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path: root/video/out/opengl/w32.c
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* vo_opengl: prefix per-backend source files with context_wm42015-12-191-349/+0
* vo_opengl: split backend code from common.c to context.cwm42015-12-191-1/+1
* vo_opengl: refactor how framebuffer depth is passed from backendswm42015-12-191-7/+8
* vo_opengl: fix "win" backend namewm42015-12-191-1/+1
* win32: remove dwmapi.dll dynamic loadingwm42015-12-041-34/+5
* vo_opengl: win32: test for exclusive modeJames Ross-Gowan2015-11-261-0/+6
* vo_opengl: add missing log newlineKevin Mitchell2015-11-191-1/+1
* vo_opengl: win32: fix cross-compilationwm42015-11-011-1/+1
* vo_opengl: win32: always request MMCSS for DWMwm42015-11-011-0/+5
* vo_opengl: win32: try to enable DwmFlush by defaultwm42015-11-011-8/+45
* video/out: remove an unused parameterwm42015-10-031-1/+1
* win32: cleanup: remove some unneeded thingswm42015-10-021-1/+1
* vo_opengl: w32: switch to new internal APIwm42015-10-021-18/+33
* vo_opengl: refactor DwmFlush crapwm42015-10-021-28/+40
* vo_opengl: remove gl_ prefixes from files in video/out/openglNiklas Haas2015-09-091-0/+302