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* sub, demux: identify subtitle types with the codec namewm42013-04-201-4/+13
| | | | | | | | | Get rid of the 1-char subtitle type field. Use sh_stream->codec instead just like audio and video do. Use codec names as defined by libavcodec for simplicity, even if they're somewhat verbose and annoying. Note that ffmpeg might switch to "ass" as codec name for ASS, so we don't bother with the current silly "ssa" name.
* sd_ass: free external subtitle trackswm42012-12-141-0/+6
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* sub: clear libavformat demuxed subtitles on seekingwm42012-12-031-0/+6
| | | | | | libavformat demuxes ass subtitles in a broken way, that forces the player to throw away all subtitle events received so far. See mplayer svn commit 31293.
* sd_ass: fix ASS subtitles coming from demux_lavfwm42012-11-161-3/+7
| | | | | libavformat demuxes ASS subtitles as complete ASS event, rather than Matroska-mangled events without time codes.
* Rename directories, move files (step 2 of 2)wm42012-11-121-4/+4
| | | | | | | | | | | | Finish renaming directories and moving files. Adjust all include statements to make the previous commit compile. The two commits are separate, because git is bad at tracking renames and content changes at the same time. Also take this as an opportunity to remove the separation between "common" and "mplayer" sources in the Makefile. ("common" used to be shared between mplayer and mencoder.)
* VO, sub: refactorwm42012-10-241-6/+6
| | | | | | | | | | | | | | | | | | Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD, VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT. Remove draw_osd_with_eosd(), which rendered the OSD by calling VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes a callback as argument. (This basically works like the old OSD API, except multiple OSD bitmap formats are supported and caching is possible.) Remove all mentions of "eosd". It's simply "osd" now. Make OSD size per-OSD-object, as they can be different when using vf_sub. Include display_par/video_par in resolution change detection. Fix the issue with margin borders in vo_corevideo.
* sub: fix text subtitle aspect ratio with vo_xv and vo_lavc, refactorwm42012-10-241-2/+2
| | | | | | | | | | | | | | | | | | | This fixes that vo_xv didn't display text subtitles correctly when using anamorphic video. It didn't pass the aspect information to the subtitle renderer. Also, try to render OSD correctly with respect to aspect ratio settings: on vo_xv, the OSD is rendered into the video, and needs to be "stretched" too when playing anamorphic video. When the -monitorpixelaspect option is used, even with VOs such as vo_opengl the OSD has to be rendered with that aspect ratio. As preparation for future commits, replace the weird vsfilter_scale value with a somewhat more sensible video_par member. Also, struct mp_eosd_res is a better place for the aspect ratio parameters, as OSD needs this too. Use osd_draw_on_image() directly in vo_lavc, which fixes aspect ratio issues as well.
* Merge branch 'master' into osd_changeswm42012-10-161-1/+3
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: Makefile command.c libvo/gl_common.c libvo/vo_corevideo.m libvo/vo_opengl.c libvo/vo_opengl_old.c libvo/vo_opengl_shaders.glsl sub/ass_mp.c sub/osd_libass.c sub/sd_ass.c
| * sub: add --ass-style-override option to disable style overrideswm42012-10-121-1/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There are a number of options which modify ASS subtitle rendering. Most of these do things that can interfere with the styling done by subtitle scripts, resulting in incorrect rendering. Add the --ass-style-override option to make it easy to disable all overrides. This helps trouble- shooting, and makes it more practical to use the override features. (You can simply toggle the ass-style-override property at runtime, should one of the style override options break subtitle rendering at a certain point.) This mainly affects whether most --ass-* options are applied, as well as --sub-pos. Some things, like explicit style overrides loaded with --ass-force-style, can't be changed at runtime using the ass-style-override property.
* | sub: cosmetics: move things aroundwm42012-10-161-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Move sub-bitmap definitions from dec_sub.h to sub.h. While it's a bit odd that OSD data structures are in a file named sub.h, it's definitely way too strange to have them in a file about subtitle decoding. (Maybe sub.h/.c and the sub/ directory should be split out and renamed "osd" at a later point.) Remove including ass_mp.h (and the libass headers) where possible. Remove typedefs for mp_eosd_res and sub_bitmaps structs. Store a mp_eosd_res struct in osd_state instead of just w/h. Note that sbtitles might be rendered using different sizes/margins when filters are involved (the subtitle renderer is not supposed to use the OSD res directly, and the "dim" member removed in the previous commit is something different).
* | sub: cleanup: don't pass parameters via global variableswm42012-10-161-5/+6
| | | | | | | | | | | | | | | | | | | | | | Passing parameters from caller to subtitle renderer was done by temporarily setting certain members in the osd_state struct (which for all practical purposes are as good as global variables). This was the only purpose of these members. Rather than using such a messy way to pass parameter, put these into a struct sub_render_params. The struct was already introduced in earlier commits, and this commit just removes the parameter passing hack.
