   params : none
 *  returns : doesn't return
 **/

#include "../linux/keycodes.h"
extern void mplayer_put_key(int code);
 
static void check_events (void)
{
	struct sdl_priv_s *priv = &sdl_priv;
	SDL_Event event;
	SDLKey keypressed;
	
	/* Poll the waiting SDL Events */
	while ( SDL_PollEvent(&event) ) {
		switch (event.type) {

			/* capture window resize events */
			case SDL_VIDEORESIZE:
				priv->surface = SDL_SetVideoMode(event.resize.w, event.resize.h, priv->bpp, priv->sdlflags);

				/* save video extents, to restore them after going fullscreen */
			 	//if(!(priv->surface->flags & SDL_FULLSCREEN)) {
				    priv->windowsize.w = priv->surface->w;
				    priv->windowsize.h = priv->surface->h;
				//}
//				LOG (LOG_DEBUG, "SDL video out: Window resize");
			break;
			
			
			/* graphics mode selection shortcuts */
			case SDL_KEYDOWN:
				keypressed = event.key.keysym.sym;
				
				/* plus key pressed. plus cycles through available fullscreenmodes, if we have some */
				if ( ((keypressed == SDLK_PLUS) || (keypressed == SDLK_KP_PLUS)) && (priv->fullmodes) ) {
					/* select next fullscreen mode */
					priv->fullmode++;
					if (priv->fullmode > (findArrayEnd(priv->fullmodes) - 1)) priv->fullmode = 0;
					set_fullmode(priv->fullmode);
	
//					LOG (LOG_DEBUG, "SDL video out: Set next available fullscreen mode.");
				}

				/* return or escape key pressed toggles/exits fullscreenmode */
				else if ( (keypressed == SDLK_RETURN) || (keypressed == SDLK_ESCAPE) ) {
				 	if (priv->surface->flags & SDL_FULLSCREEN) {
						priv->surface = SDL_SetVideoMode(priv->windowsize.w, priv->windowsize.h, priv->bpp, priv->sdlflags);
						SDL_ShowCursor(1);
						
//						LOG (LOG_DEBUG, "SDL video out: Windowed mode");
					} 
					else if (priv->fullmodes){
						set_fullmode(priv->fullmode);

//						LOG (LOG_DEBUG, "SDL video out: Set fullscreen mode.");
					}
				}
                                
                                else switch(keypressed){
                                case SDLK_q: if(!(priv->surface->flags & SDL_FULLSCREEN))mplayer_put_key('q');break;
//                                case SDLK_p: mplayer_put_key('p');break;
                                case SDLK_SPACE: mplayer_put_key(' ');break;
                                case SDLK_UP: mplayer_put_key(KEY_UP);break;
                                case SDLK_DOWN: mplayer_put_key(KEY_DOWN);break;
                                case SDLK_LEFT: mplayer_put_key(KEY_LEFT);break;
                                case SDLK_RIGHT: mplayer_put_key(KEY_RIGHT);break;
                                case SDLK_PLUS:
                                case SDLK_KP_PLUS: mplayer_put_key('+');break;
                                case SDLK_MINUS:
                                case SDLK_KP_MINUS: mplayer_put_key('-');break;
                                }
                                
				break;
		}
	}
}


/**
 * Display the surface we have written our data to and check for events.
 *
 *   params : mode == index of the desired fullscreen mode
 *  returns : doesn't return
 **/

static void flip_page (void)
{
	struct sdl_priv_s *priv = &sdl_priv;
        SDL_Rect blat;

	/* check and react on keypresses and window resizes */
	check_events();

	/* blit to the YUV overlay */
	blat.x =priv->surface->clip_minx;
        blat.y =priv->surface->clip_miny;
        blat.w =priv->surface->clip_maxx - priv->surface->clip_minx;
        blat.h =priv->surface->clip_maxy - priv->surface->clip_miny;
	SDL_DisplayYUVOverlay (priv->overlay, &blat);

	/* check if we have a double buffered surface and flip() if we do. */
	if ( priv->surface->flags & SDL_DOUBLEBUF )
        	SDL_Flip(priv->surface);
	
	SDL_LockYUVOverlay (priv->overlay);
}

#if 0
static frame_t* sdl_allocate_image_buffer(int width, int height)
{
	struct sdl_priv_s *priv = &sdl_priv;
	frame_t	*frame;

	if (!(frame = malloc (sizeof (frame_t))))
		return NULL;

	if (!(frame->private = (void*) SDL_CreateYUVOverlay (width, height, 
			SDL_IYUV_OVERLAY, priv->surface)))
	{
//		LOG (LOG_ERROR, "SDL video out: Couldn't create an SDL-based YUV overlay");
		return NULL;
	}
	
	frame->base[0] = (uint8_t*) ((SDL_Overlay*) (frame->private))->pixels[0];
	frame->base[1] = (uint8_t*) ((SDL_Overlay*) (frame->private))->pixels[1];
	frame->base[2] = (uint8_t*) ((SDL_Overlay*) (frame->private))->pixels[2];
	
	SDL_LockYUVOverlay ((SDL_Overlay*) frame->private);
	return frame;
}

static void sdl_free_image_buffer(frame_t* frame)
{
	SDL_FreeYUVOverlay((SDL_Overlay*) frame->private);
	free(frame);
}
#endif

static uint32_t
query_format(uint32_t format)
{
    switch(format){
    case IMGFMT_YV12:
    case IMGFMT_YUY2:
//    case IMGFMT_RGB|24:
//    case IMGFMT_BGR|24:
        return 1;
    }
    return 0;
}

static const vo_info_t*
get_info(void)
{
	return &vo_info;
}