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* vf_gpu: vulkan and egl implementationsShreesh Adiga5 days1-1/+1
| | | | | | | | Abstract out EGL, and allow choosing between EGL and vulkan at runtime. vf_gpu_egl.c contains GL specific context and creation/destroy code, vf_gpu_vulkan.c contains Vulkan specific. This allows vf_gpu being built in systems where EGL is not available and where Vulkan is available.
* meson: get rid of 'egl-helpers' featuresfan52024-03-211-1/+1
| | | | This was just redundant because it's always present together with 'egl'.
* options: remove --vf-defaults and --af-defaultsDudemanguy2023-09-211-13/+1
| | | | | | | These were deprecated a long time ago and apparently didn't even work with lavfi filters. Go ahead and remove them and additionally clean up some code related to them. m_config_from_obj_desc_and_args becomes much simpler now and a couple of arguments can be completely removed.
* filters: lavfi: allow hwdec_interop selection for filtersPhilip Langdale2022-09-211-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Today, lavfi filters are provided a hw_device from the first hwdec_interop that was loaded, regardless of whether it's the right one or not. In most situations where a hardware based filter is used, we need more control over the device. In this change, a `hwdec_interop` option is added to the lavfi wrapper filter configuration and this is used to pick the correct hw_device to inject into the filter or graph (in the case of a graph, all filters get the same device). Note that this requires the use of the explicit lavfi syntax to allow for the extra configuration. eg: ``` mpv --vf=hwupload ``` becomes ``` mpv --vf=lavfi=[hwupload]:hwdec_interop=cuda-nvdec ``` or ``` mpv --vf=lavfi-bridge=[hwupload]:hwdec_interop=cuda-nvdec ```
* options: remove always true m_obj_list::allow_unknown_entriesEmil Velikov2021-11-151-2/+0
| | | | | | | Ever instance of m_obj_list is a constant and for all of them, the field is true. Just remove the field all together. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
* audio: add scaletempo2 filter based on chromiumDorian Rudolph2020-07-271-0/+1
| | | | | | | | scaletempo2 is a new audio filter for playing back audio at modified speed and is based on chromium commit 51ed77e3f37a9a9b80d6d0a8259e84a8ca635259. It sounds subjectively better than the existing implementions scaletempo and rubberband.
* audio: redo video-sync=display-adropwm42020-05-231-0/+1
| | | | | | | | | | | | | | | | | This mode drops or repeats audio data to adapt to video speed, instead of resampling it or such. It was added to deal with SPDIF. The implementation was part of fill_audio_out_buffers() - the entire function is something whose complexity exploded in my face, and which I want to clean up, and this is hopefully a first step. Put it in a filter, and mess with the shitty glue code. It's all sort of roundabout and illogical, but that can be rectified later. The important part is that it works much like the resample or scaletempo filters. For PCM audio, this does not work on samples anymore. This makes it much worse. But for PCM you can use saner mechanisms that sound better. Also, something about PTS tracking is wrong. But not wasting more time on this.
* options: split m_config.c/hwm42020-03-131-1/+1
| | | | | | | | | | | | | | | | | Move the "old" mostly command line parsing and option management related code to m_config_frontend.c/h. Move the the code that enables other part of the player to access options to m_config_core.c/h. "frontend" is out of lack of creativity for a better name. Unfortunately, the separation isn't quite clean yet. m_config_frontend.c still references some m_config_core.c implementation details, and m_config_new() is even left in m_config_core.c for now. There some odd functions that should be removed as well (marked as "Bad functions"). Fixing these things requires more changes and will be done separately. struct m_config is left with the current name to reduce diff noise. Also, since there are a _lot_ source files that include m_config.h, add a replacement m_config.h that "redirects" to m_config_core.h.
* build: downgrade EGL requirement from 1.5 to 1.4wm42019-12-161-1/+1
| | | | | | | | | | With the previous commit, there's no need for 1.5 anymore. And in fact, it's just too dangerous to rely on 1.5 because of all the EGL craziness. For example, you might get a 1.5 EGL system library, but a driver might still give you 1.4 at runtime. If you assume that you can call 1.5 functions, you will probably get random crashes in this case. What a cursed API. (The same problem exists with EGL 1.3, but fortunately nothing seems to use that anymore. We can just ignore that problem.)
* filters: move prefix check from f_lavfi.c to user_filters.cwm42019-12-071-2/+10
| | | | | | | | It's user_filters.c which allows the "lavfi-" prefix to distinguish libavfilter filters from mpv builtin filters. f_lavfi.c is a layer below, and strictly passes anything it gets to libavfilter. So the correct place for this is in user_filters.c, which also has the code for stripping the prefix in the normal filter instantiation code.
* filters: fix incorrect #if for vf_gpuwm42019-11-301-1/+1
| | | | | | | This didn't match what is in wscript_build.py. Also, it should work on non-X11 platforms... probably. (The condition is convoluted and almost nonsensical, but the offscreen context creation needs to be cleaned up anyway as soon as other backends, e.g. for win32, are added.)
