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path: root/video/out/gpu/video.c
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* gpu: prefer 16bit floating point FBO formats to 16bit integer onesJan Ekström2018-07-081-1/+1
* vo_gpu/video: disable compute shaders if an FBO format was not availableJan Ekström2018-05-011-0/+5
* vo_gpu/video: add improved logging when a user-specified FBO failsJan Ekström2018-05-011-2/+13
* gpu/video: make HDR peak computing work without work group countNiklas Haas2018-04-291-4/+5
* gpu/video: improve HDR peak computation feature check loggingJan Ekström2018-04-291-1/+4
* video: remove internal stereo_out flagwm42018-04-291-2/+2
* vo_gpu: move some extra code for screenshot to video.cwm42018-04-201-5/+14
* vo_gpu: fix anamorphic video screenshots (second try)wm42018-03-161-3/+4
* vo_gpu: fix anamorphic screenshotswm42018-03-151-2/+2
* vo_gpu: error out if there were rendering errors when taking screenshotwm42018-03-031-1/+5
* vo_gpu: fix taking screenshots of rotated videoswm42018-03-031-0/+3
* vo_gpu: introduce --target-peakNiklas Haas2018-02-201-4/+7
* vo_gpu: simplify and correct color scale handlingNiklas Haas2018-02-201-0/+6
* vo_gpu: use a variable for the RA_CAP_FRAGCOORD flagJames Ross-Gowan2018-02-131-4/+3
* vo_gpu: check for HDR peak detection in dumb mode tooJames Ross-Gowan2018-02-131-7/+8
* vo_gpu: make screenshots use the GL rendererwm42018-02-111-1/+79
* vo_gpu: add internal ability to skip osd/subs for renderingwm42018-02-111-14/+30
* vo_gpu: use blit() only if target ra_tex supports itwm42018-02-111-2/+3
* vo_gpu: correctly infer HDR peak detection supportNiklas Haas2018-02-111-1/+4
* vo_gpu: refactor HDR peak detection algorithmNiklas Haas2018-02-111-9/+9
* vo_gpu: port HDR tone mapping algorithm from libplaceboNiklas Haas2018-02-051-19/+28
* vo_gpu: check for RA_CAP_FRAGCOORD in dumb mode tooJames Ross-Gowan2018-01-301-13/+14
* video: fix crash with vdpau when reinitializing renderingwm42018-01-271-3/+3
* video: change some remaining vo_opengl mentions to vo_gpuAkemi2018-01-201-1/+1
* vo_gpu: skip DR for unsupported image formatswm42018-01-181-0/+3
* vo_gpu: fix broken 10 bit via integer textures playbackwm42018-01-171-3/+3
* vo_gpu: attempt re-using the FBO format for p->output_texNiklas Haas2017-12-251-1/+7
* vo_gpu: aggressively prefer async computeNiklas Haas2017-12-251-0/+5
* vo_gpu: invalidate fbotex before drawingNiklas Haas2017-12-251-7/+7
* msg: reinterpret a bunch of message levelsNiklas Haas2017-12-151-21/+13
* video: remove code duplication by calling a hwdec loader helperwm42017-12-111-2/+1
* video: properly initialize and set hwdec_interopwm42017-12-111-0/+2
* vo_gpu: make it possible to load multiple hwdec interop driverswm42017-12-011-21/+82
* vo_gpu: never pass flipped images to ra or ra backendswm42017-11-101-2/+7
* vo_gpu: d3d11: add RA caps for ra_d3d11James Ross-Gowan2017-11-071-1/+15
* vo_gpu: don't re-render hwdec frames when repeating frameswm42017-11-031-19/+11
* vo_gpu: change --tone-mapping-desaturate algorithmNiklas Haas2017-10-251-1/+1
* video: fix alpha handlingwm42017-10-191-2/+4
* vo_gpu: add rgba16hf to the list of FBO formatsJames Ross-Gowan2017-10-181-1/+2
* vo_gpu: fix video sometimes not being rerendered on equalizer changewm42017-10-171-1/+9
* vo_gpu: enable 3DLUTs in dumb modeNiklas Haas2017-09-301-1/+3
* vo_gpu: fix --opengl-gamma redirectNiklas Haas2017-09-281-1/+1
* vo_gpu: set the correct number of vertex attribsNiklas Haas2017-09-281-2/+2
* vo_gpu: make the vertex attribs dynamicNiklas Haas2017-09-281-53/+71
* vo_gpu: kill some static arraysNiklas Haas2017-09-281-81/+69
* vo_gpu: attempt to avoid UBOs for dynamic variablesNiklas Haas2017-09-261-0/+5
* vo_gpu: handle texture initialization errors gracefullyNiklas Haas2017-09-231-15/+22
* vo_gpu: reduce the --alpha=blend-tiles checkerboard intensityNiklas Haas2017-09-221-1/+1
* vo_gpu: simplify compute shader coordinate calculationNiklas Haas2017-09-221-5/+2
* vo_gpu: simplify structs / namesNiklas Haas2017-09-221-284/+285
* vo_gpu: kill off FBOTEX_FUZZYNiklas Haas2017-09-221-18/+16
* options: properly handle deprecated options with CLI actionswm42017-09-221-1/+1
* vo_gpu: drop the RA_CAP_NESTED_ARRAY req from EWA computeNiklas Haas2017-09-211-1/+1
* vo_gpu: fix gamma scaleNiklas Haas2017-09-211-3/+3
* vo_gpu: describe the plane merging passNiklas Haas2017-09-211-1/+1
* vo_opengl: refactor into vo_gpuNiklas Haas2017-09-211-0/+3809