summaryrefslogtreecommitdiffstats
path: root/mplayer.c
Commit message (Collapse)AuthorAgeFilesLines
* libvo, libao: remove useless video and audio output driverswm42012-07-281-14/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Some of these have only limited use, and some of these have no use at all. Remove them. They make maintainance harder and nobody needs them. It's possible that many of the removed drivers were very useful a dozen of years ago, but now it's 2012. Note that some of these could be added back, in case they were more useful than I thought. But right now, they are just a burden. Reason for removal for each module: vo_3dfx, vo_dfbmga, vo_dxr3, vo_ivtv, vo_mga, vo_s3fb, vo_tdfxfb, vo_xmga, vo_tdfx_vid: All of these are for very specific and outdated hardware. Some of them require non-standard kernel drivers or do direct HW access. vo_dga: the most crappy and ancient way to get fast output on X. vo_aa: there's vo_caca for the same purpose. vo_ggi: this never lived, and is entirely useless. vo_mpegpes: for DVB cards, I can't test this and it's crappy. vo_fbdev, vo_fbdev2: there's vo_directfb2 vo_bl: what is this even? But it's neither important, nor alive. vo_svga, vo_vesa: you want to use this? You can't be serious. vo_wii: I can't test this, and who the hell uses this? vo_xvr100: some Sun thing. vo_xover: only useful in connection with xvr100. ao_nas: still alive, but I doubt it has any meaning today. ao_sun: Sun. ao_win32: use ao_dsound or ao_portaudio instead. ao_ivtv: removed along vo_ivtv. Also get rid of anything SDL related. SDL 1.x is total crap for video output, and will be replaced with SDL 2.x soon (perhaps), so if you want to use SDL, write output drivers for SDL 2.x. Additionally, I accidentally damaged Sun support, which made me completely remove Sun/Solaris support. Nobody cares about this anyway. Some left overs from previous commits removing modules were cleaned up.
* Merge remote-tracking branch 'origin/master'wm42012-07-281-10/+6
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: .gitignore bstr.c cfg-mplayer.h defaultopts.c libvo/video_out.c The conflict in bstr.c is due to uau adding a bstr_getline function in commit 2ba8b91a97e7e8. This function already existed in this branch. While uau's function is obviously derived from mine, it's incompatible. His function preserves line breaks, while mine strips them. Add a bstr_strip_linebreaks function, fix all other uses of bstr_getline, and pick uau's implementation. In .gitignore, change vo_gl3_shaders.h to use an absolute path additional to resolving the merge conflict.
| * demux, vd_ffmpeg: fix demux keyframe flag, set AV_PKT_FLAG_KEYUoti Urpala2012-07-251-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | There was some confusion about the "flags" field in demuxer packets. Demuxers set it to either 1 or 0x10 to indicate a keyframe (and the field was not used to indicate anything else). This didn't cause visible problems because nothing read the value. Replace the "flags" field with a boolean "keyframe" field. Set AV_PKT_FLAG_KEY based on this field in packets fed to libavcodec video decoders (looks like PNG and ZeroCodec are the only ones which depend on values from demuxer; previously this was hardcoded to true for PNG). Make demux_mf set the keyframe field in every packet. This matters for PNG files now that the demuxer flag is forwarded to libavcodec. Fix logic setting the field in demux_mkv. It had probably not been updated when adding SimpleBlock support. This probably makes no difference for any current practical use.
| * video, audio: use lavc decoders without codecs.conf entriesUoti Urpala2012-07-241-5/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add support for using libavcodec decoders that do not have entries in codecs.conf. This is currently only used with demux_lavf, and the codec selection is based on codec_id returned by libavformat. Also modify codec-related terminal output somewhat to make it use information from libavcodec and avoid excessively long default output. The new any-lavc-codec support is implemented with codecs.conf entries that invoke vd_ffmpeg/ad_ffmpeg without directly specifying any libavcodec codec name. In this mode, the decoders now instead select the libavcodec codec based on codec_id previously set by demux_lavf (if any). These new "generic" codecs.conf entries specify "status buggy", so that they're tried after any specific entries with higher-priority status. Add new directive "anyinput" to codecs.conf syntax. This means the entry will always match regardless of fourcc. This is used for the above new codecs.conf entries (so the driver always gets to decide whether to accept the input, and will fail init() if it can't find a suitable codec in libavcodec). Remove parsing support for the obsolete codecs.conf directive "cpuflags". This directive has not had any effect and has not been used in default codecs.conf since many years ago. Shorten codec-related terminal output. When using libavcodec decoders, show the libavcodec long_name field rather than codecs.conf "info" field as the name of the codec. Stop showing the codecs.conf entry name and "vfm/afm" name by default, as these are rarely needed; they're now in verbose output only. Show "VIDEO:" line at VO initialization rather than at demuxer open. This didn't really belong in demuxer code; the new location may show more accurate values (known after decoder has been opened) and works right if video track is changed after initial demuxer open. The vd.c changes (primarily done for terminal output changes) remove round-to-even behavior from code setting dimensions based on aspect ratio. I hope nothing depended on this; at least the even values were not consistently guaranteed anyway, as the rounding code did not run if the video file did not specify a nonzero aspect value.
