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* vf_d3d11vpp: add a D3D11 video processor filterwm42016-05-284-0/+500
* vo_opengl: angle: enable DirectCompositionJames Ross-Gowan2016-05-291-10/+22
* vf_vdpaupp: use refqueue helperwm42016-05-274-111/+83
* vo_opengl: skip junk before first user shader passNiklas Haas2016-05-271-0/+8
* vo_opengl: enable color management on GLESJames Ross-Gowan2016-05-272-3/+8
* vo_opengl: fix superxbr shader compilation on ESwm42016-05-261-11/+11
* vo_opengl: always autoselect ANGLE as backend if availablewm42016-05-261-1/+0
* vf_vavpp: make refqueue logic field-basedwm42016-05-253-86/+143
* vf_vavpp: minor simplificationwm42016-05-251-4/+6
* vf_vavpp: simplify update_pipeline() usagewm42016-05-251-13/+18
* vf_vavpp: use future instead of past PTS to determine field durationwm42016-05-251-7/+7
* vf_vavpp: move frame handling to separate filewm42016-05-253-57/+205
* hwdec_d3d11egl: call ID3D11DeviceContext::Flushwm42016-05-241-5/+13
* vo_xv: Handle incorrect size returned by Xv(Shm)CreateImagedequis2016-05-241-0/+9
* vo_opengl: fix other minor namespace issueswm42016-05-235-12/+12
* vo_opengl: rename glUploadTex, drop unused parameterwm42016-05-234-16/+13
* vo_opengl: unify PBO and normal OSD texture upload pathwm42016-05-233-69/+47
* vo_opengl: make ES float texture format checks stricterwm42016-05-234-12/+3
* vo_opengl: make PBOs work on GLES 3.xwm42016-05-234-10/+24
* vo_opengl: remove unused glDrawBufferwm42016-05-232-2/+0
* vo_opengl: support framebuffer invalidationwm42016-05-234-0/+26
* vo_opengl: slightly improve logging of loaded extensionswm42016-05-231-2/+2
* w32_common: make VOCTRL_SET_UNFS_WINDOW_SIZE resize the window around its centermaniak13492016-05-221-0/+4
* w32_common: center window on original window center on resize to fit screenmaniak13492016-05-221-3/+6
* w32_common: update stored client area size on window resizemaniak13492016-05-221-0/+10
* vo_opengl: remove non-working rgb/rgba FBO formatswm42016-05-201-3/+1
* vf_crop: support opaque hardware decoding formatswm42016-05-191-8/+23
* vo_opengl: require at least ES 3.0 for float textureswm42016-05-191-1/+1
* vo_opengl: change error state handling and fix hwdec crashes on errorswm42016-05-191-20/+34
* vo_opengl: d3d11egl: enable "required" GLSL extensionswm42016-05-193-0/+10
* vo_opengl: make gl_sc_enable_extension() permanent/idempotentwm42016-05-191-2/+12
* vo_opengl: d3d11egl: enable direct nv12 sampling on ES 3.xwm42016-05-191-3/+3
* vo_opengl: remove unused fieldwm42016-05-181-2/+1
* vo_opengl: fix/simplify reinitialization on dynamic reconfigurationwm42016-05-181-20/+9
* d3d: simplify DLL loadingwm42016-05-174-49/+34
* video: merge dxva2 source fileswm42016-05-173-121/+62
* vo_opengl: hwdec: remove build-dependency on dxva2wm42016-05-172-4/+2
* vo_opengl: move UT_buffer to switch handlingwm42016-05-171-5/+5
* vo_opengl: make number of cached shaders/uniform dynamicwm42016-05-171-12/+24
* vo_opengl: move cached uniforms to a separate structwm42016-05-171-10/+15
* vo_opengl: increase shader limitsNiklas Haas2016-05-171-2/+2
* vo_opengl: skip tonemapping if the output trc is HDRNiklas Haas2016-05-161-1/+3
