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// EDL version 0.5 #ifndef EDLH #define EDLH #define EDL_SKIP 0 #define EDL_MUTE 1 #define MAX_EDL_ENTRIES 1000 struct edl_record { float start_sec; long start_frame; float stop_sec; long stop_frame; float length_sec; long length_frame; short action; struct edl_record* next; }; typedef struct edl_record* edl_record_ptr; #endif