* | sub: remove logic for disabling hinting on scaled EOSDwm42012-10-161-1/+1
| | | | | | | | | | | | | | | | | | | | | | This was an extremely obscure setting, as it was used only with vo_gl if its scaled-osd suboption was used. If you really want this, you can set the desired ass-hinting value directly, and there will be literally no loss in functionality. Note that this didn't actually test whether the EOSD was scaled. Basically, it only checked whether vo_gl had the scaled-osd suboption set.
* | sub: allow rendering OSD in ASS image format directly, simplifywm42012-10-161-33/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Before this commit, the OSD was drawn using libass, but the resulting bitmaps were converted to the internal mplayer OSD format. We want to get rid of the old OSD format, because it's monochrome, and can't even be rendered directly using modern video output methods (like with OpenGL/Direct3D/VDPAU). Change it so that VOs can get the ASS images directly, without additional conversions. (This also has the consequence that the OSD can render colors now.) Currently, this is vo_gl3 only. The other VOs still use the old method. Also, the old OSD format is still used for all VOs with DVD subtitles (spudec). Rewrite sub.c. Remove all the awkward flags and bounding boxes and change detection things. It turns out that much of that isn't needed. Move code related to converting subtitle images to img_convert.c. (It has to be noted that all of these conversions were already done before in some places, and that the new code actually makes less use of them.)
* | sub: create sub_bitmap array even when using libasswm42012-10-161-1/+27
|/ | | | | | | | | | | | | | One sub_bitmaps struct could contain either a libass ASS_Image list, or a mplayer native list of sub-bitmaps. This caused code duplication in vo_vdpau.c and bitmap_packer.c. Avoid this by creating such a sub_bitmap array even with libass. This basically copies the list and recreates it in mplayer's native format. It gets rid of the code duplication, and will make implementing extended subtitle and OSD rendering in other VOs easier. Also do some cosmetic changes and other preparations for the following commits.
* subs, vo_vdpau: support RGBA color for PGS subtitlesUoti Urpala2012-09-181-0/+1
| | | | | | | | | | | | | | | | | | | | | | Support passing bitmap subtitles to VOs in full RGBA color, and implement this for libavcodec-decoded subtitle formats on decoding side and vo_vdpau on display side. Currently this is enabled for PGS (blu-ray) and DVB subtitles. VDPAU seems to have sampling issues similar to known GL ones when drawing a sub-rectangle from a larger texture with scaling, where adjacent pixels outside the specified source rectangle affect the result. As the bitmap subtitles may be scaled, add padding support to the bitmap packer code. In principle, this could be used for colored DVD subtitles too. However, the libavcodec DVD decoder lacks parts of the resolution and palette handling that are present in spudec.c. Conflicts: libvo/vo_gl.c sub/dec_sub.h sub/sd_lavc.c
* subs: restore support for sub_step command with libasswm42012-09-181-0/+10
| | | | | | This was destroyed by Uoti Urpala in commit "subs: always use sub...". Features should be either kept working or completely removed, but not just crippled, which only inflates the code and frustrates users.
* subs, vo: do sub bitmap change detection by comparing IDsUoti Urpala2012-09-181-1/+6
| | | | | | | | | | | | | | | | | vo_vdpau and vo_gl cache the last subtitle bitmaps uploaded to video card in case they stay the same over multiple frames. Detecting whether the bitmaps have changed and should be re-uploaded was somewhat fragile. Change the VO API to provide a bitmap ID which can be compared with what the VO has to determine whether a new upload of the bitmaps is needed. Conflicts: libvo/vo_gl.c Note: the changes for vo_gl.c were not merged. Instead, eosd_packer is modified to use the new way of detecting EOSD changes. This takes care of vo_gl, vo_gl3 and vo_direct3d, which all render EOSD. They don't need to be updated in turn.
