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* vo_opengl: unify user_shaders constantsNiklas Haas2017-06-282-13/+10
* vo_opengl: tone map using only luminance informationNiklas Haas2017-06-271-33/+24
* vo_opengl: silence -Wmaybe-uninitialized false positiveNiklas Haas2017-06-241-3/+3
* vo_opengl: bump up SHADER_MAX_HOOKSNiklas Haas2017-06-241-1/+1
* context_dxinterop: lock rendertarget after present when swapping buffersquilloss2017-06-181-7/+6
* vo_opengl: implement sony s-log2 trcNiklas Haas2017-06-181-1/+18
* vo_opengl: implement sony s-log1 trcNiklas Haas2017-06-181-0/+14
* vo_opengl: tone map in linear XYZ instead of RGBNiklas Haas2017-06-181-1/+19
* vo_opengl: implement support for OOTFs and non-display referred contentNiklas Haas2017-06-183-8/+86
* csputils: rename HDR curvesNiklas Haas2017-06-182-26/+22
* video: refactor HDR implementationNiklas Haas2017-06-183-73/+54
* Drop/move img_fourcc.hwm42017-06-181-5/+5
* vo_opengl: fall back to ordered dither instead of blowing upwm42017-06-171-4/+9
* vo_opengl: change default tone mapping algorithmNiklas Haas2017-06-101-1/+1
* vo_opengl: add new HDR tone mapping algorithmNiklas Haas2017-06-093-0/+17
* d3d: add support for new libavcodec hwaccel APIwm42017-06-084-0/+5
* vo_opengl: hwdec_cuda: Support separate decode and display devicesPhilip Langdale2017-06-032-12/+47
* videotoolbox: support new libavcodec APIwm42017-05-242-0/+24
* context_angle: fix fallback to D3D9 deviceJames Ross-Gowan2017-05-161-30/+56
* vo_opengl: drop TLS usagewm42017-05-116-38/+32
* d3d11: change mp_image plane pointer semanticswm42017-05-042-3/+3
* vo_opengl: another attempt at removing the overlay correctlywm42017-05-021-4/+12
* vo_opengl: make sure overlays are removed on gl_video_config()wm42017-04-291-1/+4
* vo_opengl: context_drm_egl: remove unnecessary includewm42017-04-261-1/+0
* video: drop vaapi/vdpau hw decoding support with FFmpeg 3.2wm42017-04-231-47/+34
* vo_opengl: fix crash by coping temporal_dither_period for dumb mode toowm42017-04-211-0/+1
* vo_opengl: move X11 backends before Waylandwm42017-04-161-3/+3
* vo_opengl: minor cosmeticswm42017-04-143-11/+13
* vo_opengl: add option for caching shaders on diskwm42017-04-086-12/+142
* vo_opengl: fix a confused commentwm42017-04-081-1/+1
* vo_opengl: remove two unused symbolswm42017-04-082-2/+0
* vo_opengl: add our own copy of OpenGL headerswm42017-04-077-170/+781
* vo_opengl: add a generic EGL function loader functionwm42017-04-068-42/+40
* vo_opengl: fix windows build if GLES3 is detectedwm42017-04-061-0/+4
* vo_opengl: header_fixes.h: merge IOS GLES blockwm42017-04-061-18/+3
* build: replace android-gl check with a standard GLES3 checkwm42017-04-062-2/+2
* vo_opengl: use 16 bit textures with anglewm42017-04-032-2/+5
* vo_opengl: angle: add --angle-flip to set the present modelJames Ross-Gowan2017-03-261-2/+28
* vo_opengl: replace uniform variable image_size with input_sizeigv2017-03-251-2/+5
* vo_opengl: add tex_offset uniform variable to user shadersigv2017-03-251-0/+5
* vo_opengl: make size of a cropped source image available to user shadersigv2017-03-251-0/+6
* vo_opengl: add a backend start_frame callback for context_vdpauwm42017-03-203-40/+50