* vo_opengl: copy over HDR parameters to dumb_modeNiklas Haas2016-05-161-0/+3
* vo_opengl: fall back to gamma2.2 by default for HDR contentNiklas Haas2016-05-161-2/+7
* csputils: add AVCOL_TRC_SMPTEST2084 supportNiklas Haas2016-05-161-6/+12
* vo_opengl: remove unnecessary castswm42016-05-161-11/+11
* vo_opengl: remove another unneeded allocationwm42016-05-161-3/+1
* vo_opengl: remove possibly undefined behaviorwm42016-05-161-1/+3
* vo_opengl: free to-be-added hook on hook array overflowwm42016-05-161-0/+3
* vo_opengl: never clear file cachewm42016-05-161-12/+4
* vo_opengl: use proper include statementwm42016-05-161-1/+2
* vo_opengl: remove unnecessary allocationwm42016-05-161-3/+1
* vo_opengl: remove unused global variablewm42016-05-161-1/+1
* vo_opengl: fix bicubic_fast in ES modewm42016-05-161-1/+1
* vo_opengl: implement more HDR tonemapping algorithmsNiklas Haas2016-05-164-4/+64
* vo_opengl: avoid redundant double-gamma conversionNiklas Haas2016-05-161-3/+3
* vo_opengl: implement HDR (SMPTE ST2084)Niklas Haas2016-05-165-3/+51
* vo_opengl: use enums for choice options internallyNiklas Haas2016-05-162-28/+56
* vo_opengl: abstract hook texture access behind macroNiklas Haas2016-05-157-135/+124
* vo_opengl: make the screen blue on shader errorsNiklas Haas2016-05-153-0/+31
* vo_opengl: use RPN expressions for user hook sizesNiklas Haas2016-05-153-9/+193
* vo_opengl: support external user hooksNiklas Haas2016-05-156-33/+265
* vo_opengl: add optional hook pointsNiklas Haas2016-05-153-90/+140
* vo_opengl: add hooks and rework pass_read_videoNiklas Haas2016-05-152-232/+448
* vo_opengl: minor change to scaler_resizes_onlyNiklas Haas2016-05-151-3/+6
* vaapi: avoid forward declaration of variablewm42016-05-151-9/+7
* vo_opengl: remove some pointless compatibilitywm42016-05-142-4/+3
* vo_opengl: partially fix 0bgr format supportwm42016-05-131-2/+6
* vo_opengl: drop duplicate LUMINANCE_ALPHA handlingwm42016-05-131-10/+3
* vo_opengl: minor simplificationwm42016-05-131-8/+8
* vo_opengl: restrict ES2 FBO formatswm42016-05-131-4/+4
* vo_opengl: angle: log extension stringwm42016-05-131-0/+4
* vo_opengl: slightly better FBO format checkwm42016-05-121-9/+17
* vo_opengl: disable scalers on ES2wm42016-05-121-4/+6
* vo_opengl: add detection for the ES texture_rg extensionwm42016-05-121-0/+6
* vo_opengl: reorganize texture format handlingwm42016-05-129-311/+443
* vo_opengl: correctly disable interpolation if tscale can't be usedwm42016-05-121-0/+2
* vo_opengl: angle: dump translated shaderswm42016-05-124-0/+25
* vo_opengl: don't use dumb-mode with 10 bit integer texture hackwm42016-05-111-2/+3
* vo_opengl: fix NULL deref on certain init failureswm42016-05-111-2/+4
* video: add --hwdec=auto-copy modewm42016-05-117-5/+19
* vo_opengl: d3d11egl: support full range YUVwm42016-05-111-3/+3
* vo_opengl: d3d11egl: don't require EGL_EXT_device_querywm42016-05-111-23/+46
* build: merge d3d11va and dxva2 hwaccel checkswm42016-05-113-7/+3
* vo_opengl: angle: dynamically load ANGLEwm42016-05-115-0/+132
* vo_opengl: fix passing along swizzle from hwdec interopwm42016-05-102-0/+4
* vo_opengl: d3d11egl: native NV12 sampling supportwm42016-05-104-20/+251
