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* audio: move to decoder wrapperwm42018-01-301-49/+0
| | | | | | | | | | | | | | | | Use the decoder wrapper that was introduced for video. This removes all code duplication the old audio decoder wrapper had with the video code. (The audio wrapper was copy pasted from the video one over a decade ago, and has been kept in sync ever since by the power of copy&paste. Since the original copy&paste was possibly done by someone who did not answer to the LGPL relicensing, this should also remove all doubts about whether any of this code is left, since we now completely remove any code that could possibly have been based on it.) There is some complication with spdif handling, and a minor behavior change (it will restrict the list of codecs to spdif if spdif is to be used), but there should not be any difference in practice.
* audio: introduce a new type to hold audio frameswm42017-08-161-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This is pretty pointless, but I believe it allows us to claim that the new code is not affected by the copyright of the old code. This is needed, because the original mp_audio struct was written by someone who has disagreed with LGPL relicensing (it was called af_data at the time, and was defined in af.h). The "GPL'ed" struct contents that surive are pretty trivial: just the data pointer, and some metadata like the format, samplerate, etc. - but at least in this case, any new code would be extremely similar anyway, and I'm not really sure whether it's OK to claim different copyright. So what we do is we just use AVFrame (which of course is LGPL with 100% certainty), and add some accessors around it to adapt it to mpv conventions. Also, this gets rid of some annoying conventions of mp_audio, like the struct fields that require using an accessor to write to them anyway. For the most part, this change is only dumb replacements of mp_audio related functions and fields. One minor actual change is that you can't allocate the new type on the stack anymore. Some code still uses mp_audio. All audio filter code will be deleted, so it makes no sense to convert this code. (Audio filters which are LGPL and which we keep will have to be ported to a new filter infrastructure anyway.) player/audio.c uses it because it interacts with the old filter code. push.c has some complex use of mp_audio and mp_audio_buffer, but this and pull.c will most likely be rewritten to do something else.
* dec_audio, ad_lavc: change license to LGPLwm42017-06-141-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | All relevant authors of the current code have agreed. As always, there are the usual historical artifacts that could be mentioned. For example, there used to be a large number of decoders by various authors who were not asked, but whose code was all 100% removed. (Mostly due to FFmpeg providing all codecs.) One point of contention is that Nick Kurshev might have refactored the old audio decoder code in 2001. Basically, there are hints that it might have been done by him, such as Arpi's commit message stating that the code was imported from MPlayerXP (Nick's fork), or all the files having his name in the "maintainer" field. On the other hand, the murky history of ad.h weakens this - it could be that Arpi started this work, and Nick took it (and possibly finished it). In any case, Nick could not be reached, so there is no agreement for LGPL relicensing from him. We're changing the license anyway, and assume that his change in itself is not copyrightable. He only moved code, and in addition used the equivalent video decoder framework (done by Arpi, who agreed) as template. For example, ad_functions_s was basically vd_functions_s, which the signature of the decode callback changed to the same as audio_decode(). ad_functions_s also had a comment that said it interfaces with "video decoder drivers" (I'm fixing this comment in this commit). I verified that no additional code was added that is copyright-relevant, still in today's code, and not copied from the existing code at the time (either from the previous audio decoder code or the video framework code). What apparently matters here is that none of the old code was not written by Nick, and the authors of the old code have given his agreement, and (probably) that Nick didn't add actual new code (none that would have survived), that was not trivially based on the old one (i.e. no new copyrightable "work"). A copyright expert told me that this kind of change can be considered not relevant for copyright, so here we go. Rewriting this would end with the same code anyway, and the naming conventions can't be copyrighted.
* ad.h: change license to LGPLwm42017-05-051-7/+7
| | | | | | | | All authors have agreed. Commit 94d3170bd05 is a bit murky: Nick could not be reached, and arpi's changes were obviously inspired or copied from Nick's. However, the changed symbols were removed and do not exist anymore.
* audio: restructure decode loopwm42017-01-111-2/+5
| | | | | | | Same deal as with video. Including the EOF handling. (It would be nice if this code were not duplicated, but right now we're not even close to unifying the audio and video code paths.)
* audio: move direct packet reading from decoders to common codewm42016-01-191-1/+2
| | | | Another bit of preparation.
