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path: root/video/decode/d3d.c
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* video: drop old D3D11/DXVA2 supportwm42017-09-261-335/+8
* d3d: UWP support for D3D11VAwm42017-06-301-0/+14
* d3d: make DXVA2 support optionalwm42017-06-301-1/+6
* d3d: add support for new libavcodec hwaccel APIwm42017-06-081-12/+92
* d3d11: change mp_image plane pointer semanticswm42017-05-041-2/+2
* win32: build with -DINITGUIDJames Ross-Gowan2016-09-281-1/+2
* d3d: implement screenshots for --hwdec=d3d11vawm42016-06-281-0/+81
* d3d: merge angle_common.h into d3d.hwm42016-06-281-0/+12
* Fix misspellingsstepshal2016-06-261-1/+1
* d3d: simplify DLL loadingwm42016-05-171-0/+18
* d3d: DXVA2_ModeMPEG2_VLD supports all profileswm42016-05-031-2/+1
* d3d11va, dxva2: return the format struct directlywm42016-04-291-6/+4
* d3d11va, dxva2: simplify decoder selectionwm42016-04-291-8/+21
* video: add IMGFMT_P010 aliaswm42016-04-291-2/+1
* d3dva: move Intel_H264_NoFGT_ClearVideo to lower priorityKevin Mitchell2016-04-181-1/+1
* d3d: fix Windows buildwm42016-04-071-2/+2
* vd_lavc: fix codec vs. decoder confusionwm42016-04-071-2/+2
* vd_lavc: add d3d11va hwdecKevin Mitchell2016-03-301-0/+241