* vo_opengl: read framebuffer depth from actual FBO used for renderingwm42017-03-207-18/+22
* vo_opengl: move some init_gl code to utility functionswm42017-03-203-50/+61
* vo_opengl: add a --opengl-es=force2 optionwm42017-03-202-2/+5
* vo_opengl: properly respect dither option if dumb mode is usedwm42017-03-201-1/+6
* vo_opengl: context_vdpau: resize output surfaces lazilywm42017-03-191-80/+82
* vo_opengl: context_vdpau: minor fixeswm42017-03-192-20/+38
* vo_opengl: fix some undefined behaviorwm42017-03-181-1/+1
* vo_opengl: add experimental vdpauglx backendwm42017-03-182-0/+379
* vo_opengl: add log field to MGLContextwm42017-03-182-0/+2
* options: add M_OPT_FILE to some more file optionsPhilip Sequeira2017-03-062-3/+3
* filter_kernels: Keep f.radius in terms of dest/filter coords.Nicholas J. Kain2017-03-062-2/+5
* cocoa: add option to force dedicated GPUAkemi2017-02-271-15/+32
* osx: drop support for OS X 10.7 and earlierAkemi2017-02-271-2/+0
* vo_opengl: hwdec_d3d11egl: make it work with some ANGLE DLL versionswm42017-02-271-1/+7
* vo_opengl: use misc/ctype.h instead of <ctype.h>wm42017-02-251-2/+2
* Fix two typoswm42017-02-201-1/+1
* vo_opengl: remove dxva2 dummy hwdec backendwm42017-02-202-69/+0
* vo_opengl: implement videotoolbox hwdec on iOSAman Gupta2017-02-172-1/+215
* vo_opengl: don't crash on unsupported formatswm42017-02-171-1/+2
* vo_opengl: hwdec_vaegl: use new format setup functionwm42017-02-173-14/+28
* vo_opengl: hwdec_osx: use new format setup functionwm42017-02-172-87/+21
* vo_opengl: hwdec_cuda: use new format setup functionwm42017-02-171-34/+8
* vo_opengl: move texture mapping of pixel formats to helper functionwm42017-02-173-128/+163
* vo_opengl: handle GL_LUMINANCE_ALPHA and integer textures differentlywm42017-02-175-31/+38
* videotoolbox: fix RGB formatwm42017-02-171-1/+1
* videotoolbox: remove weird format-negotiation between VO and decoderwm42017-02-171-16/+1
* videotoolbox: factor some duplicated codewm42017-02-171-39/+2
* vo_opengl: hwdec_vaegl: fix potentially undefined memory accesswm42017-02-141-2/+2
* vo_opengl: angle: log the device/surface implementationJames Ross-Gowan2017-02-121-13/+27
* vo_opengl: egl_helpers: fix for non-WindowsJames Ross-Gowan2017-02-081-1/+1
* vo_opengl: angle: rewrite with custom swap chainJames Ross-Gowan2017-02-074-232/+653
* vo_opengl: dxinterop: use the new SAFE_RELEASE macroJames Ross-Gowan2017-01-301-15/+8
* vaapi: remove central lock around vaapi API callswm42017-01-282-10/+0
* vo_opengl: egl_helpers: fix variable namewm42017-01-261-3/+3
* options: refacactor how --opengl-dwmflush is declaredwm42017-01-202-7/+10
* options: refactor how --opengl-dcomposition is declaredwm42017-01-203-2/+23
* vo_opengl, vo_opengl_cb: better hwdec interop backend selectionwm42017-01-172-0/+71
* vdpau: use libavutil for surface allocation during decodingwm42017-01-171-1/+2
* vo_opengl: hwdec_cuda: add yuv420p supportwm42017-01-161-19/+35
* vo_opengl: hwdec_cuda: export AVHWDeviceContextwm42017-01-161-6/+31
* vo_opengl: hwdec_vaegl: add a lie for compatibilitywm42017-01-131-1/+1
* vo_opengl, vaapi: properly probe 10 bit rendering supportwm42017-01-131-28/+117
* vo_opengl: hwdec_vaegl: remove redundant vaapi surface format checkwm42017-01-131-8/+1