* Update license headersMarcin Kurczewski2015-04-131-5/+4
| | | | Signed-off-by: wm4 <wm4@nowhere>
* audio: make decoders output refcounted frameswm42014-11-101-1/+1
| | | | | | | | | | | | | | This rewrites the audio decode loop to some degree. Audio filters don't do refcounted frames yet, so af.c contains a hacky "emulation". Remove some of the weird heuristic-heavy code in dec_audio.c. Instead of estimating how much audio we need to filter, we always filter full frames. Maybe this should be adjusted later: in case filtering increases the volume of the audio data, we should try not to buffer too much filter output by reducing the input that is fed at once. For ad_spdif.c and ad_mpg123.c, we don't avoid extra copying yet - it doesn't seem worth the trouble.
* audio: move initial decode to generic codewm42014-07-211-1/+1
| | | | | | | | | | | | This commit mainly moves the initial decoding of data (done to probe the audio format) to generic code. This will make it easier to make audio decoding non-blocking in a later commit. This commit also changes how decoders return data: instead of having them write the data into a prepared buffer, they return a reference to an internal buffer (by setting dec_audio.decoded). This makes it significantly easier to handle audio format changes, since the decoders don't really need to care anymore.
* Split mpvcore/ into common/, misc/, bstr/wm42013-12-171-1/+1
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* cosmetics: rename video/audio reset functionswm42013-11-271-1/+1
| | | | | | | | | | These used the suffix _resync_stream, which is a bit misleading. Nothing gets "resynchronized", they really just reset state. (Some audio decoders actually used to "resync" by reading packets for resuming playback, but that's not the case anymore.) Also move the function in dec_video.c to the top of the file.
* audio: remove ad_driver.preinitwm42013-11-231-1/+0
| | | | | This never had any real use. Get rid of dec_audio.initialized too, as it's redundant.
* audio: move decoder context from sh_audio into new structwm42013-11-231-5/+6
| | | | | | | | | Move all state that basically changes during decoding or is needed in order to manage decoding itself into a new struct (dec_audio). sh_audio (defined in stheader.h) is supposed to be the audio stream header. This should reflect the file headers for the stream. Putting the decoder context there is strange design, to say the least.
* audio: add support for using non-interleaved audio from decoders directlywm42013-11-121-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | Most libavcodec decoders output non-interleaved audio. Add direct support for this, and remove the hack that repacked non-interleaved audio back to packed audio. Remove the minlen argument from the decoder callback. Instead of forcing every decoder to have its own decode loop to fill the buffer until minlen is reached, leave this to the caller. So if a decoder doesn't return enough data, it's simply called again. (In future, I even want to change it so that decoders don't read packets directly, but instead the caller has to pass packets to the decoders. This fits well with this change, because now the decoder callback typically decodes at most one packet.) ad_mpg123.c receives some heavy refactoring. The main problem is that it wanted to handle format changes when there was no data in the decode output buffer yet. This sounds reasonable, but actually it would write data into a buffer prepared for old data, since the caller doesn't know about the format change yet. (I.e. the best place for a format change would be _after_ writing the last sample to the output buffer.) It's possible that this code was not perfectly sane before this commit, and perhaps lost one frame of data after a format change, but I didn't confirm this. Trying to fix this, I ended up rewriting the decoding and also the probing.
* cosmetics: replace "CTRL" defines by enumswm42013-10-021-1/+3
| | | | Because why not.
* core: move contents to mpvcore (2/2)Stefano Pigozzi2013-08-061-1/+1
| | | | Followup commit. Fixes all the files references.
* audio/decode: remove macro crapwm42013-07-221-7/+4
| | | | | Declare decoders directly, instead of using the LIBAD_EXTERN macro. This is simpler (no weird magic) and more extensible.
* demux: remove facility for partial packet readswm42013-07-111-3/+0
| | | | | | | | | | | | | | | | | | Partial packet reads were needed because the video/audio parsers were working on top of them. So it could happen that a parser read a part of a packet, and returned that to the decoder. With libavformat/libavcodec, packets are already parsed, and everything is much simpler. Most of the simplifications in ad_spdif could have been done earlier. Remove some other stuff as well, like the questionable slave mode start time reporting (could be replaced by proper code, but we don't bother). Remove the unused skip_audio_frame() functionality as well (it was used by old demuxers). Some functions become private to demux.c, like demux_fill_buffer(). Introduce new packet read functions, which have simpler semantics. Packets returned from them are owned by the caller, and all packets in the demux.c packet queue are considered unread. Remove special code that dropped subtitle packets with size 0. This used to be needed because it caused special cases in the old code.
* audio: remove decoder input bufferwm42013-07-101-1/+0
| | | | This was unused.
