| Commit message (Collapse) | Author | Age | Files | Lines |
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Remove the win32 loader - the win32 emulation layer, as well as the
code for using DirectShow/DMO/VFW codecs. Remove loading of xanim,
QuickTime, and RealMedia codecs.
The win32 emulation layer is based on a very old version of wine.
Apparently, wine code was copied and hacked until it was somehow able
to load a limited collection of binary codecs. It poked around in the
code segment of some known binary codecs to disable unsupported win32
API calls to make them work. Example from module.c:
for (i=0;i<5;i++) RVA(0x19e842)[i]=0x90; // make_new_region ?
for (i=0;i<28;i++) RVA(0x19e86d)[i]=0x90; // call__call_CreateCompatibleDC ?
for (i=0;i<5;i++) RVA(0x19e898)[i]=0x90; // jmp_to_call_loadbitmap ?
for (i=0;i<9;i++) RVA(0x19e8ac)[i]=0x90; // call__calls_OLE_shit ?
for (i=0;i<106;i++) RVA(0x261b10)[i]=0x90; // disable threads
Just to show how utterly insane this code is. You wouldn't want even
your worst enemy to have to maintain this. In fact, it seems nobody
made major changes to this code ever since it was committed.
Most formats can be decoded by libavcodecs these days, and the loader
couldn't be used on 64 bit platforms anyway. The same is (probably)
true for the other binary codecs.
General note about how support for win32 codecs could be added back:
It's not possible to replace the win32 loader code by using wine as
library, because modern wine can not be linked with native Linux
programs for certain reasons. It would be possible to to move DirectShow
video decoding into a separate process linked with wine, like the
CoreAVC-for-Linux patches do. There is also the mplayer-ww fork, which
uses the dshownative library to use DirectShow codecs on Windows.
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These files now contain different functions related to path handling.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30943 b3059339-0415-0410-9bf9-f77b7e298cf2
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This fixes compilation with the Win32 loader disabled but other binary
codec loaders enabled.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30942 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30930 b3059339-0415-0410-9bf9-f77b7e298cf2
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Nowadays MPlayer does not use the codecs from other installed programs.
A runtime setting will soon take over the rare case that binary codecs
should be searched for in non-standard directories.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30888 b3059339-0415-0410-9bf9-f77b7e298cf2
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These functions return void*, which is compatible with any pointer,
so there is no need for casts.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30744 b3059339-0415-0410-9bf9-f77b7e298cf2
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git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@29126 b3059339-0415-0410-9bf9-f77b7e298cf2
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mem.c:32:5: warning: "HAVE_MALLOC_H" is not defined
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@28629 b3059339-0415-0410-9bf9-f77b7e298cf2
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We were using an inconsistent mix of the three variants and 'volatile' should
be the most correct and portable variant.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27791 b3059339-0415-0410-9bf9-f77b7e298cf2
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conflict with the header by the same name in loader/wine/driver.h.
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@27031 b3059339-0415-0410-9bf9-f77b7e298cf2
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