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* vo_opengl: do not use vaapi-over-GLXwm42017-07-073-5/+4
* vo_opengl: prevent desat from blowing up for negativeNiklas Haas2017-07-071-1/+1
* vo_opengl: also expose NAME_mul for user shadersNiklas Haas2017-07-061-2/+3
* vo_opengl: prevent division by zero in shaderNiklas Haas2017-07-061-1/+1
* vo_opengl: add --tone-mapping-desaturateNiklas Haas2017-07-064-6/+19
* vo_opengl: get rid of weird double-bind in pass_read_fboNiklas Haas2017-07-051-4/+2
* vo_opengl: remove redundant left-over lineNiklas Haas2017-07-051-1/+0
* vo_opengl: use textureGatherOffset for polar filtersNiklas Haas2017-07-055-44/+90
* w32_common: use sent messages to wake up the Win32 threadJames Ross-Gowan2017-07-041-5/+12
* vo_opengl: make the pass info mechanism more robustNiklas Haas2017-07-031-17/+26
* w32_common: use SWP_NOSENDCHANGING when resizing childJames Ross-Gowan2017-07-031-1/+1
* filter_kernels: add radius cutoff functionalityNiklas Haas2017-07-035-9/+24
* options: change everything againwm42017-07-022-7/+2
* x11: add 128x128 sized icon supportXu Zhao2017-07-021-0/+5
* x11: load icon differentlywm42017-07-012-83/+40
* vo_opengl: describe vdpau reinterleaving passNiklas Haas2017-07-011-0/+1
* vo_opengl: fix some more pass_info_reset issuesNiklas Haas2017-07-011-1/+10
* vo_opengl: call pass_info_reset earlierNiklas Haas2017-07-011-1/+1
* vo_opengl: merge uploading and renderingNiklas Haas2017-07-011-14/+14
* vo_opengl: refactor vo performance subsystemNiklas Haas2017-07-019-100/+206
* d3d: UWP support for D3D11VAwm42017-06-301-9/+4
* d3d: make DXVA2 support optionalwm42017-06-302-4/+4
* vo_direct3d: remove non-working nv12 shader supportwm42017-06-302-134/+0
* video: get rid of swapped packed YUVwm42017-06-304-10/+2
* vo_opengl: remove mp_imgfmt_desc and IMGFLAG_ usagewm42017-06-303-35/+48
* vo_opengl: restructure format setupwm42017-06-307-131/+105
* options: change path list options, and document list optionswm42017-06-302-1/+7
* vo_direct3d: fix buildwm42017-06-291-1/+0
* video: drop some unused IMGFMT aliaseswm42017-06-291-1/+0
* vo_opengl: rely on FFmpeg pixdesc a bit morewm42017-06-291-80/+27
* Avoid calling close(-1)wm42017-06-291-2/+4
* vo_opengl: unify user_shaders constantsNiklas Haas2017-06-282-13/+10
* vo_opengl: tone map using only luminance informationNiklas Haas2017-06-271-33/+24
* vo_opengl: silence -Wmaybe-uninitialized false positiveNiklas Haas2017-06-241-3/+3
* osx: change license header on some more cocoa fileswm42017-06-247-49/+49
* osx: change license of OSX and cocoa files to LGPLwm42017-06-242-15/+15
* w32_common, w32_keyboard: change license to LGPLwm42017-06-242-14/+14
* vo_opengl: bump up SHADER_MAX_HOOKSNiklas Haas2017-06-241-1/+1
* context_dxinterop: lock rendertarget after present when swapping buffersquilloss2017-06-181-7/+6
* vo_drm: nake drm mode help output also output refresh rateAnton Kindestam2017-06-181-3/+9
* vo_opengl: implement sony s-log2 trcNiklas Haas2017-06-181-1/+18
* vo_opengl: implement sony s-log1 trcNiklas Haas2017-06-181-0/+14
* vo_opengl: tone map in linear XYZ instead of RGBNiklas Haas2017-06-181-1/+19
* vo_opengl: implement support for OOTFs and non-display referred contentNiklas Haas2017-06-183-8/+86
