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* wayland: only render if we have frame callbackDudemanguy2020-09-211-18/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Back in the olden days, mpv's wayland backend was driven by the frame callback. This had several issues and was removed in favor of the current approach which allowed some advanced features (like display-resample and presentation time) to actually work properly. However as a consequence, it meant that mpv always rendered, even if the surface was hidden. Wayland people consider this "wasteful" (and well they aren't wrong). This commit aims to avoid wasteful rendering by doing some additional checks in the swapchain. There's three main parts to this. 1. Wayland EGL now uses an external swapchain (like the drm context). Before we start a new frame, we check to see if we are waiting on a callback from the compositor. If there is no wait, then go ahead and proceed to render the frame, swap buffers, and then initiate vo_wayland_wait_frame to poll (with a timeout) for the next potential callback. If we are still waiting on callback from the compositor when starting a new frame, then we simple skip rendering it entirely until the surface comes back into view. 2. Wayland on vulkan has essentially the same approach although the details are a little different. The ra_vk_ctx does not have support for an external swapchain and although such a mechanism could theoretically be added, it doesn't make much sense with libplacebo. Instead, start_frame was added as a param and used to check for callback. 3. For wlshm, it's simply a matter of adding frame callback to it, leveraging vo_wayland_wait_frame, and using the frame callback value to whether or not to draw the image.
* command: add read-only focused propertyGuido Cella2020-09-081-0/+20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Add a property that returns whether the window is focused, currently only for X11 and Wayland. My use cause for this is having an equivalent of pause-when-minimize.lua for tiling window managers: make mpv play only while it's in the current workspace or is focused (I'm fine with either one but prefer focus). On X I do this by observing display-names, which is empty when the rectangles of the display and mpv don't intersect, but on Wayland its value doesn't change when mpv leaves the current workspace (and the same check doesn't work since the geometries still intersect). This could later be made writable as requested in #6252. Note that on Wayland se shouldn't consider an unactivated window with keyboard input focused. The wlroots compositors I tested set activated after changing the keyboard focus, so if you set wl->focused only in keyboard_handle_enter() and keyboard_handle_leave() to avoid adding the "has_keyboard_input" member, focused isn't set to true when first opening mpv until you focus another window and focus mpv again. Conversely, if that order can't be assumed for all compositors, we should toggle wl->focused when necessary in keyboard_handle_enter() and keyboard_handle_leave() as well as in handle_toplevel_config().
* wayland: always update sbc for presentation timeDudemanguy2020-08-241-0/+1
| | | | | | | | | | | | | Oversight in b0f0be7. The user_sbc value would update but not last_sbc if no presentation events were received. This would result in an incorrect sbc_passed value (in practice, this should always be 1 since, as far I know, all wayland compositors are currently only capable of double buffering). When bring the window back into view, it would result in a single frame of very high vsync jitter. Although in most cases it was imperceptible, rarely I was able to completely break playback (i.e. constant mistimed/dropped frames). Fix this by simply incrementing last_sbc by 1 if the window is hidden. The buffer swap call did still occur. The user just didn't see it.
* wayland: simplify presentation timeDudemanguy2020-08-221-11/+10
| | | | | | | | | | | Why on earth did I ever bother with this dumb crap? If we do not have any presentation statistics, just set the relevant vo_sync_info values to -1 to disable it. It's much simpler than using mp deltas and trying to keep up with mpv's clock. This also appears to fix audio/video desynchronization if you start a video with the pause flag, move it out of view, and then unpause it. Technically harmless since the video wasn't even in view and putting back in view recovered it, but a quieter terminal is better.