* vo_opengl: add an angle-es2 backendwm42016-05-102-1/+25
* vo_opengl: cosmetics: rename variableswm42016-05-101-17/+16
* vo_opengl: refactor how hwdec interop exports textureswm42016-05-1011-184/+274
* x11: tell GNOME to use dark window decorationsMantas Mikulėnas2016-05-091-0/+1
* video: refactor how VO exports hwdec device handleswm42016-05-0934-258/+334
* vo_direct3d: remove passing device to decoderwm42016-05-091-18/+0
* wayland: use the advertised size in fullscreenEmmanuel Gil Peyrot2016-05-081-7/+0
* win32: make taskbar progress indication optionalmaniak13492016-05-082-1/+2
* x11: slightly safer X11 error handler behaviorwm42016-05-081-1/+4
* x11: add --x11-bypass-compositor=alwayswm42016-05-061-0/+1
* vo_opengl: angle: avoid fullscreen FBO copy for flippingwm42016-05-051-1/+23
* vo_opengl: angle: call eglTerminate()wm42016-05-051-0/+2
* vo_opengl: EGL: fix hwdec probingwm42016-05-053-1/+7
* command: change some hwdec propertieswm42016-05-043-1/+4
* lcms: don't warn/error on 3dlut cache missesNiklas Haas2016-05-041-1/+1
* lcms: improve black point handling (especially BT.1886)Niklas Haas2016-05-042-12/+43
* d3d: DXVA2_ModeMPEG2_VLD supports all profileswm42016-05-031-2/+1
* vo_opengl: vdpau: fix certain cases of preemption recovery failureswm42016-05-034-2/+9
* x11: extend --x11-bypass-compositor with fs-only optionwm42016-05-021-6/+22
* win32: replace libuuid.a usage with initguid.hJames Ross-Gowan2016-05-014-1/+5
* os x: handle multiple dropped files on the windowNyx0uf2016-04-301-2/+7
* w32_common: respect --fit-border on size checkmaniak13492016-04-301-4/+20
* w32_common: fix size calculations for window resizemaniak13492016-04-301-3/+3
* d3d11va: fix invalid deref on decoder init failureKevin Mitchell2016-04-291-1/+1
* d3d11va, dxva2: return the format struct directlywm42016-04-294-16/+13
* d3d11va, dxva2: simplify decoder selectionwm42016-04-294-67/+58
* video: add IMGFMT_P010 aliaswm42016-04-293-2/+8
* vo_opengl: fix build with GLES3 headerswm42016-04-271-0/+2
* vo_opengl: support GL_EXT_texture_norm16 on GLESwm42016-04-273-6/+12
* vo_opengl: always use sized internal formatswm42016-04-271-8/+8
* vo_opengl: d3d11egl: minor simplificationwm42016-04-271-5/+1
* vo_opengl: d3d11egl: print warning on unsupported colorspaceswm42016-04-271-0/+11
* d3d11va: store texture/subindex in IMGFMT_D3D11VA plane pointerswm42016-04-274-140/+72
* vd_lavc: adjust D3D11VA autoprobe orderwm42016-04-271-1/+3
* vo_opengl: D3D11VA + ANGLE interopwm42016-04-279-2/+468
* hwdec: remove numbers from enumwm42016-04-271-10/+10
* vo_opengl: print error if opengl hwdec interop failswm42016-04-271-0/+2
* vd_lavc: hack against videotoolbox crash on failurewm42016-04-261-1/+3
* vo_rpi: rename mutex/cond variableswm42016-04-261-17/+17
* vo_rpi: wait for vsync with a timeoutwm42016-04-261-2/+6
* vo_rpi: attempt to survive display mode changeswm42016-04-261-38/+90
* vp_rpi: fix indentationwm42016-04-261-10/+8
* vd_lavc: simplify some unneeded ifdefferywm42016-04-251-8/+2
* vd_lavc: make image_format hwdec field optionalwm42016-04-251-26/+24
* vd_lavc: simplify RPI and Mediacodec wrapperswm42016-04-253-141/+12
* vd_lavc: make all hwdec callbacks optionalwm42016-04-251-2/+2