* csputils: rename HDR curvesNiklas Haas2017-06-182-26/+22
* video: refactor HDR implementationNiklas Haas2017-06-183-73/+54
* image_writer, vo_image: change license to LGPLwm42017-06-181-7/+7
* Drop/move img_fourcc.hwm42017-06-182-6/+13
* win_state: change license to LGPLwm42017-06-171-7/+7
* aspect: change license to LGPLwm42017-06-172-14/+14
* vo_opengl: fall back to ordered dither instead of blowing upwm42017-06-171-4/+9
* encode_lavc: move from GPL 2+ to LGPL 2.1+.Rudolf Polzer2017-06-131-7/+7
* vo_opengl: change default tone mapping algorithmNiklas Haas2017-06-101-1/+1
* vo_opengl: add new HDR tone mapping algorithmNiklas Haas2017-06-093-0/+17
* d3d: add support for new libavcodec hwaccel APIwm42017-06-084-0/+5
* vo_drm: fallback to vo_wait_default if VT switcher is not availablerslovers2017-06-081-0/+2
* vo_opengl: hwdec_cuda: Support separate decode and display devicesPhilip Langdale2017-06-032-12/+47
* video/out/wayland/buffer.c: Add missing free()Raúl Peñacoba2017-05-261-1/+4
* videotoolbox: support new libavcodec APIwm42017-05-242-0/+24
* cocoa: properly unhide Dock when quitting during System fs animationAkemi2017-05-192-0/+64
* context_angle: fix fallback to D3D9 deviceJames Ross-Gowan2017-05-161-30/+56
* w32_common: drop TLS usageJames Ross-Gowan2017-05-161-20/+21
* w32_common: use the proper keycodes for XBUTTON1/2James Ross-Gowan2017-05-121-2/+2
* w32_common: generate MP_AXIS_* keycodes for scrollingJames Ross-Gowan2017-05-121-8/+18
* vo_opengl: drop TLS usagewm42017-05-116-38/+32
* vo.c, vo.h, vo_null.c: change license to LGPLwm42017-05-103-24/+21
* d3d11: change mp_image plane pointer semanticswm42017-05-042-3/+3
* vo_opengl: another attempt at removing the overlay correctlywm42017-05-021-4/+12
* vo_opengl: make sure overlays are removed on gl_video_config()wm42017-04-291-1/+4
* vo_opengl: context_drm_egl: remove unnecessary includewm42017-04-261-1/+0
* video: drop vaapi/vdpau hw decoding support with FFmpeg 3.2wm42017-04-231-47/+34
* build: make various x11 protocol extension libs mandatorywm42017-04-213-65/+31
* vo_opengl: fix crash by coping temporal_dither_period for dumb mode toowm42017-04-211-0/+1
* cocoa: fix retrieval of unfs window size while animatingAkemi2017-04-171-1/+2
* vo_opengl: move X11 backends before Waylandwm42017-04-161-3/+3
* vo_opengl: minor cosmeticswm42017-04-143-11/+13
* vo_opengl: add option for caching shaders on diskwm42017-04-086-12/+142
* vo_opengl: fix a confused commentwm42017-04-081-1/+1
* vo_opengl: remove two unused symbolswm42017-04-082-2/+0
* vo_opengl: add our own copy of OpenGL headerswm42017-04-077-170/+781
* vo_opengl: add a generic EGL function loader functionwm42017-04-068-42/+40
* vo_opengl: fix windows build if GLES3 is detectedwm42017-04-061-0/+4
* vo_opengl: header_fixes.h: merge IOS GLES blockwm42017-04-061-18/+3
* build: replace android-gl check with a standard GLES3 checkwm42017-04-062-2/+2
* w32_common: refactor mouse button handlingJames Ross-Gowan2017-04-041-39/+47
* vo_opengl: use 16 bit textures with anglewm42017-04-032-2/+5
* w32_common: fix undefined behaviour when toggling fullscreenJames Ross-Gowan2017-04-021-222/+214
* cocoa: fix retrieval of unfs window sizeAkemi2017-03-261-3/+11