* wayland: refactor geometry/window handlingDudemanguy2020-08-201-102/+109
| | | | | | | | | | | | | | | | | | | | | | | | | The original goal was to simplify all this logic to make it less fragile and breaky. Unfortunately, that didn't exactly happen and things might actually be more complicated in some ways (well in other ways it's simplier). There's a lot of negotiation back and forth between the client and the compositor regarding sizes. The client (aka mpv) can do a resize on its own. But also the compositor can request its own resize (which we should be nice and listen to of course). The older method had a lot of breakfalls/edgecases that were gradually patched up as time went on, but that approach is really fragile. This refactor should, hopefully, be on a more solid foundation. Don't call any of the xdg toplevel state changing functions (fullscreen, maximized, etc.) directly. Use the toggle wrapper functions. These signal that the state was changed which is later handled in the toplevel listener. Introduce a new vdparams variable that stores the actual dimensions of the video. This does create some new (but neccesary) complexity. wl->vdparams stores what the actual dimensions of the video are (according to mpv). wl->window_size stores the last size of the window (so it includes any manual resizes for instance). wl->geometry is the actual size of the output that gets displayed on the screen.
* wayland: reset geometry on reconfig if fullscreenDudemanguy2020-08-181-4/+10
| | | | Fixes #8014.
* wayland: soften GNOME warningDudemanguy2020-08-171-1/+1
| | | | | | | | | | | | | | | | | | | We've had some serious issues with GNOME in the past, but since then their compositor has undergone some major internal improvements. The most severe one [1], random vsync spikes and mistimed frames, can no longer be reproduced by the original author of the issue. There are some minor UI-related things (lack of window decorations for instance since there is no xdg-decoration support), but users don't seem to complain about that too much and they aren't revelant to playback. 3.38 isn't out quite yet, but that should also fix playback issues when on a multimonitor setup (the fix is in the master branch at the moment). In terms of playback, the only real concerning issue is the lack of idle inhibit so a warning is still displayed. But GNOME has their own workaround that users can use for that so if anyone happens to complain, we can just point them to that. [1] https://gitlab.gnome.org/GNOME/mutter/-/issues/957
* wayland: don't rely on presentation discardedDudemanguy2020-08-161-3/+4
| | | | | | | | | | | | | When using presentation time, we have to be sure to update the ust when no presentation events are received to make sure playback is still smooth and in sync. Part of the recent presentation time refactor was to use the presentation discarded event to signal that the window is hidden. Evidently, this doesn't work the same everywhere for whatever reason (drivers?? hardware??) and at least one user experienced issues with playback getting out of sync since (presumably) the discarded event didn't occur when hiding the window. Instead, let's just go back to the old way of checking if the last_ust is equal to the ust value of the last member in the wayland sync queue. Fixes #8010.
* wayland: refactor presentation timeDudemanguy2020-08-161-4/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The motivation for this change was a segfault caused by e107342 which has complicated reasons for occuring (i.e. I'm not 100% sure but I think it is a really weird race). The major part of this commit is moving the initialization of presentation listener to the frame_callback function. Calling it in swap_buffers worked fine but in practice it meant a lot of meaningless function calls if a window was hidden (the presentation would just be immediately discarded). By calling it in frame_callback, we ensure the listener is only created when it is possible to receive a presentation event. Of course calling the presentation listener in feedback_presented or feedback_discarded was considered, but ultimately these events are too slow. Receiving the ust/msc/sbc triplet here and then passing it to mpv results in higher vsync judder since there is (likely) not enough time before the next pageflip. By design, the frame callback is meant to give us as much time as possible before the next repaint so calling it here is probably optimal. Additionally, we can make better use of the feedback_discarded event. The wp_presentation_feedback should not be destroyed here. It will be taken care of either when we get feedback again or when the player quits. Instead what we can do is set a bool that tells wayland_sync_swap to update itself based on mp_time delta. In practice, the result is not any different than before, but it should be more understandable what is going on now. Of course, the segfault mentioned at the beginning is fixed with this as well.
* wayland: destroy presentation feedback on uninitDudemanguy2020-08-141-0/+3
| | | | | | | Nothing major but it's technically possible for the wp_presentation_feedback struct to still be allocated when quitting the player. Just destroy it if it exists like all of the other wayland objects.