* Merge branch 'audio_changes'wm42013-05-121-6/+0
|\ | | | | | | | | Conflicts: audio/out/ao_lavc.c
| * audio: remove float processing optionwm42013-04-131-6/+0
| | | | | | | | | | | | | | | | | | | | | | | | | | | | The only thing this option did was changing the behavior of af_volume. The option decided what sample format af_volume would use, but only if the sample format was not already float. If the option was set, it would default to float, otherwise to S16. Remove use of the option and all associated code, and make af_volume always use float (unless a af_volume specific sub-option is set). Silence maximum value tracking. This message is printed when the filter is destroyed, and it's slightly annoying. Was enabled due to enabling float by default.
* | audio/decode: remove vararg from ad_control()wm42013-04-121-1/+1
|/ | | | | This was unused and dumb. Ancient MPlayer used varargs instead of void* arguments for control() functions, and this was the last leftover.
* core: redo how codecs are mapped, remove codecs.confwm42013-02-101-3/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Use codec names instead of FourCCs to identify codecs. Rewrite how codecs are selected and initialized. Now each decoder exports a list of decoders (and the codec it supports) via add_decoders(). The order matters, and the first decoder for a given decoder is preferred over the other decoders. E.g. all ad_mpg123 decoders are preferred over ad_lavc, because it comes first in the mpcodecs_ad_drivers array. Likewise, decoders within ad_lavc that are enumerated first by libavcodec (using av_codec_next()) are preferred. (This is actually critical to select h264 software decoding by default instead of vdpau. libavcodec and ffmpeg/avconv use the same method to select decoders by default, so we hope this is sane.) The codec names follow libavcodec's codec names as defined by AVCodecDescriptor.name (see libavcodec/codec_desc.c). Some decoders have names different from the canonical codec name. The AVCodecDescriptor API is relatively new, so we need a compatibility layer for older libavcodec versions for codec names that are referenced internally, and which are different from the decoder name. (Add a configure check for that, because checking versions is getting way too messy.) demux/codec_tags.c is generated from the former codecs.conf (minus "special" decoders like vdpau, and excluding the mappings that are the same as the mappings libavformat's exported RIFF tables). It contains all the mappings from FourCCs to codec name. This is needed for demux_mkv, demux_mpg, demux_avi and demux_asf. demux_lavf will set the codec as determined by libavformat, while the other demuxers have to do this on their own, using the mp_set_audio/video_codec_from_tag() functions. Note that the sh_audio/video->format members don't uniquely identify the codec anymore, and sh->codec takes over this role. Replace the --ac/--vc/--afm/--vfm with new --vd/--ad options, which provide cover the functionality of the removed switched. Note: there's no CODECS_FLAG_FLIP flag anymore. This means some obscure container/video combinations (e.g. the sample Film_200_zygo_pro.mov) are played flipped. ffplay/avplay doesn't handle this properly either, so we don't care and blame ffmeg/libav instead.
* Rename directories, move files (step 2 of 2)wm42012-11-121-2/+2
| | | | | | | | | | | | Finish renaming directories and moving files. Adjust all include statements to make the previous commit compile. The two commits are separate, because git is bad at tracking renames and content changes at the same time. Also take this as an opportunity to remove the separation between "common" and "mplayer" sources in the Makefile. ("common" used to be shared between mplayer and mencoder.)
* Rename directories, move files (step 1 of 2) (does not compile)wm42012-11-121-0/+54
Tis drops the silly lib prefixes, and attempts to organize the tree in a more logical way. Make the top-level directory less cluttered as well. Renames the following directories: libaf -> audio/filter libao2 -> audio/out libvo -> video/out libmpdemux -> demux Split libmpcodecs: vf* -> video/filter vd*, dec_video.* -> video/decode mp_image*, img_format*, ... -> video/ ad*, dec_audio.* -> audio/decode libaf/format.* is moved to audio/ - this is similar to how mp_image.* is located in video/. Move most top-level .c/.h files to core. (talloc.c/.h is left on top- level, because it's external.) Park some of the more annoying files in compat/. Some of these are relicts from the time mplayer used ffmpeg internals. sub/ is not split, because it's too much of a mess (subtitle code is mixed with OSD display and rendering). Maybe the organization of core is not ideal: it mixes playback core (like mplayer.c) and utility helpers (like bstr.c/h). Should the need arise, the playback core will be moved somewhere else, while core contains all helper and common code.