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authorDudemanguy <random342@airmail.cc>2020-08-14 18:22:58 -0500
committerDudemanguy <random342@airmail.cc>2020-08-14 18:22:58 -0500
commite107342ff929886f1a07cd569847998631ae15c5 (patch)
tree1b343b3ae0786c4bacc1c0b6561d0a4683b16bb5 /video/out/wayland_common.c
parent6573e0a0af1a7ece043b9d94f6a844cfff6b74d3 (diff)
downloadmpv-e107342ff929886f1a07cd569847998631ae15c5.tar.bz2
mpv-e107342ff929886f1a07cd569847998631ae15c5.tar.xz
wayland: destroy presentation feedback on uninit
Nothing major but it's technically possible for the wp_presentation_feedback struct to still be allocated when quitting the player. Just destroy it if it exists like all of the other wayland objects.
Diffstat (limited to 'video/out/wayland_common.c')
-rw-r--r--video/out/wayland_common.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/video/out/wayland_common.c b/video/out/wayland_common.c
index 5c8e0ba550..99aa8ee018 100644
--- a/video/out/wayland_common.c
+++ b/video/out/wayland_common.c
@@ -1254,6 +1254,9 @@ void vo_wayland_uninit(struct vo *vo)
if (wl->presentation)
wp_presentation_destroy(wl->presentation);
+ if (wl->feedback)
+ wp_presentation_feedback_destroy(wl->feedback);
+
if (wl->pointer)
wl_pointer_destroy(wl->pointer);