* wayland: actually resize videos in a playlistDudemanguy2020-08-141-1/+1
| | | | | | | In a playlist of videos with different sizes, going to the next video would not properly resize the window. This actually broke way back in 7170910 (oops), but somehow nobody ever complained. The fix is simple. If a window isn't maximized, be sure to set the window geometry again.
* wayland: expose wayland-app-id as a user optionDudemanguy2020-08-141-0/+14
| | | | | This is extremely similar to x11's WM_CLASS. This commit allows users to set mpv's app-id at runtime for any of the wayland backends.
* wayland: tweak xdg_surface creationDudemanguy2020-08-141-5/+4
| | | | | | | | | | | | Just some small changes when creating the xdg_surface. Don't set the toplevel title (or app id) in create_xdg_surface anymore because it's entirely pointless. Also make it possible for create_xdg_surface to return something other than 0 so the error checking is somewhat meaningful. It's not really clear if these xdg functions can even fail in the first place (perhaps some weird proxy marshalling crap could possibly go wrong somehow), but it can't hurt. Note that all app id stuff has been removed (temporarily) in this commit. See the next commit which adds it back in.
* wayland: don't set mouse pos on state changeDudemanguy2020-08-021-1/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Sway 1.5 started sending more pointer motion events to mpv which broke the autohiding behavior. The cursor would appear again if you fullscreened. Sway had a good reason to do this because certain applications had inconsistencies between hardware cursor and software cursor without rebasing on state changes[1]. So mpv needs to take this special case into consideration. Initially, simply checking mouse coordinates for changes was considered, but this doesn't work. All coordinates are surface-local in wayland so something can appear to move in the local coordinate space but not globally. You're not allowed to know global mouse coordinates in wayland, and we don't care about local coordinate changes in mpv so this approach isn't viable. Instead, let's just keep track of a local state change. If the toplevel surface changes in some way (fullscreen, maximized, etc.), then just set a bool that lets us ignore the mp_input_set_mouse_pos function. This keeps the cursor from appearing simply because the state was changed (i.e. fullscreening). For compositors that don't send pointer motion events on a state change, this does technically mean that the initial mp_input_set_mouse_pos is never set. In practice, this isn't a noticeable difference though because moving a mouse generates a ton of motion events so you'll immediately see it on the second motion event. [1] https://github.com/swaywm/sway/issues/5594
* wayland: avoid potential deadlocksDudemanguy2020-07-311-3/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | wl_display_dispatch is dangerous because it will block forever if the event queue is empty. Any direct calls to this function should just be replaced with wl_display_dispatch_pending which accomplishes the same thing for mpv's purposes without any chance of blocking. The other potential trap is wl_display_roundtrip. It can internally call wl_display_dispatch which in certain circumstances could potentially block. There are cases where we need the server to finish processing client requests before doing anything else so this can not be cleanly avoided. The dangerous call is the usage of wl_display_roundtrip in vo_wayland_wait_frame. In the majority of cases, this shouldn't be a problem because the previous wl_display_read_events should always queue up some events on the fd for wl_display_roundtrip to send. However, the compositor could potentially send us an error in the display queue that could lead to bad behavior when wl_display_roundtrip is called. The wl_display_roundtrip can't be removed because we are relying on its semi-blocking capabilities, but the logic can be slightly adjusted to be safer. The obvious thing to do is to make sure we check the pollfd for any errors. If one is returned, then we call wl_display_cancel_read and try again. The less obvious trick is to call wl_display_dispatch_pending and move wl_display_roundtrip outside of the blocking + timeout loop. This change has some subtle but important differences. Previously, vo_wayland_wait_frame would read an event and wait on the server to process it one-by-one. With this change, the events are dispatched as soon as possible to the server and then we wait on all of those (potentially multiple) events to be processed after we have either received frame callback or the loop times out. After that is done, we can then check for if there are any errors on the display. If it's all clear, we can run wl_display_roundtrip without any worries. If some error happens, then don't execute the function at all.