* vo_opengl: hwdec_vaegl: fix terminology in commentwm42017-01-131-2/+2
* vo_opengl: hwdec_vaegl: DRM_FORMAT_GR16 was renamed to DRM_FORMAT_GR32Mark Thompson2017-01-131-1/+1
* vo_opengl: hwdec_vaegl: add experimental P010 supportwm42017-01-121-6/+17
* cuda: use libavutil functions for copying hw surfaces to memorywm42017-01-121-67/+0
* drm: include <poll.h> instead of <sys/poll.h>wm42017-01-091-1/+1
* vo_opengl: replace 2 memsetswm42017-01-081-2/+2
* context_wayland: do not call vo_wayland_request_frame() upon bufferswapRostislav Pehlivanov2017-01-071-3/+0
* vo_opengl: egl: handle potential eglChooseConfig failureswm42016-12-311-11/+10
* vo_opengl: egl: fix depth size parameterwm42016-12-301-1/+0
* vo_opengl: x11egl: fix alpha modewm42016-12-301-2/+32
* vo_opengl: x11: move RGBA visual test to x11_common.cwm42016-12-301-12/+11
* vo_opengl: egl_helpers: add a way to override config selectionwm42016-12-302-2/+21
* vo_opengl: egl_helpers: add a way to pass more optionswm42016-12-302-16/+35
* vo_opengl: partially fix rotation for 4:2:2 contentNiklas Haas2016-12-281-1/+6
* vo_opengl: hwdec_cuda: Don't include hwcontext headersPhilip Langdale2016-12-041-4/+0
* vo_opengl: don't rely on viewport to contain window dimensionswm42016-12-022-8/+5
* options: remove deprecated sub-option handling for --vo and --aowm42016-11-252-90/+0
* angle_dynamic: silence warnings during compilationpavelxdd2016-11-251-4/+10
* vo_opengl: hwdec_cuda: Prefix cuda symbols to avoid collisionsPhilip Langdale2016-11-242-11/+18
* vo_opengl: hwdec_cuda: make some init errors verbosewm42016-11-241-2/+2
* vo_opengl: hwdec_cuda: fix crash when trying to use hwdec=cuda if cuda SDK is...pavelxdd2016-11-241-0/+1
* vo_opengl/cuda_dynamic: Use explicit cast to silence warnings on windowsPhilip Langdale2016-11-241-1/+1
* wscript: Fix cuda test to actually work when cuda SDK is not presentPhilip Langdale2016-11-231-1/+1
* angle_dynamic: minor simplificationwm42016-11-231-3/+3
* Support linking ANGLEMartin Herkt2016-11-231-0/+5
* vo_opengl: hwdec_d3d11egl: fix ANGLE fallback definewm42016-11-231-1/+1
* vo_opengl: hwdec_cuda: Use dynamic loading for cuda functionsPhilip Langdale2016-11-233-2/+211
* vo_opengl: hwdec_cuda: Support P016 output surfacesPhilip Langdale2016-11-221-8/+45
* vo_opengl: blend against background color for --alpha=blendPhilip Sequeira2016-11-131-8/+14
* vo_opengl: fix --blend-subtitles handlingwm42016-11-071-2/+2
* vo_opengl: fix redrawing with hardware decodingwm42016-11-071-0/+1
* filter_kernels: add ability to taper kernels/windowsNiklas Haas2016-11-012-1/+11
* vo_opengl: make frame reupload logic more robustwm42016-11-011-22/+38
* vo_opengl: context_rpi: fix stdatomic usagewm42016-10-211-1/+1
* vo_opengl: partially re-enable glFlush() callswm42016-10-211-2/+7
* build: don't rely on "__thread" being always available with GCCDmitrij D. Czarkoff2016-10-201-1/+1
* opengl: compile against iOS OpenGLES implementationAman Gupta2016-10-202-0/+20
* vo_drm: change CLI options + refactorsrr-2016-10-071-31/+21
* cocoa: add glFlush() to cocoa backendAkemi2016-10-061-0/+1
* vo_opengl: apply --opengl-early-flush in dumb mode toowm42016-10-052-1/+1
* vo_opengl: disable glFlush() by default, and add an option to enable itwm42016-10-052-1/+5