| * core: fix attempt to get audio pts without audioUoti Urpala2012-07-171-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | written_audio_pts() can be called even if no audio track is active (at least through get_current_time() when there's no known video PTS). This triggered a crash due to NULL dereference. Add a check to return MP_NOPTS_VALUE if no audio track exists. Also remove a questionable update_osd_msg() call from per-file initialization code. The call was at a point where an audio track might be selected but not properly initialized, possibly also causing a crash if update_osd_msg() queries current position. I don't see any reason why the call would have been needed; it should get called anyway before OSD contents are actually used for the new file.
| * options: support parsing values into substructsUoti Urpala2012-07-161-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Add an alternate mode for option parser objects (struct m_config) which is not inherently tied to any particular instance of an option value struct. Instead, this type or parsers can be used to initialize defaults in or parse values into a struct given as a parameter. They do not have the save slot functionality used for main player configuration. The new functionality will be used to replace the separate subopt_helper.c parsing code that is currently used to parse per-object suboptions in VOs etc. Previously, option default values were handled by initializing them in external code before creating a parser. This initialization was done with constants even for dynamically-allocated types like strings. Because trying to free a pointer to a constant would cause a crash when trying to replace the default with another value, parser initialization code then replaced all the original defaults with dynamically-allocated copies. This replace-with-copy behavior is no longer supported for new-style options; instead the option definition itself may contain a default value (new OPTDEF macros), and the new function m_config_initialize() is used to set all options to their default values. Convert the existing initialized dynamically allocated options in main config (the string options --dumpfile, --term-osd-esc, --input=conf) to use this. Other non-dynamic ones could be later converted to use this style of initialization too. There's currently no public call to free all dynamically allocated options in a given option struct because I intend to use talloc functionality for that (make them children of the struct and free with it).
* | Merge remote-tracking branch 'origin/master'wm42012-05-201-23/+15
|\|
| * core: fix EOF handling with untimed audio outputsUoti Urpala2012-05-141-14/+12
| | | | | | | | | | | | | | | | | | | | | | When using an audio output without a native playback rate (such as ao_pcm), the code plays audio further when the current write position is behind video. After support for continuing audio after the end of video was added, this could cause a deadlock: audio was not played further, but neither was EOF triggered. Fix the code to properly handle playback of remaining audio after video ends in the untimed audio case (audio-only case was not affected, only the case where a video stream exists but ends before the audio stream).
| * options: simplify option parsing/setting machineryUoti Urpala2012-05-081-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | Each option type had three separate operations to copy option values between memory locations: copy between general memory locations ("copy"), copy from general memory to active configuration of the program ("set"), and in the other direction ("save"). No normal option depends on this distinction any more. Change everything to define and use a single "copy" operation only. Change the special options "include" and "profile", which depended on hacky option types, to be special-cased directly in option parsing instead. Remove the now unused option types m_option_type_func and m_option_type_func_param.
| * options: change -v parsingUoti Urpala2012-05-071-7/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | Handle -v flags as a special case in command line preparsing stage, and change the option entry into a dummy one. Specifying "v" in config file no longer works (and the dummy entry shows an error in this case); "msglevel" can still be used for that purpose. Because the flag is now interpreted at an earlier parsing stage, it now affects the printing of some early messages that were only affected by the MPLAYER_VERBOSE environment variable before. The main motivation for this change is to get rid of the last CONF_TYPE_FUNC option.