* wayland: correctly signal the end of drag-and-dropDudemanguy2020-07-291-1/+1
| | | | | | | | | | | | Previously, the compositor was signaled that a drag-and-drop ended with wl_data_offer_finish in check_dnd_fd. This is, however, erroneous because it is outside of the data_device_listener and in some cases caused errors with certain compositors. check_dnd_fd itself does not need to know or care about anything that happens in wayland. It just needs to read data from an fd. The simple fix is to just always signal the end of a drag-and-drop in data_device_handle_drop. check_dnd_fd can free memory and close the fd later, but it should not talk to the compositor. Fixes #7954.
* wayland: fix a potential race in wait_eventsDudemanguy2020-07-291-4/+7
| | | | | | | The read of the wayland display fd in vo_wayland_wait_events was incorrect and technically vulnerable to race conditions. The correct usage as per the client api is to use wl_display_prepare_read as well as wl_display_read_events.
* wayland: fix buildwm42020-06-041-2/+2
| | | | | | Broken by previous commit. I've split a commit incorrectly. Fixes: #7802
* build: change filenames of generated fileswm42020-06-041-4/+4
| | | | Force them into a more consistent naming schema.
* wayland: only use presentation on CLOCK_MONOTONICDudemanguy2020-05-181-2/+2
| | | | | | | Trying to use anything other than CLOCK_MONOTONIC here would be a disaster. No idea if it's even possible for the clockid here to be something other than CLOCK_MONOTONIC in this function but it's better safe than sorry. Closes #7740.
* wayland: explictly send an UP event for left clickDudemanguy2020-04-231-0/+2
| | | | | | | | | | | | | | | In the wayland code, the left mouse click is treated a bit differently. Dragging the left click allows mpv to request a window move to the compositor. In some cases, this can also request a window resize if the osc-windowcontrols are enabled. These functions had the strange side effect of messing up mpv's deadzone (it seemed to disappear completely). A harmless enough workaround is to just explictly send an UP event for left click after the move/resize functions are finished executing. The xdg_toplevel move and resize functions both finish after the button press is let go, so we are guarenteed to have the left click in the UP state here. Sending this event probably unconfuses some calculation somewhere thus fixing the deadzone bug. It feels a little silly, but it's safe and works. Fixes #7651.
* wayland: use mp_time deltas for presentation timeDudemanguy2020-04-201-24/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | One not-so-nice hack in the wayland code is the assumption of when a window is hidden (out of view from the compositor) and an arbitrary delay for enabling/disabling the usage of presentation time. Since you do not receive any presentation feedback when a window is hidden on wayland (a feature or misfeature depending on who you ask), the ust is updated based on the refresh_nsec statistic gathered from the previous feedback event. The flaw with this is that refresh_nsec basically just reports back the display's refresh rate (1 / refresh_rate * 10^9). It doesn't tell you how long the vsync interval really was. So as a video is left playing out of view, the wl->last_queue_display_time becomes increasingly inaccurate. This led to a vsync spike when bringing the mpv window back into sight after it was hidden for a period of time. The hack for working around this is to just wait a while before enabling presentation time again. The discrepancy between the "bogus" wl->last_queue_display_time and the actual value you get from the feedback only happens initially after a switch. If you just discard those values, you avoid the dramatic vsync spike. It turns out that there's a smarter way to do this. Just use mp_time_us deltas. The whole reason for these hacks is because wl->last_queue_display_time wasn't close enough to how long it would take for a frame to actually display if it wasn't hidden. Instead, mpv's internal timer can be used, and the difference between wayland_sync_swap calls is a close enough proxy for the vsync interval (certainly better than using the monitor's refresh rate). This avoids the entire conundrum of massive vsync spikes when bringing the player back into view, and it means we can get rid of extra crap like wl->hidden.
