| Commit message (Collapse) | Author | Age | Files | Lines |
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Tis drops the silly lib prefixes, and attempts to organize the tree in
a more logical way. Make the top-level directory less cluttered as
well.
Renames the following directories:
libaf -> audio/filter
libao2 -> audio/out
libvo -> video/out
libmpdemux -> demux
Split libmpcodecs:
vf* -> video/filter
vd*, dec_video.* -> video/decode
mp_image*, img_format*, ... -> video/
ad*, dec_audio.* -> audio/decode
libaf/format.* is moved to audio/ - this is similar to how mp_image.*
is located in video/.
Move most top-level .c/.h files to core. (talloc.c/.h is left on top-
level, because it's external.) Park some of the more annoying files
in compat/. Some of these are relicts from the time mplayer used
ffmpeg internals.
sub/ is not split, because it's too much of a mess (subtitle code is
mixed with OSD display and rendering).
Maybe the organization of core is not ideal: it mixes playback core
(like mplayer.c) and utility helpers (like bstr.c/h). Should the need
arise, the playback core will be moved somewhere else, while core
contains all helper and common code.
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Conflicts:
DOCS/man/en/options.rst
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Conflicts:
libvo/vo_xv.c
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This controlled the generation of the palette for DVD subs if no palette
was found. The option name and description is confusing, and it was
probably barely useful. Remove the option, and hardcode the behavior to
the option's default value.
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Since most VOs support rendering subs directly, this doesn't change
much. Changes include: vo_null is faster, vo_image doesn't add subtitles
by default (while vo_lavc does), vo_caca doesn't render subs (but you
couldn't read them anyway).
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This reflects the fact that this filter now renders all types of
subtitles, not just ASS subtitles.
Always compile this filter, not just on CONFIG_ASS.
Note that --no-ass still disables auto-inserting this filter. It's the
only way to disable auto-insertion, so keep it even though it's not
really ASS specific anymore. --no-ass also disables using libass for
rendering text subs directly.
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This fixes awkward framestepping when seeking with -vo null while paused
(caused because seeking by default draws an OSD bar, and mplayer trying
to redraw the OSD in that case; this logic is actually needed with
vo_xv).
It would have been simpler to just check vo->driver->draw_osd (and leave
that callback to NULL for VOs which don't support OSD), but for now try
to retain the capability to let VOs decide based on the image format
whether to support OSD or not.
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Normally, we can redraw the OSD any time. But some drivers don't support
OSD redrawing (vo_null etc.), or only "sometimes" (vo_xv). For that,
some additional logic is needed. Simplify that logic. This might also
fix subtle bugs with the OSD not updating or endless frame stepping in
unforseen corner cases.
Do this by adding a new flag, which tells whether the OSD should be
redrawn.
Remove some minor code duplication.
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Remove VFCTRL_DRAW_OSD, VFCAP_EOSD_FILTER, VFCAP_EOSD_RGBA, VFCAP_EOSD,
VOCTRL_DRAW_EOSD, VOCTRL_GET_EOSD_RES, VOCTRL_QUERY_EOSD_FORMAT.
Remove draw_osd_with_eosd(), which rendered the OSD by calling
VOCTRL_DRAW_EOSD. Change VOs to call osd_draw() directly, which takes
a callback as argument. (This basically works like the old OSD API,
except multiple OSD bitmap formats are supported and caching is
possible.)
Remove all mentions of "eosd". It's simply "osd" now.
Make OSD size per-OSD-object, as they can be different when using
vf_sub. Include display_par/video_par in resolution change detection.
Fix the issue with margin borders in vo_corevideo.
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When demux_demuxers was removed, and -subfile was moved to the frontend,
setting the non_interleaved for -subfile was forgotten.
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Conflicts:
Makefile
command.c
libvo/gl_common.c
libvo/vo_corevideo.m
libvo/vo_opengl.c
libvo/vo_opengl_old.c
libvo/vo_opengl_shaders.glsl
sub/ass_mp.c
sub/osd_libass.c
sub/sd_ass.c
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Before this commit, vf_vo.c and vf_ass.c were manually calling the
subtitle decoder to retrieve images to render. In particular, this
circumvented the sub-bitmap conversion & caching layer in sub.c.
Change this so that subtitle decoding isn't special anymore, and draws
all subtitles with the normal OSD drawing API.
This is also a step towards removing the need for vf_ass auto-insertion.
In fact, if auto-insertion would be disabled now, VOs with "old" OSD
rendering could still render ASS subtitles in monochrome, because
there is still ASS -> old-OSD bitmap conversion in the sub.c mechanism.
The code is written with the assumption that the subtitle rendering
filter (vf_ass) can render all subtitle formats. Since vf_ass knows the
ASS format only, rendering image subs (i.e. RGBA subs) with it simply
fails. This means that with vo_xv (vf_ass auto-inserted), image subs
wouldn't be rendered. Use a dumb hack to disable rendering subs with a
filter, if we detect that the subs are not in ASS format. (Trying to
render the subs first would probably result in purging the conversion
cache on every frame.)
