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* vo_vdpau: split bitmap packing code into a separate fileUoti Urpala2012-09-181-0/+47
Split the vo_vdpau code that calculates how to pack all subtitle bitmaps into a larger surface into a separate file. This will allow using it in other VOs. Conflicts: Makefile libvo/vo_vdpau.c Note: this commit does the same as an earlier commit by me (4010dd0b1a27e3996). My commit added the vo_vdpau packer code as eosd_packer.c, while this commit by uau uses bitmap_packer.c. Since bitmap_packer.c has a different interface, and because there are more commits changing OSD rendering coming, I will pick uau's version. However, vo_gl, vo_gl3 and vo_direct3d are still using eosd_packer.c, so to make the transition easier, don't delete eosd_packer.c yet.