* | Merge remote-tracking branch 'origin/master'wm42012-04-291-13/+21
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: bstr.c bstr.h libvo/cocoa_common.m libvo/gl_common.c libvo/video_out.c mplayer.c screenshot.c sub/subassconvert.c Merge of cocoa_common.m done by pigoz. Picking my version of screenshot.c. The fix in commit aadf1002f8a will be redone in a follow-up commit, as the original commit causes too many conflicts with the work done locally in this branch, and other work in progress.
| * win32: core: wake up more often to poll for inputUoti Urpala2012-04-261-2/+13
| | | | | | | | | | | | | | | | | | MSWindows does not have properly working support for detecting events on file descriptors. As a result the current mplayer2 code does not support waking up when new input events occur. Make the central playloop wake up more often to poll for events; otherwise response would be a lot laggier than on better operating systems during pause or other cases where the process would not otherwise wake up.
| * core: change initial sync with --delay, video stream switchUoti Urpala2012-04-231-1/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | Make A/V sync at the start of playback with nonzero --delay behave the same way as it does when seeking to the beginning later, meaning video plays from the start and audio is truncated or padded with silence to match timing. This was already the default behavior in case the streams in the file started at different times, but not if the mismatch was due to --delay. Trigger similar audio synchronization when switching to a new video stream. Previously, switching a video stream on after playing for some time in audio-only mode was buggy and caused initial desync equal to the duration of prior audio-only playback.
| * core: uninitialize VO and AO when no track playsUoti Urpala2012-04-231-10/+9
| | | | | | | | | | | | | | | | | | | | | | | | Uninitialize video and audio outputs when switching to a file without a corresponding track (audio-only file / file with no sound), or when entering --idle mode. Switching track choice to "off" during playback already did this. It could be useful to have a mode where the video window stays open even when no video plays, but implementing that properly would require more than just leaving the window on screen like the code did before this commit.
* | Merge remote-tracking branch 'origin/master'wm42012-04-281-2/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: command.c libao2/ao_alsa.c libao2/ao_dsound.c libao2/ao_pulse.c libao2/audio_out.h mixer.c mixer.h mplayer.c Replace my mixer changes with uau's implementation, which is based on my code.
| * audio: fix unmute-at-end logicUoti Urpala2012-04-111-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | The player tried to disable mute before exiting, so that if mute is emulated by setting volume to 0 and the volume setting is a system-global one, we don't leave it at 0. However, the logic doing this at process exit was flawed, as volume settings are handled by audio output instances and the audio output that set the mute state may have been closed earlier. Trying to write reliably working logic that restores volume at exit only would be tricky, so change the code to always unmute an audio driver before closing it and restore mute status if one is opened again later.
| * audio: restore volume setting after AO reinit if neededUoti Urpala2012-04-111-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | MPlayer volume control was originally implemented with the assumption that it controls a system-wide volume setting which keeps its value even if a process closes and reopens the audio device. However, this is not actually true for --softvol mode or some audio output APIs that only consider volume as a per-client setting for software mixing. This could have annoying results, as the volume would be reset to a default value if the AO was closed and reopened, for example whem moving to a new file or crossing ordered chapter boundaries. Add code to set the previous volume again after audio reinitialization if the current audio chain is known to behave this way (softvol active or the AO driver is known to not keep persistent volume externally). This also avoids an inconsistency with the mute flag. The frontend assumed the mute status is persistent across file changes, but it could be similarly lost. The audio drivers that are assumed to not keep persistent volume are: coreaudio, dsound, esd, nas, openal, sdl. None of these changes have been tested. I'm guessing that ESD and NAS do per-connection non-persistent volume settings. Partially based on code by wm4.
| * audio: keep volume level internally (not only in AO)Uoti Urpala2012-04-111-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Current volume was always queried from the the audio output driver (or filter in case of --softvol). The only case where it was stored on mixer level was that when turning off mute, volume was set to the value it had before mute was activated. Change the mixer code to always store the current target volume internally. It still checks for significant changes from external sources and resets the internal value in that case. The main functionality changes are: Volume will now be kept separately from mute status. Increasing or decreasing volume will now change it relative to the original value before mute, even if mute is implemented by setting AO level volume to 0. Volume changes no longer automatically disable mute. The exception is relative changes up (like the volume increase key in default keybindings); that's the only case which still disables mute. Keeping the value internally avoids problems with granularity of possible volume values supported by AO. Increase/decrease keys could work unsymmetrically, or when specifying a smaller than default --volstep, even fail completely. In one case occurring in practice, if the AO only supports changing volume in steps of about 2 and rounds down the requested volume, then volume down key would decrease by 4 but volume up would increase by 2 (previous volume plus or minus the default change of 3, rounded down to a multiple of 2). Now, the internal value will keep full precision.