* vf_gpu: add video filter using vo_gpu's rendererwm42019-11-291-0/+3
| | | | | | | | | Probably pretty useless in this form (see: the wall of warnings), but someone wanted this. I think this should be useful to perform some automated tests, maybe. Fixes: #7194
* options: pre-check filter names when using vf/af libavfilter bridgewm42019-11-251-0/+12
| | | | | | | | | | | | | Until now, using a filter not in mpv's builtin filter list would assume it's a libavfilter filter. If it wasn't, the option value was still accepted, but creating the filter simply failed. But since this happens after option parsing, so the result is confusing. Improve this slightly by checking filter names. This will reject truly unknown filters at option parsing time. Unfortunately, this still does not check filter arguments. This would be much more complex, because you'd have to create a dummy filter graph and allocate the filter. Maybe another time.
* video: add vf_fingerprint and a skip-logo scriptwm42019-09-191-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | skip-logo.lua is just what I wanted to have. Explanations are on the top of that file. As usual, all documentation threatens to remove this stuff all the time, since this stuff is just for me, and unlike a normal user I can afford the luxuary of hacking the shit directly into the player. vf_fingerprint is needed to support this script. It needs to scale down video frames as part of its operation. For that, it uses zimg. zimg is much faster than libswscale and generates more correct output. (The filter includes a runtime fallback, but it doesn't even work because libswscale fucks up and can't do YUV->Gray with range adjustment.) Note on the algorithm: seems almost too simple, but was suggested to me. It seems to be pretty effective, although long time experience with false positives is missing. At first I wanted to use dHash [1][2], which is also pretty simple and effective, but might actually be worse than the implemented mechanism. dHash has the advantage that the fingerprint is smaller. But exact matching is too unreliable, and you'd still need to determine the number of different bits for fuzzier comparison. So there wasn't really a reason to use it. [1] https://pypi.org/project/dhash/ [2] http://www.hackerfactor.com/blog/index.php?/archives/529-Kind-of-Like-That.html
* vf_vapourynth: remove Lua backendwm42019-09-191-4/+1
| | | | | | | | | | | | | | | I once created this because someone wanted to use vapoursynth without the Python dependency. No idea if anyone ever actually used it. It's sort of icky (it calls itself "lazy" to preempt complaints about how much it sucks), and complicates the build process. Kill it. It seems much more promising to have something like this: https://github.com/vapoursynth/vapoursynth/issues/386 This would either solve the build distribution problem by relaxing the Python dependency, and/or allow a Lua backend to be included without pain.
* options: slightly improve filter help output for lavfi bridgewm42018-02-031-0/+26
| | | | | | | | | | | | | | --vf=help will now list libavfilter filters, and e.g. --vf=yadif=help will list libavfilter filter options. The latter is rather bare, because the AVOption API is really awful (holy shit how is it so bad), and would require us to handle _every_ option type manually. Alternatively we could call av_opt_show2(), which ffmpeg uses for help output in its CLI tools and which is much more detailed. But it's rather foreign and forces output through av_log(), so I don't really want to use it.
* audio: rewrite filtering glue codewm42018-01-301-0/+29
| | | | Use the new filtering code for audio too.
* video: rewrite filtering glue codewm42018-01-301-0/+119
Get rid of the old vf.c code. Replace it with a generic filtering framework, which can potentially handle more than just --vf. At least reimplementing --af with this code is planned. This changes some --vf semantics (including runtime behavior and the "vf" command). The most important ones are listed in interface-changes. vf_convert.c is renamed to f_swscale.c. It is now an internal filter that can not be inserted by the user manually. f_lavfi.c is a refactor of player/lavfi.c. The latter will be removed once --lavfi-complex is reimplemented on top of f_lavfi.c. (which is conceptually easy, but a big mess due to the data flow changes). The existing filters are all changed heavily. The data flow of the new filter framework is different. Especially EOF handling changes - EOF is now a "frame" rather than a state, and must be passed through exactly once. Another major thing is that all filters must support dynamic format changes. The filter reconfig() function goes away. (This sounds complex, but since all filters need to handle EOF draining anyway, they can use the same code, and it removes the mess with reconfig() having to predict the output format, which completely breaks with libavfilter anyway.) In addition, there is no automatic format negotiation or conversion. libavfilter's primitive and insufficient API simply doesn't allow us to do this in a reasonable way. Instead, filters can use f_autoconvert as sub-filter, and tell it which formats they support. This filter will in turn add actual conversion filters, such as f_swscale, to perform necessary format changes. vf_vapoursynth.c uses the same basic principle of operation as before, but with worryingly different details in data flow. Still appears to work. The hardware deint filters (vf_vavpp.c, vf_d3d11vpp.c, vf_vdpaupp.c) are heavily changed. Fortunately, they all used refqueue.c, which is for sharing the data flow logic (especially for managing future/past surfaces and such). It turns out it can be used to factor out most of the data flow. Some of these filters accepted software input. Instead of having ad-hoc upload code in each filter, surface upload is now delegated to f_autoconvert, which can use f_hwupload to perform this. Exporting VO capabilities is still a big mess (mp_stream_info stuff). The D3D11 code drops the redundant image formats, and all code uses the hw_subfmt (sw_format in FFmpeg) instead. Although that too seems to be a big mess for now. f_async_queue is unused.