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path: root/libvo/gl_common.c
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* Add a new GPU-based scaling method to vo glreimar2007-03-111-0/+32
* The fragment program functions are and most likely always will be ARB-only,reimar2007-02-251-6/+6
* Fix compilation under MinGW with X11 enabledreimar2006-12-171-1/+1
* Avoid void * arithmeticreimar2006-11-251-2/+3
* Put files fully owned by my under GPL v2 "or later"reimar2006-11-171-1/+1
* Some more documentationreimar2006-07-281-0/+57
* marks some read-only char* inside structs as const, patch by Stefan Huehner, ...reynaldo2006-07-271-4/+4
* Simplify and and speedup generation of yuv2rgb and gamma map tablesreimar2006-07-231-37/+58
* Fix off-by-one error for negative strides (flipped image)reimar2006-07-101-1/+1
* Support for 16 bit ppmsreimar2006-07-081-10/+30
* rm unnecesary casts from void* - part 2reynaldo2006-07-021-3/+3
* reduce number of texture indirections to support older cardsreimar2006-06-221-6/+6
* Do not use border for bicubic filter helper texture, since it will cause ATIreimar2006-06-131-5/+5
* Optimize bicubic filteringreimar2006-06-121-11/+9
* fix image adjustment (brightness etc.) for yuv=6reimar2006-06-111-2/+2
* Add yuv to rgb conversion using a 3D lookup texturereimar2006-06-081-0/+76
* loadGPUProgram function to load fragment program with error checking and stat...reimar2006-06-081-7/+53
* Add bicubic texture scalingreimar2006-06-071-1/+87
* Reworked YUV2RGB fragment program setup in preparation for upcoming patchesreimar2006-06-071-77/+132
* Move/add checks to avoid crashes and make error messages less confusingreimar2006-06-051-11/+11
* add (currently unused) lookup for glTexImage3Dreimar2006-06-051-0/+3
* more GL extension checks to avoid crashes with Mesareimar2006-06-051-15/+15
* show OpenGL extension string with -v, very helpful for debuggingreimar2006-05-131-0/+1
* glBindTexture might be called glBindTextureEXT as wellreimar2006-05-131-1/+1
* minor fixes: get rid of pointless inline attributes and some additional checksreimar2006-04-211-6/+10
* Patch by Stefan Huehner / stefan % huehner ! org \rathann2006-02-091-1/+1
* avoid Solaris 10 compile error with gcc 3.4.5reimar2006-01-171-1/+3
* avoid some gcc 4 compiler warningsreimar2006-01-071-4/+5
* Less ugly and easier to extend getFunctionsreimar2006-01-071-84/+50
* support negative stride (flipping) in vo_gl.reimar2005-12-181-1/+10
* Get rid of most #ifdefsreimar2005-12-061-0/+10
* Also parse glX extension string, makes -vo gl:swapinterval work again on linuxreimar2005-11-191-4/+11
* disable *SwapInterval function when extensions are missing, since itreimar2005-11-131-0/+5
* do not call glFinish when we do not have a contextreimar2005-11-071-0/+2
* More consistent and sane types. Also avoids some gcc 4 warnings.reimar2005-10-311-2/+2
* Make fragment program snprintf less confusing.reimar2005-10-031-14/+29
* Support for ATI specific YUV->RGB conversion.reimar2005-10-011-17/+104
* fix/improve code doxumentation. Also group gl_common functions in severalreimar2005-09-251-4/+43
* support loading a texture from a PPM filereimar2005-09-251-0/+60
* contrast 0 should lead to a grey, not a black imagereimar2005-09-251-0/+5
* get rid of global getProcAddress variablereimar2005-09-251-7/+5
* Support rectangular texture in fragment programsreimar2005-09-251-16/+22
* texture units do not need to be explicitly enabled when using a fragmentreimar2005-09-251-14/+10
* hardware color-space conversion for vo_gl and vo_gl2reimar2005-09-141-1/+336
* Improved glFindFormatreimar2005-09-131-3/+6
* Use GL_CLAMP_TO_EDGE instead of GL_CLAMP to avoid border texels being sampled.reimar2005-09-121-2/+4
* Fix border color (forgot to divide by 255.0).reimar2005-09-121-2/+3
* Set texture border color to avoid weird border colors in some rare cases.reimar2005-09-091-0/+2
* Fix a typo in a commentreimar2005-09-091-1/+1
* Fix texture format variable types. Internal format is GLint, others are GLenumreimar2005-08-251-2/+3
* Fix crash in windowsreimar2005-08-191-1/+1
* automatic vsync enabling for vo_gl.reimar2005-08-191-0/+12
* use GenBuffers to get a buffer number instead of hardcoding 1.reimar2005-08-161-0/+8
* extra check for glUploadTex to avoid a possible hang.reimar2005-08-141-0/+1
* remove/move some unused headers/variables/codereimar2005-08-141-2/+0
* Helper function for drawing texture and general cleanup of vo_gl2.creimar2005-08-141-0/+32
* More helper functions/defines and bugfixesreimar2005-07-271-9/+101
* Use dlsym to get glXGetProcAddress, only way to (hopefully) make itreimar2005-07-261-6/+27
* OpenGL fixes for windows and vo_gl.c ported to windows.reimar2005-07-261-2/+6
* support for rectangular and streaming textures.reimar2005-07-261-0/+86
* Doxygen comments improvedreimar2004-12-291-1/+1
* Improving gl2 under windows, moving some functionality to gl_commonreimar2004-12-111-1/+64
* Make the context not current before destroying it.reimar2004-12-021-0/+4
* More similar code from gl and gl2 moved to gl_commonreimar2004-12-011-0/+161
* fullscreen fixes and GUI support for vo_glreimar2004-11-011-0/+98
* added gl_common for code used by both vo_gl.c and vo_gl2.c.reimar2004-10-171-0/+19