* | Merge remote-tracking branch 'origin/master'wm42012-04-131-17/+20
|\| | | | | | | | | Conflicts: libvo/vo_kva.c
| * build: remove OS/2 supportUoti Urpala2012-04-061-1/+1
| |
| * input: stop trying to read terminal input on EOFUoti Urpala2012-04-061-2/+3
| | | | | | | | | | | | | | | | | | | | | | | | Stop trying to read terminal input if a read attempt returns EOF. The most important case where this matters is when someone runs the player with stdin redirected from /dev/null and without specifying --no-consolecontrols. This used to cause 100% CPU load while paused, as select() would continuously trigger on stdin (the need for --no-consolecontrols was not apparent to people with older mplayer versions, as input reading was less efficient and latencies like hardcoded sleeps kept CPU use well below 100%). Now this will only cause a "Dead key input" error message.
| * core: in VO flip timing, recheck time after OSD drawUoti Urpala2012-04-051-0/+1
| | | | | | | | | | | | | | | | Make the code read current real time again after drawing OSD. This ensures time taken in OSD drawing is properly deducted from the duration of the following sleep. The main practical effect is to avoid the A-V field on the status line staying at a value a couple of milliseconds above 0 (depending on VO).
| * core: fix problems in video EOF detectionUoti Urpala2012-04-051-14/+15
| | | | | | | | | | | | | | | | | | Fix a missing check that could sometimes result in video frames being shown after specified end pts (end of timeline segment or --endpos). Fix mistaken video EOF detection after aspect change in video stream, when there is no current valid visible frame but the next frame is already buffered in VO.
* | Merge remote-tracking branch 'origin/master'wm42012-04-011-339/+322
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: bstr.c bstr.h etc/input.conf input/input.c input/input.h libao2/ao_pulse.c libmpcodecs/vf_ass.c libmpcodecs/vf_vo.c libvo/gl_common.c libvo/x11_common.c mixer.c mixer.h mplayer.c
| * ao_pulse, core: make pulse thread wake up core for more dataUoti Urpala2012-03-261-2/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | For ao_pulse, the current latency is not a good indicator of how soon the AO requires new data to avoid underflow. Add an internal pipe that can be used to wake up the input loop from select(), and make the pulseaudio main loop (which runs in a separate thread) use this mechanism when pulse requests more data. The wakeup signal currently contains no information about the reason for the wakup, but audio buffers are always filled when the event loop wakes up. Also, request a latency of 1 second from the Pulseaudio server. The default is normally significantly higher. We don't need low latency, while higher latency helps prevent underflows reduces need for wakeups.
| * timeline: subs: keep subtitle tracks in source timeUoti Urpala2012-03-251-30/+29
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Timeline handling converted the pts values from demuxed subtitles to timeline scale. Change the code to do most subtitle handling in original subtitle source pts, and instead convert current playback timeline pts to those units when deciding which subtitle to show. The main functionality changes are that now demuxed subtitles which overlap chapter boundaries are handled correctly (at least for libass subtitles), and external subtitles are assumed to use same pts scale as current source (this needs improvements later). Before, a video subtitle that had a duration continuing past the end of the chapter would continue to be shown for the original duration, even if the chapter ended and playback switched to a position in the source where the subtitle shouldn't exist. Now, the subtitle will correctly end. Before, external subtitle files were interpreted as specifying pts values in timeline scale. Now, they're interpreted as specifying pts values in source file time scale, for _every_ source file. This is probably more likely to be what the user wants for the "main" source file in case there is one, but almost certainly not quite right for multiple source files where the same subs could be shown over different scenes. If the user wants them to match some main source file, it's probably still better to have incorrect extra subs for video from some files than to have every subtitle appearing at the wrong time. The new code makes it easier to change the interpretation of the subtitle times, and some configurability should be added in the future.
| * core: improve sub and audio start after timeline part switchUoti Urpala2012-03-201-15/+21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When switching to a timeline part from another file, decoders were reinitialized after doing the demuxer-level seek. This is necessary for audio because some decoders read from the demuxer stream during initialization and the previous stream position before seek could have been at EOF. However, this initialization sequence could lose first subtitles or first part of audio. The problem for subtitles was that the seek itself or audio initialization could already have buffered subtitle packets from the new position, and the way subtitles are reinitialized flushes packet buffers. Thus early subtitles could be lost (even if they were demuxed - unfortunately demuxers may not know about still active subtitles earlier in the file, but that's another issue). Fix this by moving subtitle and