* cocoa: fix first responder when borderless window is usedAkemi2017-03-261-0/+7
* osx: fix key input in certain circumstancesAkemi2017-03-263-19/+0
* vo_opengl: angle: add --angle-flip to set the present modelJames Ross-Gowan2017-03-261-2/+28
* droptarget: fix style and refactorJames Ross-Gowan2017-03-261-123/+106
* w32_common: move the IDropTarget impl to a separate fileJames Ross-Gowan2017-03-263-201/+269
* vo_opengl: replace uniform variable image_size with input_sizeigv2017-03-251-2/+5
* vo_opengl: add tex_offset uniform variable to user shadersigv2017-03-251-0/+5
* vo_opengl: make size of a cropped source image available to user shadersigv2017-03-251-0/+6
* vo_x11: fix an unused variable warningwm42017-03-241-1/+0
* vo_x11: reduce flickering on playlist navigationrr-2017-03-241-2/+7
* vo_opengl: add a backend start_frame callback for context_vdpauwm42017-03-204-40/+52
* vo_opengl: read framebuffer depth from actual FBO used for renderingwm42017-03-208-21/+25
* vo_opengl: move some init_gl code to utility functionswm42017-03-203-50/+61
* vo_opengl: add a --opengl-es=force2 optionwm42017-03-203-3/+9
* vo_opengl: properly respect dither option if dumb mode is usedwm42017-03-201-1/+6
* vo_opengl: context_vdpau: resize output surfaces lazilywm42017-03-191-80/+82
* vo_opengl: context_vdpau: minor fixeswm42017-03-192-20/+38
* vo_opengl: fix some undefined behaviorwm42017-03-181-1/+1
* vo_opengl: add experimental vdpauglx backendwm42017-03-182-0/+379
* vo_opengl: add log field to MGLContextwm42017-03-182-0/+2
* wayland_common: organize and correctly map mouse buttonsRostislav Pehlivanov2017-03-171-4/+8
* cocoa: set background of the title bar from black to whiteAkemi2017-03-092-1/+3
* cocoa: fix autofit options on HiDPI resolutions without HiDPI scalingAkemi2017-03-091-33/+15
* options: add M_OPT_FILE to some more file optionsPhilip Sequeira2017-03-063-4/+4
* filter_kernels: Keep f.radius in terms of dest/filter coords.Nicholas J. Kain2017-03-064-12/+20
* filter_kernels: Apply blur/taper before culling radius.Nicholas J. Kain2017-03-061-3/+3
* cocoa: improve calculation of new window position on a different screenAkemi2017-02-281-13/+44
* cocoa: only move window into screen bounds when changing screensAkemi2017-02-271-3/+9
* cocoa: fix segfault in certain circumstancesAkemi2017-02-273-3/+9
* cocoa: add option to force dedicated GPUAkemi2017-02-271-15/+32
* osx: drop support for OS X 10.7 and earlierAkemi2017-02-271-2/+0
* vo_opengl: hwdec_d3d11egl: make it work with some ANGLE DLL versionswm42017-02-271-1/+7
* vo_opengl: use misc/ctype.h instead of <ctype.h>wm42017-02-251-2/+2
* cocoa: fix dragging out of focus windowAkemi2017-02-212-6/+21
* vo: fix subtleties in the redrawing logicwm42017-02-213-10/+12
* player: reduce blocking on VO when switching pausewm42017-02-211-1/+8
* cocoa: only report mouse movements when window is not being draggedAkemi2017-02-203-1/+19
* cocoa: make window draggable on initAkemi2017-02-201-0/+2
* vo_tct: check ioctl resultrr-2017-02-201-6/+6
* Fix two typoswm42017-02-201-1/+1
* vo_opengl: remove dxva2 dummy hwdec backendwm42017-02-202-69/+0
* cocoa: fix cursor hiding at the top of the screen in fullscreenAkemi2017-02-191-0/+12