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With this commit, the player will still use spudec.c (the "old" DVD sub
decoder), rather than ffmpeg. But it brings the changes needed to enable
this down to a single line change:
--- a/mplayer.c
+++ b/mplayer.c
@@ -1988,7 +1988,7 @@ static void reinit_subs(struct MPContext *mpctx)
#endif
vo_osd_changed(OSDTYPE_SUBTITLE);
} else if (track->stream) {
- if (mpctx->sh_sub->type == 'v')
+ if (mpctx->sh_sub->type == 'v' && false)
init_vo_spudec(mpctx);
else
sub_init(mpctx->sh_sub, mpctx->osd);
Also, copy the DVD resolution heuristics from spudec.c (from the
spudec_new_scaled() function). I'm not sure if this is correct or even
needed, but the sd_lavc codd explicitly reverted back to spudec with
code carrying this comment:
// Assume resolution heuristics only work for PGS and DVB
so it seems likely that the required heuristics were missing, and that
the spudec heuristics may make the DVD compatibility situation at least
as good as with spudec.
Note that it's unlikely that we enable sd_lavc for DVD subs by default,
as there are other problems in combination with direct DVD playback.
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This was somehow lost when merging this.
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One sub_bitmaps struct could contain either a libass ASS_Image list, or
a mplayer native list of sub-bitmaps. This caused code duplication in
vo_vdpau.c and bitmap_packer.c.
Avoid this by creating such a sub_bitmap array even with libass. This
basically copies the list and recreates it in mplayer's native format.
It gets rid of the code duplication, and will make implementing extended
subtitle and OSD rendering in other VOs easier.
Also do some cosmetic changes and other preparations for the following
commits.
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GetTimer() has no side-effects. Probably left over from --benchmark
removal.
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Similar to mplayer-svn commit r35291.
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When an OSD message printed to the terminal was multiple lines, the
second line overwrote the status line. If that second line was shorter
than the status line, awkward looking remains of the status line were
left on the terminal.
Fix this by writing an empty status line before printing the OSD
message. This will clear the status line text.
Also, print the status line again after the OSD message is printed -
this makes output consistent with the single-line OSD message case.
Remaining caveat: only the last line of a multiline OSD message is
cleared when the OSD message is removed. But this is probably fine.
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Always use the same function as the OSD does (get_current_time()). This
loses the logic to display "???" if the time is unknown, as
get_current_time() returns 0 in this case. (The function has far too
many uses to change that now, and it seems to happen rarely in
practice.)
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Clean up handling of libquvi (which resolves URLs of streaming sites
into URLs to the actual media playable by mpv). Move the code out of
open.c to quvi.c, and invoke it explicitly from mplayer.c, instead of
trying to resolve every filename passed to open_stream().
This allows easily passing metadata from the quvi context to the
frontend. Expose QUVIPROP_PAGETITLE as "media-title" property, and use
that instead of "filename" for the mplayer window title. (For YouTube,
this is the video title.) It's cleaner too.
Handle a potential reliability issue: check quvi_getprop return values.
Since open.c contains barely anything but the open_stream() stub, move
that to stream.c and delete open.c.
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Conflicts:
DOCS/man/en/vo.rst
etc/input.conf
input/input.c
m_property.c
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There are a number of options which modify ASS subtitle rendering. Most
of these do things that can interfere with the styling done by subtitle
scripts, resulting in incorrect rendering. Add the --ass-style-override
option to make it easy to disable all overrides. This helps trouble-
shooting, and makes it more practical to use the override features. (You
can simply toggle the ass-style-override property at runtime, should
one of the style override options break subtitle rendering at a certain
point.)
This mainly affects whether most --ass-* options are applied, as well
as --sub-pos. Some things, like explicit style overrides loaded with
--ass-force-style, can't be changed at runtime using the
ass-style-override property.
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Replaces the status line with a custom string.
This is probably useful for hacking old slave mode applications into
working again. Even if not, this might be generally useful.
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The "no-osd" prefix was introduced earlier to disable OSD selectively
based on the key binding. Extend this, and allow the user to force
display of an OSD bar ("osd-bar"), OSD message ("osd-msg") or both
("osd-msg-bar"). This changes mainly how property setting functions
behave.
The default behavior is still the same.
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This affects property format strings like they are used in the
"show_text" input command, for --playing-msg, and other places.
To quote the documentation comment on m_properties_expand_string():
${NAME} is expanded to the value of property NAME.
If NAME starts with '=', use the raw value of the property.
${NAME:STR} expands to the property, or STR if the property is not
available.
${?NAME:STR} expands to STR if the property is available.
${!NAME:STR} expands to STR if the property is not available.
STR is recursively expanded using the same rules.
"$$" can be used to escape "$", and "$}" to escape "}".
"$>" disables parsing of "$" for the rest of the string.
Most importantly, "?(property:str)" becomes "${?property:str}".
Make the simple fallback case easier, e.g. "${property:fallback}"
instead of "${property}?(!property:fallback)".
Add the ability to escape the format meta characters. "$" is used for
escaping, because escaping with "\" is taken by the commands parser in
the layer below. "$>" can be used to disable interpretation of format
strings (of course escapes by the commands parser can't be canceled).
By default, properties which are unavailable or don't exist are turned
into a string signaling the status (e.g. "(unavailable)"), instead of
an empty string. If an empty string is desired, this has to be done
explicitly: "${property:}" (the fallback part is an empty string). Raw
properties still return an empty string on error.
m_properties_expand_string() now returns a talloc'ed pointer, instead of
a malloc'ed one.
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This removes the alternative values like "off", "0", "false" etc., and
also the non-English versions of these.
This is done for general consistency. It's better to have a single way
of doing things when multiple ways don't add singificant value.
Also update some choices for consistency.
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This was the option parser for the off_t C type. These days, off_t is
always int64_t, so replace all its uses by int64_t and CONF_TYPE_INT64.
Fix the --sstep option. It used CONF_TYPE_INT with an off_t variable,
which will result in invalid memory accesses. Make it use type double
instead, which seems to make more sense for this option.
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