* subs: always use sub decoder framework for libass renderingUoti Urpala2012-09-181-10/+43
| | | | | | | | | | | | | | | | | | | | | Remove subtitle selection code setting osd->ass_track directly and vf_ass/vf_vo code rendering the track directly with libass. Instead, do track selection and rendering with dec_sub.c functions. Before, mpctx->set_of_ass_tracks[] contained bare libass tracks generated from external subtitle files. For use with dec_sub.c, it now contains struct sh_sub instances with decoder already initialized. This commit breaks the sub_step command ('g' and 'y' keys) for libass-rendered subtitles. It could be fixed, but it's so useless - especially as with the existing implementation there's no practical way to get subtitle delay back to normal after using it - that I didn't bother. Conflicts: command.c mp_core.h mplayer.c
* subs: libass: use a single persistent renderer for subtitlesUoti Urpala2012-09-181-1/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | To draw libass subtitles, the code used ASS_Renderer objects created in vf_vo (VO rendering) or vf_ass. They were destroyed and recreated together with the video filter chain. Change the code to use a single persistent renderer instance stored in the main osd_state struct. Because libass seems to misbehave if fonts are changed while a renderer exists (even if ass_set_fonts() is called on the renderer afterwards), the renderer is recreated after adding embedded fonts. The known benefits are simpler code and avoiding delays when switching between timeline parts from different files (libass fontconfig initialization, needed when creating a new renderer, can take a long time in some cases; switching between files rebuilds the video filter chain, and this required recreating the renderers). On the other hand, I'm not sure whether this could cause inefficient bitmap caching in libass; explicitly resetting the renderer in some cases could be beneficial. The new code does not keep the distinction of separate renderers for vsfilter munged aspect vs normal; this means that changing subtitle tracks can lose cache for the previous track. The new code always sets some libass parameters on each rendering call, which were previously only set if they had potentially changed. This should be harmless as libass itself has checks to see if the values differ from previous ones. Conflicts: command.c libmpcodecs/vf_ass.c libmpcodecs/vf_vo.c mplayer.c sub/ass_mp.c
* sd_lavc: use subtitle framework for former av_sub.c codeUoti Urpala2012-09-181-1/+2
| | | | | | | | | | | | | | | | Change libavcodec subtitle decoding code (used for some bitmap subtitle types) to use the same decoding framework as sd_ass. The functionality that was previously in av_sub.c and was directly called from mplayer.c is now in sd_lavc.c. Conflicts: mplayer.c sub/av_sub.h sub/sd_lavc.c Merged from mplayer2. The remaining use of is_av_sub() is replaced by a check whether a subtitle decoder is active, which should give the same results.
* sd_ass.c: set event->Style to fix --ass-stylesUoti Urpala2011-09-231-0/+1
| | | | | | | | | | | | | Set the "Style" attribute for subtitle events created in sd_ass to match the "default_style" attribute of the track. This is required to make --ass-styles work with recent libass versions (otherwise the event would use style 0, which is a fallback style added by libass now). Commit 378ada847c8eb3a641392691b1a2317f8fc214e0 ("sub/ass: use default style, not first style unconditionally") fixed the same issue for external subtitles converted with mp_ass_read_subdata(); this commit fixes it for muxed ones.
* options: move libass-related options to structUoti Urpala2011-09-031-1/+1
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* aviheader.h: avoid including demuxer.hUoti Urpala2011-08-191-0/+1
| | | | | | | Remove unnecessary demuxer.h include from aviheader.h. Through stheader.h aviheader.h is included in a lot of files. Add missing mp_msg.h includes to av_sub.c and sd_ass.c (previously hidden by indirect inclusion through demuxer.h and stream.h).
* cleanup: subs: remove global ass_library variableUoti Urpala2011-07-231-2/+2
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* sub/OSD: move some related files to sub/Uoti Urpala2011-01-261-1/+1
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* cleanup: rename ass_* functions to mp_ass_*Uoti Urpala2011-01-261-1/+1
| | | | | | | | The various ass_* functions were created when libass was part of the MPlayer tree and the distinction between MPlayer-specific and other functions was less clear. Now that libass is a clearly separate library, using the same ass_* namespace for player functions is ugly. Rename the functions to use mp_ass_ prefix instead.
* subs: use correct font aspect ratio for libass + converted subsUoti Urpala2011-01-261-0/+2
| | | | | | | | | | | | | | | | | | | | | | Rendering of ASS subtitles tries to be bug compatible with VSFilter and stretches fonts when the video is anamorphic (some scripts try to compensate for this VSFilter behavior, so trying to render them "correctly" would give the wrong result). However this behavior is not appropriate for subtitles we converted to ASS format ourselves for libass rendering, as they certainly don't have VSFilter bug workarounds. Change the code to use different behavior for "native" ASS tracks and converted ones. It's questionable whether the VSFilter-compatible behavior is appropriate for external .ass files either, as there could be anamorphic and non-anamorphic versions of the same video and the bug-compatible behavior can only be correct for one alternative at most. However it's probably better to keep it as a default at least, so that extracting a muxed subtitle track and using that does not give behavior different from the original muxed one. The aspect ratio setting is per ASS_Renderer, and changing it resets libass caches. For that reason this commit adds separate renderer instances to use for the "correct" and "VSFilter bug compatible" cases.
* sd_ass: remove subreader use, support plaintext markupUoti Urpala2011-01-181-12/+66
| | | | | | | | | | | Originally, when rendering plaintext subs with libass, the subtitles were first converted to the "struct subtitle" form with sub_add_text() and then from that to libass events. Change sd_ass to convert the subtitles directly to libass events without using the old sub machinery. The new conversion at least fixes some timing issues. Also use the markup support added in the previous commit, so that HTML-style markup is also supported in "plaintext" subs rendered with libass.
* subtitles: add framework for subtitle decodersUoti Urpala2011-01-181-0/+98
Add a framework for subtitle decoder modules that work more like audio/video decoders do, and change libass rendering of demuxed subtitles to use the new framework. The old subtitle code is messy, with details specific to handling particular subtitle types spread over high-level code. This should make it easier to clean things up and fix some bugs/limitations.