summaryrefslogtreecommitdiffstats
path: root/DOCS/client_api_examples/sdl/main.c
blob: 8a489c06f035595b5277705ffe14cbf2cb27fd40 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
// Build with: gcc -o main main.c `pkg-config --libs --cflags mpv sdl2`

#include <stddef.h>
#include <stdio.h>
#include <stdlib.h>

#include <SDL.h>

#include <mpv/client.h>
#include <mpv/opengl_cb.h>

static Uint32 wakeup_on_mpv_redraw, wakeup_on_mpv_events;

static void die(const char *msg)
{
    fprintf(stderr, "%s\n", msg);
    exit(1);
}

static void *get_proc_address_mpv(void *fn_ctx, const char *name)
{
    return SDL_GL_GetProcAddress(name);
}

static void on_mpv_events(void *ctx)
{
    SDL_Event event = {.type = wakeup_on_mpv_events};
    SDL_PushEvent(&event);
}

static void on_mpv_redraw(void *ctx)
{
    SDL_Event event = {.type = wakeup_on_mpv_redraw};
    SDL_PushEvent(&event);
}

int main(int argc, char *argv[])
{
    if (argc != 2)
        die("pass a single media file as argument");

    mpv_handle *mpv = mpv_create();
    if (!mpv)
        die("context init failed");

    // Done setting up options.
    if (mpv_initialize(mpv) < 0)
        die("mpv init failed");

    if (SDL_Init(SDL_INIT_VIDEO) < 0)
        die("SDL init failed");

    SDL_Window *window =
        SDL_CreateWindow("hi", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED,
                         1000, 500, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN);
    if (!window)
        die("failed to create SDL window");

    mpv_opengl_cb_context *mpv_gl = mpv_get_sub_api(mpv, MPV_SUB_API_OPENGL_CB);
    if (!mpv_gl)
        die("failed to create mpv GL API handle");

    SDL_GLContext glcontext = SDL_GL_CreateContext(window);
    if (!glcontext)
        die("failed to create SDL GL context");

    if (mpv_opengl_cb_init_gl(mpv_gl, NULL, get_proc_address_mpv, NULL) < 0)
        die("failed to initialize mpv GL context");

    // Actually using the opengl_cb state has to be explicitly requested.
    // Otherwise, mpv will create a separate platform window.
    if (mpv_set_option_string(mpv, "vo", "opengl-cb") < 0)
        die("failed to set VO");

    // We use events for thread-safe notification of the SDL main loop.
    wakeup_on_mpv_redraw = SDL_RegisterEvents(1);
    wakeup_on_mpv_events = SDL_RegisterEvents(1);
    if (wakeup_on_mpv_redraw == (Uint32)-1 || wakeup_on_mpv_events == (Uint32)-1)
        die("could not register events");

    // When normal mpv events are available.
    mpv_set_wakeup_callback(mpv, on_mpv_events, NULL);

    // When a new frame should be drawn with mpv_opengl_cb_draw().
    // (Separate from the normal event handling mechanism for the sake of
    //  users which run OpenGL on a different thread.)
    mpv_opengl_cb_set_update_callback(mpv_gl, on_mpv_redraw, NULL);

    // Play this file. Note that this asynchronously starts playback.
    const char *cmd[] = {"loadfile", argv[1], NULL};
    mpv_command(mpv, cmd);

    while (1) {
        SDL_Event event;
        if (SDL_WaitEvent(&event) != 1)
            die("event loop error");
        int redraw = 0;
        switch (event.type) {
        case SDL_QUIT:
            goto done;
        case SDL_WINDOWEVENT:
            if (event.window.event == SDL_WINDOWEVENT_EXPOSED)
                redraw = 1;
            break;
        case SDL_KEYDOWN:
            if (event.key.keysym.sym == SDLK_SPACE)
                mpv_command_string(mpv, "cycle pause");
            break;
        default:
            // Happens when a new video frame should be rendered, or if the
            // current frame has to be redrawn e.g. due to OSD changes.
            if (event.type == wakeup_on_mpv_redraw)
                redraw = 1;
            // Happens when at least 1 new event is in the mpv event queue.
            if (event.type == wakeup_on_mpv_events) {
                // Handle all remaining mpv events.
                while (1) {
                    mpv_event *mp_event = mpv_wait_event(mpv, 0);
                    if (mp_event->event_id == MPV_EVENT_NONE)
                        break;
                    printf("event: %s\n", mpv_event_name(mp_event->event_id));
                }
            }
        }
        if (redraw) {
            int w, h;
            SDL_GetWindowSize(window, &w, &h);
            mpv_opengl_cb_draw(mpv_gl, 0, w, -h);
            SDL_GL_SwapWindow(window);
        }
    }
done:

    mpv_opengl_cb_uninit_gl(mpv_gl);
    mpv_terminate_destroy(mpv);
    return 0;
}