* cocoa: fix cursor hiding in the Dock area of the screenAkemi2017-02-191-1/+1
* cocoa: simplify the cursor hiding codeAkemi2017-02-191-35/+15
* cocoa: fix scroll wheel input with Shift modifierAkemi2017-02-191-1/+2
* vo_opengl: implement videotoolbox hwdec on iOSAman Gupta2017-02-172-1/+215
* vo_opengl: don't crash on unsupported formatswm42017-02-171-1/+2
* vo_opengl: hwdec_vaegl: use new format setup functionwm42017-02-173-14/+28
* vo_opengl: hwdec_osx: use new format setup functionwm42017-02-172-87/+21
* vo_opengl: hwdec_cuda: use new format setup functionwm42017-02-171-34/+8
* vo_opengl: move texture mapping of pixel formats to helper functionwm42017-02-173-128/+163
* vo_opengl: handle GL_LUMINANCE_ALPHA and integer textures differentlywm42017-02-175-31/+38
* videotoolbox: fix RGB formatwm42017-02-171-1/+1
* videotoolbox: remove weird format-negotiation between VO and decoderwm42017-02-171-16/+1
* videotoolbox: factor some duplicated codewm42017-02-171-39/+2
* cocoa: refactor mouse events and cursor visibilityAkemi2017-02-164-39/+41
* vo_opengl: hwdec_vaegl: fix potentially undefined memory accesswm42017-02-141-2/+2
* cocoa: fix black edges on live resizeAkemi2017-02-131-20/+34
* cocoa: add --ontop-level option for modifying ontop window levelAkemi2017-02-131-6/+13
* win32: update the fullscreen state on restoringpavelxdd2017-02-121-1/+22
* vo_opengl: angle: log the device/surface implementationJames Ross-Gowan2017-02-121-13/+27
* vo_opengl: egl_helpers: fix for non-WindowsJames Ross-Gowan2017-02-081-1/+1
* vo_opengl: angle: rewrite with custom swap chainJames Ross-Gowan2017-02-074-232/+653
* cocoa: fix color profile retrievalAkemi2017-02-021-0/+1
* cocoa: fix dropping of files and URLsAkemi2017-02-021-14/+5
* cocoa: optimise screen event handlingAkemi2017-02-022-9/+20
* cocoa: fix displaylink refresh rate retrievalAkemi2017-02-021-23/+29
* cocoa: fix unwanted behavior with window level other than the defaultAkemi2017-01-291-2/+4
* vo_opengl: dxinterop: use the new SAFE_RELEASE macroJames Ross-Gowan2017-01-301-15/+8
* vaapi: remove central lock around vaapi API callswm42017-01-283-20/+0
* win32: snap to screen edgespavelxdd2017-01-271-0/+146
* vo_opengl: egl_helpers: fix variable namewm42017-01-261-3/+3
* options: refacactor how --opengl-dwmflush is declaredwm42017-01-203-12/+10
* options: refactor how --opengl-dcomposition is declaredwm42017-01-204-8/+23
* x11: pseudo HiDPI scalingwm42017-01-194-5/+38
* cocoa: don't constrain window frame for fullscreenAkemi2017-01-191-3/+4
* cocoa: don't init displaylink on reconfigAkemi2017-01-191-1/+1
* cocoa: move updateBorder method to the protocolAkemi2017-01-192-5/+6
* cocoa: properly recover from toggleFullscreen failAkemi2017-01-191-8/+20
* cocoa: fix window size in certain circumstancesAkemi2017-01-191-8/+2
* vo: log timings around flipping/waitingwm42017-01-181-3/+6
* vo_opengl, vo_opengl_cb: better hwdec interop backend selectionwm42017-01-174-16/+76
* vo_opengl_cb: cleanup messy option synchronizationwm42017-01-171-24/+16
* vdpau: use libavutil for surface allocation during decodingwm42017-01-171-1/+2
* vo_opengl: hwdec_cuda: add yuv420p supportwm42017-01-161-19/+35
* vo_opengl: hwdec_cuda: export AVHWDeviceContextwm42017-01-161-6/+31
* vo_