* wayland: simplify mouse wheel direction calculationJan Ekström2020-03-191-3/+2
| | | | | Based on an idea by sfan5. Remove abs usage, and instead just check for negative value, and set variable to either +/-1.
* options: change option macros and all option declarationswm42020-03-181-3/+5
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Change all OPT_* macros such that they don't define the entire m_option initializer, and instead expand only to a part of it, which sets certain fields. This requires changing almost every option declaration, because they all use these macros. A declaration now always starts with {"name", ... followed by designated initializers only (possibly wrapped in macros). The OPT_* macros now initialize the .offset and .type fields only, sometimes also .priv and others. I think this change makes the option macros less tricky. The old code had to stuff everything into macro arguments (and attempted to allow setting arbitrary fields by letting the user pass designated initializers in the vararg parts). Some of this was made messy due to C99 and C11 not allowing 0-sized varargs with ',' removal. It's also possible that this change is pointless, other than cosmetic preferences. Not too happy about some things. For example, the OPT_CHOICE() indentation I applied looks a bit ugly. Much of this change was done with regex search&replace, but some places required manual editing. In particular, code in "obscure" areas (which I didn't include in compilation) might be broken now. In wayland_common.c the author of some option declarations confused the flags parameter with the default value (though the default value was also properly set below). I fixed this with this change.
* wayland: notify vo if an output changesDudemanguy2020-03-151-0/+2
| | | | | | | | Previously, the vo wasn't always informed if something about the output changed during playback. For instance, changing a display's refresh rate during playback would not update mpv's display fps. Fix this by simply using VO_EVENT_WIN_STATE in output_handle_done which executes whenever something about the output is changed.
* wayland: always use the fs-screen id for fsDudemanguy2020-03-081-33/+31
| | | | | | | | | Previously if the --fs-screen option was set, it would only use the screen if mpv was launched with --fs and only on startup. During runtime, the toggle would ignore it. Rework the logic here so that mpv's fullscreen always uses --fs-screen if it is set. Additionally, cleanup some unneeded cruft in vo_wayland_reconfig and make find_output more useful.
* wayland: make resizing betterDudemanguy2020-02-131-5/+29
| | | | | | | | | Resizing the window while preserving the aspect ratio actually kind of sucked. The window size could make big dramatic changes which was pretty unintuitive with respect to where the mouse was actually located. Instead, let's just do some math to ensure that the window size is always contained inside the width/height reported by handle_toplevel_config while preserving the aspect ratio. Fixes #7426.
* wayland: fix autofit and rotating issuesDudemanguy2020-02-131-5/+7
| | | | | | Fixes #7441. Just set screenrc to be equal to current_output's geometry. Also remove some pointless/extra variables and print a warning/fallback to screen 0 if a bad id is passed to --fs-screen.
* wayland: adjust vo_wayland_wait_frame logicDudemanguy2020-02-071-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | Wayland uses vo_wayland_wait_frame plus some polling with a timeout for blocking on vsync. Here are a couple of changes that seem to be improvements. First, the poll time is always rounded up instead of truncated. When rendering frames longer than the standard 16.666 ms timeout, it seems that truncating the poll time slightly early may cause some vsync jitter spikes. Waiting longer, even if it's too long, appears to behave better. The second change is to use wl_display_roundtrip instead of wl_display_dispatch_pending. wl_display_dispatch_pending dispatches all events immediately. This is good to avoid blocking, but it's not guaranteed to wait long enough for all events to be processed on the display fd. The preceding wl_display_read_events routine ensures that all events on the display fd are queued. We just need a semi-blocking routine to dispatch them for the most reliable vsync. wl_display_roundtrip will dispatch any events for us, but also wait for a reply from the display server. This makes it ideal for this role. If the compositor doesn't reply to the client something else is probably horribly broken and wrong anyway. It's also not a permanently blocking call like wl_display_dispatch. If there's no frame callback (i.e. the window is hidden), then it does not dispatch any events and returns immediately.