* vo_opengl: hwdec_rpi: fix NULL pointer deref in certain caseswm42016-10-041-1/+3
* vo_drm: refactor getting display fpsrr-2016-10-041-5/+1
* vo_opengl: minor simplificationwm42016-10-011-4/+3
* vo_opengl: attempt to fix chroma offset under rotation and flippingwm42016-10-011-15/+48
* vo_opengl: add debugging options for testing with padded textureswm42016-10-012-4/+10
* vo_opengl: partially fix dumb-mode cropping with rotationwm42016-09-301-5/+23
* vo_opengl: vaegl: log more debugging infoswm42016-09-301-7/+12
* vo_opengl: rpi: remove dumb commentwm42016-09-301-1/+0
* vo_opengl: rpi: fix glaring memory leakwm42016-09-301-2/+5
* vo_opengl: rpi: use overlay for yuv420p toowm42016-09-301-1/+6
* vo_opengl: allow hwdec interops to support multiple image formatswm42016-09-303-2/+17
* vo_opengl: egl: print EGL errors only if not probingwm42016-09-301-6/+9
* vo_opengl: rpi: raise the video layerwm42016-09-301-3/+8
* win32: build with -DINITGUIDJames Ross-Gowan2016-09-284-4/+0
* vo_opengl: deprecate 'drm-egl' backend and introduce 'drm' insteadwm42016-09-272-1/+21
* vo_drm: provide display fpsrr-2016-09-261-0/+14
* cocoa: fix fullscreen regression on 10.11 and newerAkemi2016-09-261-1/+0
* vo_opengl: hwdec_cuda: get the cuda device from the GL contextPhilip Langdale2016-09-241-3/+3
* vo_opengl: hwdec_cuda: directly map GL textures and skip using PBOsPhilip Langdale2016-09-241-65/+20
* vo_opengl: hwdec_rpi: remove copy&paste errorwm42016-09-231-1/+0
* vo_opengl: apply 90° rotation to chroma texture sizewm42016-09-221-0/+3
* options: slightly better option update mechanismwm42016-09-191-0/+1
* options: simplify M_OPT_EXITwm42016-09-172-3/+3
* vo_opengl: don't pass negative height to overlay_adjust()wm42016-09-161-1/+1
* hwdec_cuda: Rename config variable to be more consistentPhilip Langdale2016-09-161-1/+1
* vo_opengl: rpi: cosmetic changewm42016-09-151-2/+2
* vo_opengl: fix OSD with icc-profile after previous commitwm42016-09-141-0/+2
* vo_opengl: dynamically manage texture unitswm42016-09-145-30/+54
* vo_opengl: require explicit reset on shader cache after renderingwm42016-09-143-7/+28
* vo_opengl: remove a redundant glActiveTexture() callwm42016-09-141-2/+2
* vo_opengl: make the number of PBOs tunableNiklas Haas2016-09-142-5/+7
* vo_opengl: drm: use new EGL context creation codewm42016-09-141-42/+7
* vo_opengl: wayland: use new EGL context creation codewm42016-09-141-49/+8
* vo_opengl: EGL: dump some version infowm42016-09-141-0/+8
* vo_opengl: EGL: better desktop-GL context creationwm42016-09-141-19/+65
* vo_opengl: EGL: silence eglBindAPI() error messagewm42016-09-131-1/+1
* vo_rpi, vo_opengl: separate RPI/EGL-specific code for both VOswm42016-09-132-219/+71
* vo_opengl: rpi: use new egl context creation helper functionwm42016-09-131-26/+13
* vo_opengl: mali fbdev supportwm42016-09-132-0/+171
* vo_opengl: factor some EGL context creation codewm42016-09-135-74/+122
* vo_opengl: fix typo in bt.601 auto-guessing logicNiklas Haas2016-09-131-1/+1
* vo_opengl: fix non-C11 TLS fallback for gccwm42016-09-121-1/+1
* vo_opengl: better behavior in GL error corner caseswm42016-09-121-4/+5
* vo_opengl: rpi: merge vo_rpi featureswm42016-09-12