Commit message (Collapse) | Author | Age | Files | Lines | |
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* | vo_opengl: reorganize texture format handling | wm4 | 2016-05-12 | 1 | -0/+60 |
This merges all knowledge about texture format into a central table. Most of the work done here is actually identifying which formats exactly are supported by OpenGL(ES) under which circumstances, and keeping this information in the format table in a somewhat declarative way. (Although only to the extend needed by mpv.) In particular, ES and float formats are a horrible mess. Again this is a big refactor that might cause regression on "obscure" configurations. |