* vd_lavc: set AVCodecContext.time_base to forced time basewm42016-04-251-0/+3
* vd_lavc: better hwdec wrapper decoder selectionwm42016-04-252-1/+66
* vd_lavc: allow process_image() to return NULLwm42016-04-251-1/+1
* mp_image: allow passing NULL to mp_image_new_custom_ref()wm42016-04-255-9/+7
* vd_lavc: fix hwdec fallback if hwdec pre-initialization failswm42016-04-221-7/+7
* vo_opengl: always reset some GL state when leaving rendererwm42016-04-221-5/+6
* d3dva: move Intel_H264_NoFGT_ClearVideo to lower priorityKevin Mitchell2016-04-181-1/+1
* dxva2: fix missing newline in error messageKevin Mitchell2016-04-181-1/+1
* d3dva: include selected decoder and format in verbose outputKevin Mitchell2016-04-172-0/+7
* vo_opengl: fix an outdated commentwm42016-04-161-3/+1
* vo_lavc: fix build on Libavwm42016-04-151-2/+1
* mp_image: make mp_image_copy_fields_* privatewm42016-04-152-8/+4
* vo_lavc: unsupport deprecated AVFMT_RAWPICTUREwm42016-04-151-23/+12
* vo_lavc: send refcounted AVFrame to encoderwm42016-04-151-4/+4
* mp_image: add mp_image_to_av_frame()wm42016-04-152-6/+10
* mp_image: simplify mp_image_steal_data()wm42016-04-151-17/+7
* mp_image: pass through AVHWFramesContextwm42016-04-152-4/+22
* lcms: include math.hwm42016-04-151-0/+1
* vo_opengl: rpi: don't include x11 header filewm42016-04-151-1/+0
* vo_opengl: simplify and improve up scale=oversampleNiklas Haas2016-04-121-21/+5
* vf_vavpp: reindentwm42016-04-111-8/+6
* vaapi: determine surface format in decoder, not in rendererwm42016-04-115-47/+71
* encode_lavc: Migrate to codecpar API.Rudolf Polzer2016-04-111-31/+35
* aspect: rework --video-unscaledNiklas Haas2016-04-101-22/+12
* aspect: remove useless debug messageswm42016-04-101-10/+2
* vo_opengl: improve rotation handling (again)wm42016-04-082-44/+47
* vo_opengl: log if glGetString(GL_VERSION) returns NULLwm42016-04-081-1/+3
* d3d: fix Windows buildwm42016-04-071-2/+2
* vo_opengl: videotoolbox: use kCVPixelBufferLock_ReadOnly for screenshotswm42016-04-071-7/+8
* videotoolbox: change how videotoolbox format is managedwm42016-04-074-6/+36
* mp_image: introduce a hw_subfmt fieldwm42016-04-072-0/+8
* vd_lavc: let hardware decoder request delaying frames explicitlywm42016-04-075-4/+9
* vd_lavc: fix codec vs. decoder confusionwm42016-04-0710-31/+32
* vo: don't reset vsync statistics on seeks etc.wm42016-04-061-9/+14
* vo_opengl: fix build breakagewm42016-04-061-1/+1
* vo_opengl: minor simplificationwm42016-04-051-3/+2
* vo_opengl: fix nnedi + rectangle textureswm42016-04-053-4/+4
* aspect: make video-zoom logarithmicNiklas Haas2016-04-031-1/+2
* gl_lcms: choose BT.1886 gamma per-channelNiklas Haas2016-04-011-24/+35
* vo_opengl: generate 3DLUT against source and use full BT.1886Niklas Haas2016-04-017-76/+162
* demux_lavf, ad_lavc, ad_spdif, vd_lavc: handle FFmpeg codecpar API changewm42016-03-311-2/+1
* dxva2: abort on mp_image_new_custom_ref failureKevin Mitchell2016-03-301-3/+1
* dxva2: stop using pointer obfuscator LPDIRECT3DSURFACE9Kevin Mitchell2016-03-302-6/+6
* dxva2: rewrite to use shared code with d3d11vaKevin Mitchell2016-03-301-494/+350
* vd_lavc: add d3d11va hwdecKevin Mitchell2016-03-309-3/+917