Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | vo_opengl: always initialize uniforms on first use | Niklas Haas | 2017-09-12 | 1 | -1/+3 |
* | vo_opengl: generalize UBO packing/handling | Niklas Haas | 2017-09-12 | 1 | -63/+46 |
* | vo_opengl: fix out-of-bounds read in update_uniform | Niklas Haas | 2017-09-11 | 1 | -2/+1 |
* | vo_opengl: add support for vulkan GLSL dialect | Niklas Haas | 2017-09-04 | 1 | -9/+26 |
* | vo_opengl: fix the renderpass target format at creation time | Niklas Haas | 2017-08-27 | 1 | -3/+13 |
* | vo_opengl: use UBOs where supported/required | Niklas Haas | 2017-08-27 | 1 | -13/+164 |
* | vo_opengl: add support for UBOs | Niklas Haas | 2017-08-27 | 1 | -0/+5 |
* | vo_opengl: refactor shader_cache binding | Niklas Haas | 2017-08-27 | 1 | -9/+18 |
* | vo_opengl: generalize ra_buf to support other buffer objects | Niklas Haas | 2017-08-07 | 1 | -8/+9 |
* | vo_opengl: drop ra_gl.h from shader_cache.c | Niklas Haas | 2017-08-06 | 1 | -5/+2 |
* | vo_opengl: move timers to struct ra | Niklas Haas | 2017-08-06 | 1 | -22/+22 |
* | vo_opengl: move shader handling to ra | wm4 | 2017-08-05 | 1 | -490/+319 |
* | vo_opengl: split utils.c/h | wm4 | 2017-08-05 | 1 | -0/+952 |