* wayland: toplevel config fixesDudemanguy2020-02-061-3/+16
| | | | | | | | | | | | | | | | | | | | | | | There were a couple of erroneous things in the handle_toplevel_config function. Firstly, looping through the different states was not handled correctly. Launching a window as maximized (can happen in sway for example) was always stuck on true and would never be set to false. Fix this by always checking if XDG_TOPLEVEL_STATE_MAXIMIZED is found or not. Also do a similar thing for the fullscreen state. Additionally, there were some issues with resizing windows and window-scale going back to old sizes. The root of this problem is that the width and height arguments of handle_toplevel_config aren't actually guarenteed to be the actual width and height of the surface. There are times when mpv will set the surface size on its own (like with window-scale) which will be unknown to the toplevel listener. To complicate matters, there are times when we do want to use the width and height arguments (like when resizing with the mouse). Fix this by checking if the width and height arguments reported by handle_toplevel_config changed from the previous call of the function. If the value is different, then we go ahead and use them when setting mpv's geometry. If not, then we just ignore it.
* wayland: remove wayland-frame-wait-offset optiondudemanguy2020-01-311-4/+2
| | | | | | | | | | | | | | | | | This originally existed as a hack for weston. In certain scenarios, a frame taking too long to render would cause vo_wayland_wait_frame to timeout which would result in a ton of dropped frames. The naive solution was to just to add a slight delay to the time value. If a frame took too long, it would likely to fall under the timeout value and all was well. This was exposed to the user since the default delay (1000) was completely arbitrary. However with presentation time, this doesn't appear to be neccesary. Fresh frames that take longer than the display's refresh rate (16.666 ms in most cases) behave well in Weston. In the other two main compositors without presentation time (GNOME and Plasma), they also do not experience any ill effects. It's better not to overcomplicate things, so this "feature" can be removed now.
* wayland: support maximize/minimize on startupDudemanguy2020-01-121-0/+6
| | | | | | | Allow the --window-maximized and --window-minimized flags to actually work when the player is started on wayland. If the compositor doesn't support maximization or minimization, then these options just do nothing.
* wayland: unscrew up cursorsdudemanguy2020-01-121-6/+4
| | | | | | | | | | | | | | Fixes #7345 There was a multitude of issues with cursor handling in wayland and behavior seemed to vary for strange reasons across compositors and also bad things were being done in wayland_common. The problem is complicated and involved fullscreen states being set incorrectly under certain instances and so on. The best solution is to just remove most of the extra cruft. In handle_toplevel_config, instead of automatically assuming is_fullscreen and is_maximized are false, we should use whatever value is currently set vo_opts which matters when we initially launch the window.
* wayland: don't set cursor before pointer idDudemanguy2020-01-111-1/+1
| | | | | | | | | | | This shouldn't really matter, but it's probably best to avoid. vo_wayland_control would execute set_cursor_visibility while wl->pointer existed but it didn't check if wl->pointer_id existed. So wl_pointer_set_cursor would be set to a null surface with an id of 0. Instead, just wait until we have an actual, non-zero pointer id so that the cursor is set with the correct, actual id and not a fictious 0 id. This ensures that the pointer isn't set until it enters the wl_surface which is what we want.
* wayland: don't exit the option loopDudemanguy2020-01-041-16/+12
| | | | | More than one option may change at the same time so don't break out of this loop.
* wayland: disable by default for gnomeDudemanguy2020-01-011-0/+4
| | | | | | | | | It turns out that gnome wayland still has very serious issues that make it unusable for playback with mpv. Other compositors mostly behave fine (Plasma is just missing feature but it's not seriously broken), so GNOME gets the special honor of having a warning printed out. The only solution for GNOME users at this time of writing is to either use the Xorg session or use another wayland compositor.
* wayland: remove unnecessary VO_EVENT_FULLSCREEN_STATEwm4